Vile 08/17 - vi feel-alike (multi-window)
Paul Fox
pgf at cayman.COM
Sat Jun 8 08:09:42 AEST 1991
#!/bin/sh
# this is vileshar.08 (part 8 of Vile)
# do not concatenate these parts, unpack them in order with /bin/sh
# file input.c continued
#
if test ! -r _shar_seq_.tmp; then
echo 'Please unpack part 1 first!'
exit 1
fi
(read Scheck
if test "$Scheck" != 8; then
echo Please unpack part "$Scheck" next!
exit 1
else
exit 0
fi
) < _shar_seq_.tmp || exit 1
echo 'x - continuing file input.c'
sed 's/^X//' << 'SHAR_EOF' >> 'input.c' &&
X * macro throw the prompt away, and return the remembered response. This
X * lets macros run at full speed. The reply is always terminated by a carriage
X * return. Handle erase, kill, and abort keys.
X */
X
mlreply(prompt, buf, bufn)
char *prompt;
char *buf;
{
X return kbd_string(prompt, buf, bufn, '\n',EXPAND);
}
X
/* as above, but don't expand special punctuation, like #, %, ~, etc. */
mlreply_no_exp(prompt, buf, bufn)
char *prompt;
char *buf;
{
X return kbd_string(prompt, buf, bufn, '\n',NO_EXPAND);
}
X
/* kcod2key: translate 10-bit keycode to single key value */
/* probably defined as a macro in estruct.h */
#ifndef kcod2key
kcod2key(c)
int c;
{
X return c & 0x7f;
}
#endif
X
X
/* the numbered buffer names increment each time they are referenced */
incr_dot_kregnum()
{
X if (dotcmdmode == PLAY) {
X if (isdigit(*dotcmdptr) && *dotcmdptr < '9')
X (*dotcmdptr)++;
X }
}
X
int tungotc = -1;
X
tungetc(c)
{
X tungotc = c;
}
X
tpeekc()
{
X return tungotc;
}
X
/* tgetc: Get a key from the terminal driver, resolve any keyboard
X macro action */
int
tgetc()
{
X int c; /* fetched character */
X
X if (dotcmdmode == PLAY) {
X
X if (interrupted) {
X dotcmdmode = STOP;
X return (kcod2key(abortc));
X }
X
X /* if there is some left... */
X if (dotcmdptr < dotcmdend)
X return(*dotcmdptr++);
X
X /* at the end of last repitition? */
X if (--dotcmdrep < 1) {
X dotcmdmode = RECORD;
X tmpcmdptr = &tmpcmdm[0];
X tmpcmdend = tmpcmdptr;
#if VISMAC == 0
X /* force a screen update after all is done */
X update(FALSE);
#endif
X } else {
X
X /* reset the macro to the begining for the next rep */
X dotcmdptr = &dotcmdm[0];
X return((int)*dotcmdptr++);
X }
X } else if (kbdmode == PLAY) {
X /* if we are playing a keyboard macro back, */
X
X /* if there is some left... */
X if (kbdptr < kbdend)
X return((int)*kbdptr++);
X
X /* at the end of last repitition? */
X if (--kbdrep < 1) {
X kbdmode = STOP;
#if VISMAC == 0
X /* force a screen update after all is done */
X update(FALSE);
#endif
X } else {
X
X /* reset the macro to the begining for the next rep */
X kbdptr = &kbdm[0];
X return((int)*kbdptr++);
X }
X }
X
X
X if (tungotc >= 0) {
X c = tungotc;
X tungotc = -1;
X } else { /* fetch a character from the terminal driver */
X interrupted = 0;
X c = TTgetc();
X if (c == -1 || c == kcod2key(intrc)) {
X c = kcod2key(abortc);
X return lastkey = c;
X }
X }
X
X /* save it if we need to */
X if (dotcmdmode == RECORD) {
X *tmpcmdptr++ = c;
X tmpcmdend = tmpcmdptr;
X
X /* don't overrun the buffer */
X /* (we're recording, so must be using tmp) */
X if (tmpcmdptr == &tmpcmdm[NKBDM - 1]) {
X dotcmdmode = STOP;
X TTbeep();
X }
X }
X
X /* save it if we need to */
X if (kbdmode == RECORD) {
X *kbdptr++ = c;
X kbdend = kbdptr;
X
X /* don't overrun the buffer */
X if (kbdptr == &kbdm[NKBDM - 1]) {
X kbdmode = STOP;
X TTbeep();
X }
X }
X
X /* and finally give the char back */
X /* record it for $lastkey */
X return(lastkey = c);
}
X
/* KBD_KEY: Get one keystroke. The only prefix legal here
X is the SPEC prefix. */
kbd_key()
{
X int c;
X
X /* get a keystroke */
X c = tgetc();
X
#if MSDOS | ST520
X if (c == 0) { /* Apply SPEC prefix */
X c = tgetc();
X if (insertmode) continue;
X return(last1key = SPEC | c);
X }
#endif
X
#if AMIGA
X /* apply SPEC prefix */
X if ((unsigned)c == 155) {
X int d;
X c = tgetc();
X
X /* first try to see if it is a cursor key */
X if ((c >= 'A' && c <= 'D') || c == 'S' || c == 'T') {
X if (insertmode) continue;
X return(last1key = SPEC | c);
X }
X
X /* next, a 2 char sequence */
X d = tgetc();
X if (d == '~') {
X if (insertmode) continue;
X return(last1key = SPEC | c);
X }
X
X /* decode a 3 char sequence */
X c = d + ' ';
X /* if a shifted function key, eat the tilde */
X if (d >= '0' && d <= '9')
X d = tgetc();
X if (insertmode) continue;
X return(last1key = SPEC | c);
X }
#endif
X
#if WANGPC
X if (c == 0x1F) { /* Apply SPEC prefix */
X c = tgetc();
X if (insertmode) continue;
X return(last1key = SPEC | c);
X }
#endif
X
X return (last1key = c);
}
X
/* KBD_SEQ: Get a command sequence (multiple keystrokes) from
X the keyboard.
X Process all applicable prefix keys.
X Set lastcmd for commands which want stuttering.
*/
kbd_seq()
{
X int c; /* fetched keystroke */
X
X /* get initial character */
X c = kbd_key();
X
X /* process CTLA prefix */
X if (c == cntl_a) {
X c = kbd_key();
#if BEFORE
X if (islower(c)) /* Force to upper */
X c = toupper(c);
#endif
X return (lastcmd = CTLA | c);
X }
X
X /* process CTLX prefix */
X if (c == cntl_x) {
X c = kbd_key();
X return (lastcmd = CTLX | c);
X }
X
X /* otherwise, just return it */
X return (lastcmd = c);
}
X
screen_string(buf,bufn,inclchartype)
char *buf;
{
X register int i = 0;
X register int s = TRUE;
X
X setmark();
X while (s == TRUE && i < bufn &&
X curwp->w_doto != llength(curwp->w_dotp)) {
X buf[i] = lgetc(curwp->w_dotp, curwp->w_doto);
X if (!istype(inclchartype, buf[i]))
X break;
X s = forwchar(FALSE, 1);
X i++;
X }
X buf[i] = '\0';
X swapmark();
X
X return buf[0] != '\0';
}
X
/* A more generalized prompt/reply function allowing the caller
X to specify a terminator other than '\n'. Both are accepted.
X Assumes the buffer already contains a valid (possibly
X null) string to use as the default response.
*/
kbd_string(prompt, buf, bufn, eolchar, expand)
char *prompt;
char *buf;
int eolchar;
{
X register int cpos; /* current character position in string */
X register int c;
X register int quotef; /* are we quoting the next char? */
X int firstchar = TRUE;
X
X if (clexec)
X return nextarg(buf);
X
X lineinput = TRUE;
X
X cpos = 0;
X quotef = FALSE;
X
X
X /* prompt the user for the input string */
X mlwrite(prompt);
X /* put out the default response, which comes in already in the
X buffer */
X while((c = buf[cpos]) != '\0' && cpos < bufn-1) {
X if (!isprint(c)) {
X if (disinp)
X TTputc('^');
X ++ttcol;
X c = toalpha(c);
X }
X
X if (disinp)
X TTputc(c);
X ++ttcol;
X ++cpos;
X }
X TTflush();
X
X for (;;) {
X /* get a character from the user */
X c = kbd_key();
X
X /* If it is a <ret>, change it to a <NL> */
X if (c == '\r' && quotef == FALSE)
X c = '\n';
X
X /* if they hit the line terminate, wrap it up */
X /* don't allow newlines in the string -- they cause real
X problems, especially when searching for patterns
X containing them -pgf */
X /* never a newline, and only eolchar if ^V or \ precedes it */
X if (c == '\n' || (c == eolchar &&
X quotef == FALSE && cpos > 0 && buf[cpos-1] != '\\'))
X {
X if (buf[cpos] != '\0')
X buf[cpos++] = 0;
X
X lineinput = FALSE;
X /* if buffer is empty, return FALSE */
X if (buf[0] == 0)
X return(FALSE);
X
X return(TRUE);
X }
X
#if NeWS /* make sure cursor is where we think it is before output */
X TTmove(ttrow,ttcol) ;
#endif
X /* change from command form back to character form */
X c = kcod2key(c);
X
X if (c == kcod2key(abortc) && quotef == FALSE) {
X buf[cpos] = 0;
X esc(FALSE, 0);
X TTflush();
X lineinput = FALSE;
X return ABORT;
X } else if (isbackspace(c) && quotef==FALSE) {
X /* rubout/erase */
X if (cpos != 0) {
X outstring("\b \b");
X --ttcol;
X
X if (!isprint(buf[--cpos])) {
X outstring("\b \b");
X --ttcol;
X }
X
X TTflush();
X } else {
X buf[0] = 0;
X mlerase();
X lineinput = FALSE;
X return FALSE;
X }
X
X } else if (c == kcod2key(killc) && quotef == FALSE) {
X /* C-U, kill */
X killit:
X while (cpos != 0) {
X outstring("\b \b");
X --ttcol;
X
X if (!isprint(buf[--cpos])) {
X outstring("\b \b");
X --ttcol;
X }
X }
X TTflush();
X
X } else if (expand == EXPAND) {
X /* we prefer to expand to filenames, but a buffer name
X will do */
X char *cp = NULL;
X char *hist_lookup();
X if (firstchar == TRUE) {
X tungetc(c);
X goto killit;
X }
X switch(c) {
X case '%':
X cp = curbp->b_fname;
X if (!*cp || isspace(*cp))
X cp = curbp->b_bname;
X break;
X case '#':
X cp = hist_lookup(1); /* returns buffer name */
X if (cp) {
X /* but we want a file */
X BUFFER *bp;
X bp = bfind(cp,NO_CREAT,0);
X cp = bp->b_fname;
X if (!*cp || isspace(*cp)) {
X /* oh well, use the buffer */
X cp = bp->b_bname;
X }
X }
X break;
X /* case tocntrl('W'): */
X case ':':
X {
X char str[80];
X if (screen_string(str, 80, _path))
X cp = str;
X break;
X }
X default:
X goto trymore;
X }
X
X if (!cp) {
X TTbeep();
X continue;
X }
X while (cpos < bufn-1 && (c = *cp++)) {
X buf[cpos++] = c;
X if (!isprint(c)) {
X outstring("^");
X ++ttcol;
X c = toalpha(c);
X }
X if (disinp)
X TTputc(c);
X ++ttcol;
X }
X TTflush();
X } else {
X trymore:
X if (c == kcod2key(quotec) && quotef == FALSE) {
X quotef = TRUE;
X } else {
X quotef = FALSE;
X if (firstchar == TRUE) {
X tungetc(c);
X goto killit;
X }
X if (cpos < bufn-1) {
X buf[cpos++] = c;
X
X if (!isprint(c)) {
X outstring("^");
X ++ttcol;
X c = toalpha(c);
X }
X
X if (disinp)
X TTputc(c);
X
X ++ttcol;
X TTflush();
X }
X }
X }
X firstchar = FALSE;
X }
}
X
outstring(s) /* output a string of input characters */
char *s; /* string to output */
{
X if (disinp)
X while (*s)
X TTputc(*s++);
}
X
ostring(s) /* output a string of output characters */
char *s; /* string to output */
{
X if (discmd)
X while (*s)
X TTputc(*s++);
}
SHAR_EOF
echo 'File input.c is complete' &&
chmod 0444 input.c ||
echo 'restore of input.c failed'
Wc_c="`wc -c < 'input.c'`"
test 10225 -eq "$Wc_c" ||
echo 'input.c: original size 10225, current size' "$Wc_c"
# ============= isearch.c ==============
echo 'x - extracting isearch.c (Text)'
sed 's/^X//' << 'SHAR_EOF' > 'isearch.c' &&
/* vile note, 6/1/91, pgf -- I haven't tried this code in a long time */
/*
X * The functions in this file implement commands that perform incremental
X * searches in the forward and backward directions. This "ISearch" command
X * is intended to emulate the same command from the original EMACS
X * implementation (ITS). Contains references to routines internal to
X * SEARCH.C.
X *
X * REVISION HISTORY:
X *
X * D. R. Banks 9-May-86
X * - added ITS EMACSlike ISearch
X *
X * John M. Gamble 5-Oct-86
X * - Made iterative search use search.c's scanner() routine.
X * This allowed the elimination of bakscan().
X * - Put isearch constants into estruct.h
X * - Eliminated the passing of 'status' to scanmore() and
X * checknext(), since there were no circumstances where
X * it ever equalled FALSE.
X */
X
X
#include <stdio.h>
#include "estruct.h"
#include "edef.h"
X
#if ISRCH
X
extern int thescanner(); /* Handy search routine */
extern int eq(); /* Compare chars, match case */
X
/* A couple of "own" variables for re-eat */
X
int (*saved_get_char)(); /* Get character routine */
int eaten_char = -1; /* Re-eaten char */
X
/* A couple more "own" variables for the command string */
X
int cmd_buff[CMDBUFLEN]; /* Save the command args here */
int cmd_offset; /* Current offset into command buff */
int cmd_reexecute = -1; /* > 0 if re-executing command */
X
X
/*
X * Subroutine to do incremental reverse search. It actually uses the
X * same code as the normal incremental search, as both can go both ways.
X */
X
int risearch(f, n)
{
X LINE *curline; /* Current line on entry */
X int curoff; /* Current offset on entry */
X
X /* remember the initial . on entry: */
X
X curline = curwp->w_dotp; /* Save the current line pointer */
X curoff = curwp->w_doto; /* Save the current offset */
X
X /* Make sure the search doesn't match where we already are: */
X
X backchar(TRUE, 1); /* Back up a character */
X
#if NeWS
X newsimmediateon() ;
#endif
X
X if (!(isearch(f, -n))) /* Call ISearch backwards */
X { /* If error in search: */
X curwp->w_dotp = curline; /* Reset the line pointer */
X curwp->w_doto = curoff; /* and the offset to original value */
X curwp->w_flag |= WFMOVE; /* Say we've moved */
X update(FALSE); /* And force an update */
X mlwrite ("[search failed]"); /* Say we died */
X TTbeep();
X } else
X mlerase (); /* If happy, just erase the cmd line */
X
#if NeWS
X newsimmediateoff() ;
#endif
}
X
/* Again, but for the forward direction */
X
int fisearch(f, n)
{
X LINE *curline; /* Current line on entry */
X int curoff; /* Current offset on entry */
X
X /* remember the initial . on entry: */
X
X curline = curwp->w_dotp; /* Save the current line pointer */
X curoff = curwp->w_doto; /* Save the current offset */
X
X /* do the search */
X
#if NeWS
X newsimmediateon() ;
#endif
X
X if (!(isearch(f, n))) /* Call ISearch forwards */
X { /* If error in search: */
X curwp->w_dotp = curline; /* Reset the line pointer */
X curwp->w_doto = curoff; /* and the offset to original value */
X curwp->w_flag |= WFMOVE; /* Say we've moved */
X update(FALSE); /* And force an update */
X mlwrite ("[search failed]"); /* Say we died */
X TTbeep();
X } else
X mlerase (); /* If happy, just erase the cmd line */
X
#if NeWS
X newsimmediateoff() ;
#endif
}
X
/*
X * Subroutine to do an incremental search. In general, this works similarly
X * to the older micro-emacs search function, except that the search happens
X * as each character is typed, with the screen and cursor updated with each
X * new search character.
X *
X * While searching forward, each successive character will leave the cursor
X * at the end of the entire matched string. Typing a Control-S or Control-X
X * will cause the next occurrence of the string to be searched for (where the
X * next occurrence does NOT overlap the current occurrence). A Control-R will
X * change to a backwards search, META will terminate the search and Control-G
X * will abort the search. Rubout will back up to the previous match of the
X * string, or if the starting point is reached first, it will delete the
X * last character from the search string.
X *
X * While searching backward, each successive character will leave the cursor
X * at the beginning of the matched string. Typing a Control-R will search
X * backward for the next occurrence of the string. Control-S or Control-X
X * will revert the search to the forward direction. In general, the reverse
X * incremental search is just like the forward incremental search inverted.
X *
X * In all cases, if the search fails, the user will be feeped, and the search
X * will stall until the pattern string is edited back into something that
X * exists (or until the search is aborted).
X */
X
isearch(f, n)
{
X int status; /* Search status */
X int col; /* prompt column */
X register int cpos; /* character number in search string */
X register int c; /* current input character */
X char pat_save[NPAT]; /* Saved copy of the old pattern str */
X LINE *curline; /* Current line on entry */
X int curoff; /* Current offset on entry */
X int init_direction; /* The initial search direction */
X
X /* Initialize starting conditions */
X
X cmd_reexecute = -1; /* We're not re-executing (yet?) */
X cmd_offset = 0; /* Start at the beginning of the buff */
X cmd_buff[0] = '\0'; /* Init the command buffer */
X strncpy (pat_save, pat, NPAT); /* Save the old pattern string */
X curline = curwp->w_dotp; /* Save the current line pointer */
X curoff = curwp->w_doto; /* Save the current offset */
X init_direction = n; /* Save the initial search direction */
X setboundry(FALSE,NULL,0,0); /* keep thescanner() finite */
X
X /* This is a good place to start a re-execution: */
X
start_over:
X
X /* ask the user for the text of a pattern */
X col = promptpattern("ISearch: "); /* Prompt, remember the col */
X
X cpos = 0; /* Start afresh */
X status = TRUE; /* Assume everything's cool */
X
X /*
X Get the first character in the pattern. If we get an initial Control-S
X or Control-R, re-use the old search string and find the first occurrence
X */
X
X c = kcod2key(get_char()); /* Get the first character */
X if ((c == IS_FORWARD) ||
X (c == IS_REVERSE)) /* Reuse old search string? */
X {
X for (cpos = 0; pat[cpos] != 0; cpos++) /* Yup, find the length */
X col = echochar(pat[cpos],col); /* and re-echo the string */
X if (c == IS_REVERSE) { /* forward search? */
X n = -1; /* No, search in reverse */
X backchar (TRUE, 1); /* Be defensive about EOB */
X } else
X n = 1; /* Yes, search forward */
X status = scanmore(pat, n); /* Do the search */
X c = kcod2key(get_char()); /* Get another character */
X }
X
X /* Top of the per character loop */
X
X for (;;) /* ISearch per character loop */
X {
X /* Check for special characters first: */
X /* Most cases here change the search */
X
X if (c == kcod2key(abortc)) /* Want to quit searching? */
X return (TRUE); /* Quit searching now */
X
X if (isbackspace(c))
X c = '\b';
X
X if (c == kcod2key(quotec)) /* quote character? */
X c = kcod2key(get_char()); /* Get the next char */
X
X switch (c) /* dispatch on the input char */
X {
X case IS_REVERSE: /* If backward search */
X case IS_FORWARD: /* If forward search */
X if (c == IS_REVERSE) /* If reverse search */
X n = -1; /* Set the reverse direction */
X else /* Otherwise, */
X n = 1; /* go forward */
X status = scanmore(pat, n); /* Start the search again */
X c = kcod2key(get_char()); /* Get the next char */
X continue; /* Go continue with the search*/
X
X case '\r': /* Carriage return */
X c = '\n'; /* Make it a new line */
X break; /* Make sure we use it */
X
X case '\t': /* Generically allowed */
X case '\n': /* controlled characters */
X break; /* Make sure we use it */
X
X case '\b': /* or if a Rubout: */
X if (cmd_offset <= 1) /* Anything to delete? */
X return (TRUE); /* No, just exit */
X --cmd_offset; /* Back up over the Rubout */
X cmd_buff[--cmd_offset] = '\0'; /* Yes, delete last char */
X curwp->w_dotp = curline; /* Reset the line pointer */
X curwp->w_doto = curoff; /* and the offset */
X n = init_direction; /* Reset the search direction */
X strncpy (pat, pat_save, NPAT); /* Restore the old search str */
X cmd_reexecute = 0; /* Start the whole mess over */
X goto start_over; /* Let it take care of itself */
X
X /* Presumably a quasi-normal character comes here */
X
X default: /* All other chars */
X if (c < ' ') /* Is it printable? */
X { /* Nope. */
X reeat (c); /* Re-eat the char */
X return (TRUE); /* And return the last status */
X }
X } /* Switch */
X
X /* I guess we got something to search for, so search for it */
X
X pat[cpos++] = c; /* put the char in the buffer */
X if (cpos >= NPAT) /* too many chars in string? */
X { /* Yup. Complain about it */
X mlwrite("? Search string too long");
X return(TRUE); /* Return an error */
X }
X pat[cpos] = 0; /* null terminate the buffer */
X col = echochar(c,col); /* Echo the character */
X if (!status) { /* If we lost last time */
X TTbeep(); /* Feep again */
X TTflush(); /* see that the feep feeps */
X } else /* Otherwise, we must have won*/
X if (!(status = checknext(c, pat, n))) /* See if match */
X status = scanmore(pat, n); /* or find the next match */
X c = kcod2key(get_char()); /* Get the next char */
X } /* for {;;} */
}
X
/*
X * Trivial routine to insure that the next character in the search string is
X * still true to whatever we're pointing to in the buffer. This routine will
X * not attempt to move the "point" if the match fails, although it will
X * implicitly move the "point" if we're forward searching, and find a match,
X * since that's the way forward isearch works.
X *
X * If the compare fails, we return FALSE and assume the caller will call
X * scanmore or something.
X */
X
int checknext (chr, patrn, dir) /* Check next character in search string */
char chr; /* Next char to look for */
char *patrn; /* The entire search string (incl chr) */
int dir; /* Search direction */
{
X register LINE *curline; /* current line during scan */
X register int curoff; /* position within current line */
X register int buffchar; /* character at current position */
X int status; /* how well things go */
X
X
X /* setup the local scan pointer to current "." */
X
X curline = curwp->w_dotp; /* Get the current line structure */
X curoff = curwp->w_doto; /* Get the offset within that line */
X
X if (dir > 0) /* If searching forward */
X {
X if (curoff == llength(curline)) /* If at end of line */
X {
X curline = lforw(curline); /* Skip to the next line */
X if (curline == curbp->b_linep)
X return (FALSE); /* Abort if at end of buffer */
X curoff = 0; /* Start at the beginning of the line */
X buffchar = '\n'; /* And say the next char is NL */
X } else
X buffchar = lgetc(curline, curoff++); /* Get the next char */
X if (status = eq(buffchar, chr)) /* Is it what we're looking for? */
X {
X curwp->w_dotp = curline; /* Yes, set the buffer's point */
X curwp->w_doto = curoff; /* to the matched character */
X curwp->w_flag |= WFMOVE; /* Say that we've moved */
X }
X return (status); /* And return the status */
X } else /* Else, if reverse search: */
X return (match_pat (patrn)); /* See if we're in the right place */
}
X
/*
X * This hack will search for the next occurrence of <pat> in the buffer, either
X * forward or backward. It is called with the status of the prior search
X * attempt, so that it knows not to bother if it didn't work last time. If
X * we can't find any more matches, "point" is left where it was before. If
X * we do find a match, "point" will be at the end of the matched string for
X * forward searches and at the beginning of the matched string for reverse
X * searches.
X */
X
int scanmore(patrn, dir) /* search forward or back for a pattern */
char *patrn; /* string to scan for */
int dir; /* direction to search */
{
X int sts; /* search status */
X
X if (dir < 0) /* reverse search? */
X {
X rvstrcpy(tap, patrn); /* Put reversed string in tap */
X sts = thescanner(tap, REVERSE, PTBEG, FALSE);
X }
X else /* Nope. Go forward */
X sts = thescanner(patrn, FORWARD, PTEND, FALSE);
X
X if (!sts)
X {
X TTbeep(); /* Feep if search fails */
X TTflush(); /* see that the feep feeps */
X }
X
X return(sts); /* else, don't even try */
}
X
/*
X * The following is a worker subroutine used by the reverse search. It
X * compares the pattern string with the characters at "." for equality. If
X * any characters mismatch, it will return FALSE.
X *
X * This isn't used for forward searches, because forward searches leave "."
X * at the end of the search string (instead of in front), so all that needs to
X * be done is match the last char input.
X */
X
int match_pat (patrn) /* See if the pattern string matches string at "." */
char *patrn; /* String to match to buffer */
{
X register int i; /* Generic loop index/offset */
X register int buffchar; /* character at current position */
X register LINE *curline; /* current line during scan */
X register int curoff; /* position within current line */
X
X /* setup the local scan pointer to current "." */
X
X curline = curwp->w_dotp; /* Get the current line structure */
X curoff = curwp->w_doto; /* Get the offset within that line */
X
X /* top of per character compare loop: */
X
X for (i = 0; i < strlen(patrn); i++) /* Loop for all characters in patrn */
X {
X if (curoff == llength(curline)) /* If at end of line */
X {
X curline = lforw(curline); /* Skip to the next line */
X curoff = 0; /* Start at the beginning of the line */
X if (curline == curbp->b_linep)
X return (FALSE); /* Abort if at end of buffer */
X buffchar = '\n'; /* And say the next char is NL */
X } else
X buffchar = lgetc(curline, curoff++); /* Get the next char */
X if (!eq(buffchar, patrn[i])) /* Is it what we're looking for? */
X return (FALSE); /* Nope, just punt it then */
X }
X return (TRUE); /* Everything matched? Let's celebrate*/
}
X
/* Routine to prompt for I-Search string. */
X
int promptpattern(prompt)
char *prompt;
{
X char tpat[NPAT+20];
X
X strcpy(tpat, prompt); /* copy prompt to output string */
X strcat(tpat, " ["); /* build new prompt string */
X expandp(pat, &tpat[strlen(tpat)], NPAT/2); /* add old pattern */
X strcat(tpat, "]: ");
X
X /* check to see if we are executing a command line */
X if (!clexec) {
X mlwrite(tpat);
X }
X return(strlen(tpat));
}
X
/* routine to echo i-search characters */
X
int echochar(c,col)
int c; /* character to be echoed */
int col; /* column to be echoed in */
{
X movecursor(term.t_nrow,col); /* Position the cursor */
X if (!isprint(c)) { /* control char */
X TTputc('^'); /* Yes, output prefix */
X TTputc(toalpha(c)); /* Make it "^X" */
X col++; /* Count this char */
X } else {
X TTputc(c); /* Otherwise, output raw char */
X }
X TTflush(); /* Flush the output */
X return(++col); /* return the new column no */
}
X
/*
X * Routine to get the next character from the input stream. If we're reading
X * from the real terminal, force a screen update before we get the char.
X * Otherwise, we must be re-executing the command string, so just return the
X * next character.
X */
X
int get_char ()
{
X int c; /* A place to get a character */
X
X /* See if we're re-executing: */
X
X if (cmd_reexecute >= 0) /* Is there an offset? */
X if ((c = cmd_buff[cmd_reexecute++]) != 0)
X return (c); /* Yes, return any character */
X
X /* We're not re-executing (or aren't any more). Try for a real char */
X
X cmd_reexecute = -1; /* Say we're in real mode again */
X update(FALSE); /* Pretty up the screen */
X if (cmd_offset >= CMDBUFLEN-1) /* If we're getting too big ... */
X {
X mlwrite ("? command too long"); /* Complain loudly and bitterly */
X return (abortc); /* And force a quit */
X }
X c = kbd_key(); /* Get the next character */
X cmd_buff[cmd_offset++] = c; /* Save the char for next time */
X cmd_buff[cmd_offset] = '\0';/* And terminate the buffer */
X return (c); /* Return the character */
}
X
/*
X * Hacky routine to re-eat a character. This will save the character to be
X * re-eaten by redirecting the input call to a routine here. Hack, etc.
X */
X
/* Come here on the next term.t_getchar call: */
X
int uneat()
{
X int c;
X
X term.t_getchar = saved_get_char; /* restore the routine address */
X c = eaten_char; /* Get the re-eaten char */
X eaten_char = -1; /* Clear the old char */
X return(c); /* and return the last char */
}
X
int reeat(c)
int c;
{
X if (eaten_char != -1) /* If we've already been here */
X return/*(NULL)*/; /* Don't do it again */
X eaten_char = c; /* Else, save the char for later */
X saved_get_char = term.t_getchar; /* Save the char get routine */
X term.t_getchar = uneat; /* Replace it with ours */
}
#else
isearch()
{
}
#endif
SHAR_EOF
chmod 0444 isearch.c ||
echo 'restore of isearch.c failed'
Wc_c="`wc -c < 'isearch.c'`"
test 18075 -eq "$Wc_c" ||
echo 'isearch.c: original size 18075, current size' "$Wc_c"
# ============= line.c ==============
echo 'x - extracting line.c (Text)'
sed 's/^X//' << 'SHAR_EOF' > 'line.c' &&
/*
X * The functions in this file are a general set of line management utilities.
X * They are the only routines that touch the text. They also touch the buffer
X * and window structures, to make sure that the necessary updating gets done.
X * There are routines in this file that handle the kill register too. It isn't
X * here for any good reason.
X *
X * Note that this code only updates the dot and mark values in the window list.
X * Since all the code acts on the current window, the buffer that we are
X * editing must be being displayed, which means that "b_nwnd" is non zero,
X * which means that the dot and mark values in the buffer headers are nonsense.
X */
X
#include <stdio.h>
#include "estruct.h"
#include "edef.h"
X
#define roundup(n) ((n+NBLOCK-1) & ~(NBLOCK-1))
/*
X * This routine allocates a block of memory large enough to hold a LINE
X * containing "used" characters. The block is always rounded up a bit. Return
X * a pointer to the new block, or NULL if there isn't any memory left. Print a
X * message in the message line if no space.
X */
LINE *
lalloc(used)
register int used;
{
X register LINE *lp;
X register int size;
X
X /* lalloc(-1) is used by undo for placeholders */
X if (used < 0) {
X size = 0;
X } else {
X size = roundup(used);
X if (size == 0) /* Assume that an empty */
X size = NBLOCK; /* line is for type-in. */
X }
X /* malloc 4 less, because struct LINE is 4 too big */
X if ((lp = (LINE *) malloc(sizeof(LINE))) == NULL) {
X mlwrite("[OUT OF MEMORY]");
X return NULL;
X }
X if ((lp->l_text = malloc(size)) == NULL) {
X mlwrite("[OUT OF MEMORY]");
X free((char *)lp);
X return NULL;
X }
X lp->l_size = size;
X lp->l_used = used;
X lsetclear(lp);
X lp->l_nxtundo = NULL;
X return (lp);
}
X
lfree(lp)
register LINE *lp;
{
X if (lp->l_text)
X free(lp->l_text);
X free((char *)lp);
}
X
/*
X * Delete line "lp". Fix all of the links that might point at it (they are
X * moved to offset 0 of the next line. Unlink the line from whatever buffer it
X * might be in. The buffers are updated too; the magic
X * conditions described in the above comments don't hold here.
X * Memory is not released, so line can be saved in undo stacks.
X */
lremove(bp,lp)
register BUFFER *bp;
register LINE *lp;
{
X register WINDOW *wp;
X
X wp = wheadp;
X while (wp != NULL) {
X if (wp->w_linep == lp)
X wp->w_linep = lp->l_fp;
X if (wp->w_dotp == lp) {
X wp->w_dotp = lp->l_fp;
X wp->w_doto = 0;
X }
X if (wp->w_mkp == lp) {
X wp->w_mkp = lp->l_fp;
X wp->w_mko = 0;
X }
#if 0
X if (wp->w_ldmkp == lp) {
X wp->w_ldmkp = lp->l_fp;
X wp->w_ldmko = 0;
X }
#endif
X wp = wp->w_wndp;
X }
X if (bp->b_nwnd == 0) {
X if (bp->b_dotp == lp) {
X bp->b_dotp = lp->l_fp;
X bp->b_doto = 0;
X }
X if (bp->b_markp == lp) {
X bp->b_markp = lp->l_fp;
X bp->b_marko = 0;
X }
#if 0
X if (bp->b_ldmkp == lp) {
X bp->b_ldmkp = lp->l_fp;
X bp->b_ldmko = 0;
X }
#endif
X }
#if 0
X if (bp->b_nmmarks != NULL) { /* fix the named marks */
X int i;
X struct MARK *mp;
X for (i = 0; i < 26; i++) {
X mp = &(bp->b_nmmarks[i]);
X if (mp->markp == lp) {
X mp->markp = lp->l_fp;
X mp->marko = 0;
X }
X }
X }
#endif
X lp->l_bp->l_fp = lp->l_fp;
X lp->l_fp->l_bp = lp->l_bp;
}
X
/*
X * This routine gets called when a character is changed in place in the current
X * buffer. It updates all of the required flags in the buffer and window
X * system. The flag used is passed as an argument; if the buffer is being
X * displayed in more than 1 window we change EDIT to HARD. Set MODE if the
X * mode line needs to be updated (the "*" has to be set).
X */
lchange(flag)
register int flag;
{
X register WINDOW *wp;
X
X if (curbp->b_nwnd != 1) { /* Ensure hard. */
X flag |= WFHARD;
X }
X if ((curbp->b_flag&BFCHG) == 0) { /* First change, so */
X flag |= WFMODE; /* update mode lines. */
X curbp->b_flag |= BFCHG;
X }
X wp = wheadp;
X while (wp != NULL) {
X if (wp->w_bufp == curbp)
X wp->w_flag |= flag;
X wp = wp->w_wndp;
X }
}
X
insspace(f, n) /* insert spaces forward into text */
int f, n; /* default flag and numeric argument */
{
X linsert(n, ' ');
X backchar(f, n);
}
X
/*
X * Insert "n" copies of the character "c" at the current location of dot. In
X * the easy case all that happens is the text is stored in the line. In the
X * hard case, the line has to be reallocated. When the window list is updated,
X * take special care; I screwed it up once. You always update dot in the
X * current window. You update mark, and a dot in another window, if it is
X * greater than the place where you did the insert. Return TRUE if all is
X * well, and FALSE on errors.
X */
linsert(n, c)
{
X register char *cp1;
X register char *cp2;
X register LINE *lp1;
X register LINE *lp2;
X register LINE *lp3;
X register int doto;
X register int i;
X register WINDOW *wp;
X register char *ntext;
X int nsize;
X
X lchange(WFEDIT);
X lp1 = curwp->w_dotp; /* Current line */
X if (lp1 == curbp->b_linep) { /* At the end: special */
X if (curwp->w_doto != 0) {
X mlwrite("bug: linsert");
X return (FALSE);
X }
X if ((lp2=lalloc(n)) == NULL) /* Allocate new line */
X return (FALSE);
X copy_for_undo(lp1->l_bp); /* don't want preundodot to point
X * at a new line if this is the
X * first change */
X lp3 = lp1->l_bp; /* Previous line */
X lp3->l_fp = lp2; /* Link in */
X lp2->l_fp = lp1;
X lp1->l_bp = lp2;
X lp2->l_bp = lp3;
X for (i=0; i<n; ++i)
X lp2->l_text[i] = c;
X curwp->w_dotp = lp2;
X curwp->w_doto = n;
X tag_for_undo(lp2);
X return (TRUE);
X }
X doto = curwp->w_doto; /* Save for later. */
X if (lp1->l_used+n > lp1->l_size) { /* Hard: reallocate */
X copy_for_undo(lp1);
X /* first, create the new image */
X if ((ntext=malloc(nsize = roundup(lp1->l_used+n))) == NULL)
X return (FALSE);
X memcpy(&ntext[0], &lp1->l_text[0], doto);
X memset(&ntext[doto], c, n);
X memcpy(&ntext[doto+n], &lp1->l_text[doto], lp1->l_used-doto );
X free((char *)lp1->l_text);
X lp1->l_text = ntext;
X lp1->l_size = nsize;
X lp1->l_used += n;
X } else { /* Easy: in place */
X copy_for_undo(lp1);
X /* don't used memcpy: overlapping regions.... */
X lp1->l_used += n;
X cp2 = &lp1->l_text[lp1->l_used];
X cp1 = cp2-n;
X while (cp1 != &lp1->l_text[doto])
X *--cp2 = *--cp1;
X for (i=0; i<n; ++i) /* Add the characters */
X lp1->l_text[doto+i] = c;
X }
X wp = wheadp; /* Update windows */
X while (wp != NULL) {
X if (wp->w_dotp == lp1) {
X if (wp==curwp || wp->w_doto>doto)
X wp->w_doto += n;
X }
X if (wp->w_mkp == lp1) {
X if (wp->w_mko > doto)
X wp->w_mko += n;
X }
X if (wp->w_ldmkp == lp1) {
X if (wp->w_ldmko > doto)
X wp->w_ldmko += n;
X }
X wp = wp->w_wndp;
X }
X if (curbp->b_nmmarks != NULL) { /* fix the named marks */
X struct MARK *mp;
X for (i = 0; i < 26; i++) {
X mp = &(curbp->b_nmmarks[i]);
X if (mp->markp == lp1) {
X if (mp->marko > doto)
X mp->marko += n;
X }
X }
X }
X return (TRUE);
}
X
/*
X * Insert a newline into the buffer at the current location of dot in the
X * current window. The funny ass-backwards way it does things is not a botch;
X * it just makes the last line in the file not a special case. Return TRUE if
X * everything works out and FALSE on error (memory allocation failure). The
X * update of dot and mark is a bit easier then in the above case, because the
X * split forces more updating.
X */
lnewline()
{
X register char *cp1;
X register char *cp2;
X register LINE *lp1;
X register LINE *lp2;
X register int doto;
X register WINDOW *wp;
X
X lchange(WFHARD|WFINS);
X lp1 = curwp->w_dotp; /* Get the address and */
X doto = curwp->w_doto; /* offset of "." */
X if (lp1 != curbp->b_linep)
X copy_for_undo(lp1);
X if ((lp2=lalloc(doto)) == NULL) /* New first half line */
X return (FALSE);
X cp1 = &lp1->l_text[0]; /* Shuffle text around */
X cp2 = &lp2->l_text[0];
X while (cp1 != &lp1->l_text[doto])
X *cp2++ = *cp1++;
X cp2 = &lp1->l_text[0];
X while (cp1 != &lp1->l_text[lp1->l_used])
X *cp2++ = *cp1++;
X lp1->l_used -= doto;
X /* put lp2 in above lp1 */
X lp2->l_bp = lp1->l_bp;
X lp1->l_bp = lp2;
X lp2->l_bp->l_fp = lp2;
X lp2->l_fp = lp1;
X tag_for_undo(lp2);
X dumpuline(lp1);
X wp = wheadp; /* Windows */
X while (wp != NULL) {
X if (wp->w_linep == lp1)
X wp->w_linep = lp2;
X if (wp->w_dotp == lp1) {
X if (wp->w_doto < doto)
X wp->w_dotp = lp2;
X else
X wp->w_doto -= doto;
X }
X if (wp->w_mkp == lp1) {
X if (wp->w_mko < doto)
X wp->w_mkp = lp2;
X else
X wp->w_mko -= doto;
X }
X if (wp->w_ldmkp == lp1) {
X if (wp->w_ldmko < doto)
X wp->w_ldmkp = lp2;
X else
X wp->w_ldmko -= doto;
X }
X wp = wp->w_wndp;
X }
X if (curbp->b_nmmarks != NULL) { /* fix the named marks */
X int i;
X struct MARK *mp;
X for (i = 0; i < 26; i++) {
X mp = &(curbp->b_nmmarks[i]);
X if (mp->markp == lp1) {
X if (mp->marko < doto)
X mp->markp = lp2;
X else
X mp->marko -= doto;
X }
X }
X }
X return (TRUE);
}
X
/*
X * This function deletes "n" bytes, starting at dot. It understands how do deal
X * with end of lines, etc. It returns TRUE if all of the characters were
X * deleted, and FALSE if they were not (because dot ran into the end of the
X * buffer. The "kflag" is TRUE if the text should be put in the kill buffer.
X */
ldelete(n, kflag)
long n; /* # of chars to delete */
int kflag; /* put killed text in kill buffer flag */
{
X register char *cp1;
X register char *cp2;
X register LINE *dotp;
X register LINE *nlp;
X register int doto;
X register int chunk;
X register WINDOW *wp;
X register int i,s;
X
X while (n != 0) {
X dotp = curwp->w_dotp;
X doto = curwp->w_doto;
X if (dotp == curbp->b_linep) /* Hit end of buffer. */
X return (FALSE);
X chunk = dotp->l_used-doto; /* Size of chunk. */
X if (chunk > (int)n)
X chunk = (int)n;
X if (chunk == 0) { /* End of line, merge. */
X lchange(WFHARD|WFKILLS);
X /* first take out any whole lines below this one */
X nlp = lforw(dotp);
X while (nlp != curbp->b_linep && llength(nlp)+1 < n) {
X if (kflag) {
X s = kinsert('\n');
X for (i = 0; i < llength(nlp) &&
X s == TRUE; i++)
X s = kinsert(lgetc(nlp,i));
X if (s != TRUE)
X return(FALSE);
X }
X lremove(curbp,nlp);
X toss_to_undo(nlp);
X n -= llength(nlp)+1;
X nlp = lforw(dotp);
X }
X if ((s = ldelnewline()) != TRUE)
X return (s);
X if (kflag && (s = kinsert('\n')) != TRUE)
X return (s);
X --n;
X continue;
X }
X lchange(WFEDIT);
X copy_for_undo(dotp);
X cp1 = &dotp->l_text[doto]; /* Scrunch text. */
X cp2 = cp1 + chunk;
X if (kflag) { /* Kill? */
X while (cp1 != cp2) {
X if ((s = kinsert(*cp1)) != TRUE)
X return (s);
X ++cp1;
X }
X cp1 = &dotp->l_text[doto];
X }
X while (cp2 != &dotp->l_text[dotp->l_used])
X *cp1++ = *cp2++;
X dotp->l_used -= chunk;
X wp = wheadp; /* Fix windows */
X while (wp != NULL) {
X if (wp->w_dotp==dotp && wp->w_doto > doto) {
X wp->w_doto -= chunk;
X if (wp->w_doto < doto)
X wp->w_doto = doto;
X }
X if (wp->w_mkp==dotp && wp->w_mko > doto) {
X wp->w_mko -= chunk;
X if (wp->w_mko < doto)
X wp->w_mko = doto;
X }
X if (wp->w_ldmkp==dotp && wp->w_ldmko > doto) {
X wp->w_ldmko -= chunk;
X if (wp->w_ldmko < doto)
X wp->w_ldmko = doto;
X }
X wp = wp->w_wndp;
X }
X if (curbp->b_nmmarks != NULL) { /* fix the named marks */
X struct MARK *mp;
X for (i = 0; i < 26; i++) {
X mp = &(curbp->b_nmmarks[i]);
X if (mp->markp==dotp && mp->marko > doto) {
X mp->marko -= chunk;
X if (mp->marko < doto)
X mp->marko = doto;
X }
X }
X }
X n -= chunk;
X }
X return (TRUE);
}
X
/* getctext: grab and return a string with the text of
X the current line
*/
X
char *getctext()
X
{
X register LINE *lp; /* line to copy */
X register int size; /* length of line to return */
X register char *sp; /* string pointer into line */
X register char *dp; /* string pointer into returned line */
X char rline[NSTRING]; /* line to return */
X
X /* find the contents of the current line and its length */
X lp = curwp->w_dotp;
X sp = lp->l_text;
X size = lp->l_used;
X if (size >= NSTRING)
X size = NSTRING - 1;
X
X /* copy it across */
X dp = rline;
X while (size--)
X *dp++ = *sp++;
X *dp = 0;
X return(rline);
}
X
#if ! SMALLER
/* putctext: replace the current line with the passed in text */
X
putctext(iline)
char *iline; /* contents of new line */
{
X register int status;
X
X /* delete the current line */
X curwp->w_doto = 0; /* starting at the beginning of the line */
X if ((status = deltoeol(TRUE, 1)) != TRUE)
X return(status);
X
X /* insert the new line */
X while (*iline) {
X if (*iline == '\n') {
X if (lnewline() != TRUE)
X return(FALSE);
X } else {
X if (linsert(1, *iline) != TRUE)
X return(FALSE);
X }
X ++iline;
X }
X status = lnewline();
X backline(TRUE, 1);
X return(status);
}
#endif
X
/*
X * Delete a newline. Join the current line with the next line. If the next line
X * is the magic header line always return TRUE; merging the last line with the
X * header line can be thought of as always being a successful operation, even
X * if nothing is done, and this makes the kill buffer work "right". Easy cases
X * can be done by shuffling data around. Hard cases require that lines be moved
X * about in memory. Return FALSE on error and TRUE if all looks ok. Called by
X * "ldelete" only.
X */
ldelnewline()
{
X register char *cp1;
X register char *cp2;
X register LINE *lp1;
X register LINE *lp2;
X register LINE *lp3;
X register WINDOW *wp;
X
X lp1 = curwp->w_dotp;
X /* if the current line is empty, remove it */
X if (lp1->l_used == 0) { /* Blank line. */
X lremove(curbp,lp1);
X toss_to_undo(lp1);
X return (TRUE);
X }
X lp2 = lp1->l_fp;
X /* if the next line is empty, that's "currline\n\n", so we
X remove the second \n by deleting the next line */
X /* but never delete the newline on the last non-empty line */
X if (lp2 == curbp->b_linep)
X return (TRUE);
X else if (lp2->l_used == 0) {
X /* next line blank? */
X lremove(curbp,lp2);
X toss_to_undo(lp2);
X return (TRUE);
X }
X /* no room in line above, make room */
X if (lp2->l_used > lp1->l_size-lp1->l_used) {
X char *ntext;
X int nsize;
X copy_for_undo(lp1);
X /* first, create the new image */
X if ((ntext=malloc(nsize = roundup(lp1->l_used + lp2->l_used)))
X == NULL)
X return (FALSE);
X memcpy(&ntext[0], &lp1->l_text[0], lp1->l_used);
X free((char *)lp1->l_text);
X lp1->l_text = ntext;
X }
X cp1 = &lp1->l_text[lp1->l_used];
X cp2 = &lp2->l_text[0];
X while (cp2 != &lp2->l_text[lp2->l_used])
X *cp1++ = *cp2++;
X /* check all windows for references to the deleted line */
X wp = wheadp;
X while (wp != NULL) {
X if (wp->w_linep == lp2)
X wp->w_linep = lp1;
X if (wp->w_dotp == lp2) {
X wp->w_dotp = lp1;
X wp->w_doto += lp1->l_used;
X }
X if (wp->w_mkp == lp2) {
X wp->w_mkp = lp1;
X wp->w_mko += lp1->l_used;
X }
X if (wp->w_ldmkp == lp2) {
X wp->w_ldmkp = lp1;
X wp->w_ldmko += lp1->l_used;
X }
X wp = wp->w_wndp;
X }
X if (curbp->b_nmmarks != NULL) { /* fix the named marks */
X int i;
X struct MARK *mp;
X for (i = 0; i < 26; i++) {
X mp = &(curbp->b_nmmarks[i]);
X if (mp->markp == lp2) {
X mp->markp = lp1;
X mp->marko += lp1->l_used;
X }
X }
X }
X lp1->l_used += lp2->l_used;
X lp1->l_fp = lp2->l_fp;
X lp2->l_fp->l_bp = lp1;
X dumpuline(lp1);
X toss_to_undo(lp2);
X return (TRUE);
}
X
/*
X * Delete all of the text saved in the kill buffer. Called by commands when a
X * new kill context is being created. The kill buffer array is released, just
X * in case the buffer has grown to immense size. No errors.
X */
kdelete()
{
X
X if ((kregflag & KAPPEND) != 0)
X kregflag = KAPPEND;
X else
X kregflag = KNEEDCLEAN;
X
}
X
/*
X * Insert a character to the kill buffer, allocating new chunks as needed.
X * Return TRUE if all is well, and FALSE on errors.
X */
X
kinsert(c)
int c; /* character to insert in the kill buffer */
{
X KILL *nchunk; /* ptr to newly malloced chunk */
X KILLREG *kbp = &kbs[ukb];
X
X if ((kregflag & KNEEDCLEAN) && kbs[ukb].kbufh != NULL) {
X KILL *kp; /* ptr to scan kill buffer chunk list */
X
X /* first, delete all the chunks */
X kbs[ukb].kbufp = kbs[ukb].kbufh;
X while (kbs[ukb].kbufp != NULL) {
X kp = kbs[ukb].kbufp->d_next;
X free((char *)(kbs[ukb].kbufp));
X kbs[ukb].kbufp = kp;
X }
X
X /* and reset all the kill buffer pointers */
X kbs[ukb].kbufh = kbs[ukb].kbufp = NULL;
X kbs[ukb].kused = KBLOCK;
X
X }
X kregflag &= ~KNEEDCLEAN;
X kbs[ukb].kbflag = kregflag;
X
X /* check to see if we need a new chunk */
X if (kbp->kused >= KBLOCK || kbp->kbufh == NULL) {
X if ((nchunk = (KILL *)malloc(sizeof(KILL))) == NULL)
X return(FALSE);
X if (kbp->kbufh == NULL) /* set head ptr if first time */
X kbp->kbufh = nchunk;
X /* point the current to this new one */
X if (kbp->kbufp != NULL)
X kbp->kbufp->d_next = nchunk;
X kbp->kbufp = nchunk;
X kbp->kbufp->d_next = NULL;
X kbp->kused = 0;
X }
X
X /* and now insert the character */
X kbp->kbufp->d_chunk[kbp->kused++] = c;
X return(TRUE);
}
X
/* select one of the named registers for use with the following command */
/* this could actually be handled as a command prefix, in kbdseq(), much
X the way ^X-cmd and META-cmd are done, except that we need to be
X able to accept any of
X 3"adw "a3dw "ad3w
X to delete 3 words into register a. So this routine gives us an
X easy way to handle the second case. (The third case is handled in
X operators(), the first in main())
*/
usekreg(f,n)
{
X int c, status;
X
X /* take care of incrementing the buffer number, if we're replaying
X a command via 'dot' */
X incr_dot_kregnum();
X
X c = kbd_key();
X
X if (isdigit(c))
X ukb = c - '0';
X else if (islower(c))
X ukb = c - 'a' + 10; /* named buffs are in 10 through 36 */
X else if (isupper(c)) {
X ukb = c - 'A' + 10;
X kregflag |= KAPPEND;
X } else {
X TTbeep();
X return (FALSE);
X }
X
X /* get the next command from the keyboard */
X c = kbd_seq();
X
X /* allow second chance for entering counts */
X if (f == FALSE) {
X do_num_proc(&c,&f,&n);
X do_rept_arg_proc(&c,&f,&n);
X }
X
X /* and execute the command */
X status = execute(kcod2fnc(c), f, n);
X
X ukb = 0;
X kregflag = 0;
X
X return(status);
X
}
X
/* buffers 0 through 9 are circulated automatically for full-line deletes */
/* we re-use one of them until the KLINES flag is on, then we advance */
/* to the next */
kregcirculate(killing)
{
X static lastkb; /* index of the real "0 */
X
X if (ukb >= 10) /* then the user specified a lettered buffer */
X return;
X
X /* we only allow killing into the real "0 */
X /* ignore any other buffer spec */
X if (killing) {
X if ((kbs[lastkb].kbflag & KLINES) &&
X ! (kbs[lastkb].kbflag & KYANK)) {
X if (--lastkb < 0) lastkb = 9;
X kbs[lastkb].kbflag = 0;
X }
X ukb = lastkb;
X } else {
X /* let 0 pass unmolested -- it is the default */
X if (ukb == 0) {
X ukb = lastkb;
X } else {
X /* for the others, if the current "0 has lines in it, it
X must be `"1', else "1 is `"1'. get it? */
X if (kbs[lastkb].kbflag & KLINES)
X ukb = (lastkb + ukb - 1) % 10;
X else
X ukb = (lastkb + ukb) % 10;
X }
X }
X
}
X
putbefore(f,n)
{
X return doput(f,n,FALSE,FALSE);
}
X
putafter(f,n)
{
X return doput(f,n,TRUE,FALSE);
}
X
lineputbefore(f,n)
{
X return doput(f,n,FALSE,TRUE);
}
X
lineputafter(f,n)
{
X return doput(f,n,TRUE,TRUE);
}
X
X
doput(f,n,after,putlines)
{
X int s, oukb, lining;
X
X if (!f)
X n = 1;
X
X oukb = ukb;
X kregcirculate(FALSE);
X if (kbs[ukb].kbufh == NULL) {
X if (ukb != 0)
X mlwrite("Nothing in register %c",
X (oukb<10)? oukb+'0' : oukb-10+'a');
X TTbeep();
X return(FALSE);
X }
X lining = (putlines == TRUE || (kbs[ukb].kbflag & KLINES));
X if (lining) {
X if (after && curwp->w_dotp != curbp->b_linep)
X curwp->w_dotp = lforw(curwp->w_dotp);
X curwp->w_doto = 0;
X } else {
X if (after && curwp->w_doto != llength(curwp->w_dotp))
X forwchar(TRUE,1);
X }
X setmark();
X s = put(n,lining);
X if (s == TRUE)
X swapmark();
X if (curwp->w_dotp == curbp->b_linep)
X curwp->w_dotp = lback(curwp->w_dotp);
X if (lining)
X firstnonwhite(FALSE,0);
X ukb = 0;
X return (s);
}
X
/*
X * Put text back from the kill register.
X */
put(n,aslines)
{
X register int c;
X register int i;
X int wasnl, suppressnl;
X register char *sp; /* pointer into string to insert */
X KILL *kp; /* pointer into kill register */
X
X if (n < 0)
X return FALSE;
X
X /* make sure there is something to put */
X if (kbs[ukb].kbufh == NULL)
X return TRUE; /* not an error, just nothing */
X
X suppressnl = FALSE;
X wasnl = FALSE;
X
X /* for each time.... */
X while (n--) {
X kp = kbs[ukb].kbufh;
X while (kp != NULL) {
X if (kp->d_next == NULL)
X i = kbs[ukb].kused;
X else
X i = KBLOCK;
X sp = kp->d_chunk;
X while (i--) {
X if ((c = *sp++) == '\n') {
X if (lnewline() != TRUE)
X return FALSE;
X wasnl = TRUE;
X } else {
X if (curwp->w_dotp == curbp->b_linep)
X suppressnl = TRUE;
X if (linsert(1, c) != TRUE)
X return FALSE;
X wasnl = FALSE;
X }
X }
X kp = kp->d_next;
X }
X if (wasnl) {
X if (suppressnl) {
X if (ldelnewline() != TRUE)
X return FALSE;
X }
X } else {
X if (aslines && !suppressnl) {
X if (lnewline() != TRUE)
X return FALSE;
X }
X }
X }
X curwp->w_flag |= WFHARD;
X return (TRUE);
}
SHAR_EOF
chmod 0444 line.c ||
echo 'restore of line.c failed'
Wc_c="`wc -c < 'line.c'`"
test 20714 -eq "$Wc_c" ||
echo 'line.c: original size 20714, current size' "$Wc_c"
# ============= lock.c ==============
echo 'x - extracting lock.c (Text)'
sed 's/^X//' << 'SHAR_EOF' > 'lock.c' &&
/* LOCK: File locking command routines for MicroEMACS
X written by Daniel Lawrence
X */
X
#include <stdio.h>
#include "estruct.h"
#include "edef.h"
X
#if FILOCK
#if BSD
#include <sys/errno.h>
X
extern int sys_nerr; /* number of system error messages defined */
extern char *sys_errlist[]; /* list of message texts */
extern int errno; /* current error */
X
char *lname[NLOCKS]; /* names of all locked files */
int numlocks; /* # of current locks active */
X
/* lockchk: check a file for locking and add it to the list */
X
lockchk(fname)
X
char *fname; /* file to check for a lock */
X
{
X register int i; /* loop indexes */
X register int status; /* return status */
X char *undolock();
X
X /* check to see if that file is already locked here */
X if (numlocks > 0)
X for (i=0; i < numlocks; ++i)
X if (strcmp(fname, lname[i]) == 0)
X return(TRUE);
X
X /* if we have a full locking table, bitch and leave */
X if (numlocks == NLOCKS) {
X mlwrite("LOCK ERROR: Lock table full");
X return(ABORT);
X }
X
X /* next, try to lock it */
X status = lock(fname);
X if (status == ABORT) /* file is locked, no override */
X return(ABORT);
X if (status == FALSE) /* locked, overriden, dont add to table */
X return(TRUE);
X
X /* we have now locked it, add it to our table */
X lname[++numlocks - 1] = malloc(strlen(fname) + 1);
X if (lname[numlocks - 1] == NULL) { /* malloc failure */
X undolock(fname); /* free the lock */
X mlwrite("Cannot lock, out of memory");
X --numlocks;
X return(ABORT);
X }
X
X /* everthing is cool, add it to the table */
X strcpy(lname[numlocks-1], fname);
X return(TRUE);
}
X
/* lockrel: release all the file locks so others may edit */
X
lockrel()
X
{
X register int i; /* loop index */
X register int status; /* status of locks */
X register int s; /* status of one unlock */
X
X status = TRUE;
X if (numlocks > 0)
X for (i=0; i < numlocks; ++i) {
X if ((s = unlock(lname[i])) != TRUE)
X status = s;
X free(lname[i]);
X }
X numlocks = 0;
X return(status);
}
X
/* lock: Check and lock a file from access by others
X returns TRUE = files was not locked and now is
X FALSE = file was locked and overridden
X ABORT = file was locked, abort command
*/
X
lock(fname)
X
char *fname; /* file name to lock */
X
{
X register char *locker; /* lock error message */
X register int status; /* return status */
X char msg[NSTRING]; /* message string */
X char *dolock();
X
X /* attempt to lock the file */
X locker = dolock(fname);
X if (locker == NULL) /* we win */
X return(TRUE);
X
X /* file failed...abort */
X if (strncmp(locker, "LOCK", 4) == 0) {
X lckerror(locker);
X return(ABORT);
X }
X
X /* someone else has it....override? */
X strcpy(msg, "File in use by ");
X strcat(msg, locker);
X strcat(msg, ", overide?");
X status = mlyesno(msg); /* ask them */
X if (status == TRUE)
X return(FALSE);
X else
X return(ABORT);
}
X
/* unlock: Unlock a file
X this only warns the user if it fails
X */
X
unlock(fname)
X
char *fname; /* file to unlock */
X
{
X register char *locker; /* undolock return string */
X char *undolock();
X
X /* unclock and return */
X locker = undolock(fname);
X if (locker == NULL)
X return(TRUE);
X
X /* report the error and come back */
X lckerror(locker);
X return(FALSE);
}
X
lckerror(errstr) /* report a lock error */
X
char *errstr; /* lock error string to print out */
X
{
X char obuf[NSTRING]; /* output buffer for error message */
X
X strcpy(obuf, errstr);
X strcat(obuf, " - ");
X if (errno < sys_nerr)
X strcat(obuf, sys_errlist[errno]);
X else
X strcat(obuf, "[can not get system error message]");
X mlwrite(obuf);
}
#endif
#else
lckhello() /* dummy function */
{
}
#endif
SHAR_EOF
chmod 0444 lock.c ||
echo 'restore of lock.c failed'
Wc_c="`wc -c < 'lock.c'`"
test 3557 -eq "$Wc_c" ||
echo 'lock.c: original size 3557, current size' "$Wc_c"
# ============= main.c ==============
echo 'x - extracting main.c (Text)'
sed 's/^X//' << 'SHAR_EOF' > 'main.c' &&
/*
X * This used to be MicroEMACS 3.9
X * written by Dave G. Conroy.
X * substatially modified by Daniel M. Lawrence
X *
X * (C)opyright 1987 by Daniel M. Lawrence
X * MicroEMACS 3.9 can be copied and distributed freely for any
X * non-commercial purposes. MicroEMACS 3.9 can only be incorporated
X * into commercial software with the permission of the current author.
X *
X * Turned into "VI Like Emacs", a.k.a. vile, by Paul Fox
SHAR_EOF
true || echo 'restore of main.c failed'
echo 'End of Vile part 8'
echo 'File main.c is continued in part 9'
echo 9 > _shar_seq_.tmp
exit 0
--
paul fox, pgf at cayman.com, (617)494-1999
Cayman Systems, 26 Landsdowne St., Cambridge, MA 02139
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