STDWIN 0.9.5, Part 03/19
Guido van Rossum
guido at cwi.nl
Mon Mar 4 21:57:38 AEST 1991
Archive-name: stdwin/part03
#! /bin/sh
# This is a shell archive. Remove anything before this line, then unpack
# it by saving it into a file and typing "sh file". To overwrite existing
# files, type "sh file -c". You can also feed this as standard input via
# unshar, or by typing "sh <file", e.g.. If this archive is complete, you
# will see the following message at the end:
# "End of archive 3 (of 19)."
# Contents: Appls/bed/2x2 Appls/tetris/tetris.c Ports/vtrm/vtrm.c
# Wrapped by guido at voorn.cwi.nl on Mon Mar 4 12:37:23 1991
PATH=/bin:/usr/bin:/usr/ucb ; export PATH
if test -f 'Appls/bed/2x2' -a "${1}" != "-c" ; then
echo shar: Will not clobber existing file \"'Appls/bed/2x2'\"
else
echo shar: Extracting \"'Appls/bed/2x2'\" \(272 characters\)
sed "s/^X//" >'Appls/bed/2x2' <<'END_OF_FILE'
X#define 2x2_width 16
X#define 2x2_height 16
Xstatic char 2x2_bits[] = {
X 0xff, 0xff, 0xff, 0xff, 0x33, 0x33, 0x33, 0x33, 0xff, 0xff, 0xff, 0xff,
X 0x33, 0x33, 0x33, 0x33, 0xff, 0xff, 0xff, 0xff, 0x33, 0x33, 0x33, 0x33,
X 0xff, 0xff, 0xff, 0xff, 0x33, 0x33, 0x33, 0x33};
END_OF_FILE
if test 272 -ne `wc -c <'Appls/bed/2x2'`; then
echo shar: \"'Appls/bed/2x2'\" unpacked with wrong size!
fi
# end of 'Appls/bed/2x2'
fi
if test -f 'Appls/tetris/tetris.c' -a "${1}" != "-c" ; then
echo shar: Will not clobber existing file \"'Appls/tetris/tetris.c'\"
else
echo shar: Extracting \"'Appls/tetris/tetris.c'\" \(16117 characters\)
sed "s/^X//" >'Appls/tetris/tetris.c' <<'END_OF_FILE'
X/* Tetris.
X
X A simple but challenging game where pieces of different shapes
X falling with a constant speed must be manoeuvered to a final
X docking position. Piece shapes are randomly chosen from all possible
X ways to connect four squares. The manipulations allowed are moving
X the piece left or right and rotating it; every clock tick it moves
X down one step, until it cannot move further, or the player decides
X to "drop" it to earn more points. The game is made more or less
X challenging by making the clock tick faster or slower. A score is
X kept. Points earned per piece depend on the height where it is
X dropped or stopped; extra points are awarded for choosing a higher
X speed ("level"). To allow the play to continue indefinitely,
X complete rows (i.e., horizontal rows where all squares
X are filled) are removed from the board and its contents above that
X row shifted down.
X
X The user interface uses mostly the left, right and up keys, for
X moving the piece left and right and rotating it. For Unix adepts,
X 'h'=left, 'k'=up and 'l'=right also work. Space bar or Return
X drops the piece. The Cancel key (Command-Period on the Mac,
X Control-C on most other systems) restarts the game; close the window
X or type 'q' to quit the game.
X
X The origin of the game appears to be in the East Block; I've heard
X that the (original?) Macintosh version was by a Hungarian programmer.
X
X This code is hereby put in the public domain, but the package
X STDWIN used as portable window interface is copyrighted. STDWIN
X is available from me, too, provided you respect the copyright etc.
X
X Guido van Rossum, CWI, Kruislaan 413, 1098 SJ Amsterdam,
X The Netherlands
X Internet e-mail address: guido at cwi.nl
X April 1989
X*/
X
X/* TO DO:
X - show next piece coming up in a side window
X - change chance distribution of pieces? (too few bars)
X - advanced level (what should it do? just faster?)
X - rethink level <--> delay relation
X
X - improve "game over" behavior
X
X - display high score
X - score and status display next to the board
X - statistics
X
X - cute graphics
X*/
X
X/* Standard include files */
X
X#include "stdwin.h"
X#include <stdio.h>
X
X/* Parametrizations */
X
X/* Piece size. It only makes sense to change this if you also
X change the initialization of the 'shapes' array.
X Since we rotate pieces, their max size must always be square. */
X#define PSIZE 4
X
X/* Game dimensions. Traditionally it is played on a 10x20 board. */
X#ifndef BWIDTH
X#define BWIDTH 10
X#endif
X#ifndef BHEIGHT
X#define BHEIGHT 20
X#endif
X
X/* Initial timer delay. This affects initial difficulty and scoring.
X The current value is kept in variable 'delay'. */
X#ifndef DELAY
X#define DELAY 10
X#endif
X
X/* Individual 'square' sizes.
X These can be adjusted according to taste and the size of pixels
X on your screen. (You can also fine-tune window and document size
X in main() below.)
X For the alfa version of STDWIN, where pixel size == character size,
X a fixed size of 2x1 is forced later. */
X#ifndef SQWIDTH
X#define SQWIDTH 12
X#endif
X#ifndef SQHEIGHT
X#define SQHEIGHT 12
X#endif
X
X/* Left, top of board image in window */
X#ifndef BLEFT
X#define BLEFT 0
X#endif
X#ifndef BTOP
X#define BTOP 4
X#endif
X
X/* Some useful macros (predefined on some but not all systems) */
X
X#ifndef MIN
X#define MIN(a, b) ((a) < (b) ? (a) : (b))
X#endif
X
X#ifndef MAX
X#define MAX(a, b) ((a) > (b) ? (a) : (b))
X#endif
X
X/* Available shapes.
X Relnext is the offset to the next piece after rotation.
X The pieces are aligned with the bottom so their scoring values are
X comparable, and the delay before their start is minimal; they are
X centered horizontally so the random placement appears even.
X Remember C's aggregate initialization rules; the initializer below
X is completely bracketed, but trailing zeros are sometimes elided. */
X
Xstruct shapedef {
X int relnext;
X char piece[PSIZE][PSIZE];
X} shapes[] = {
X
X /* "Four in a row" (2 orientations) */
X
X {1, {{0, 0, 0, 0},
X {0, 0, 0, 0},
X {0, 0, 0, 0},
X {1, 1, 1, 1}}},
X
X {-1, {{0, 1, 0, 0},
X {0, 1, 0, 0},
X {0, 1, 0, 0},
X {0, 1, 0, 0}}},
X
X /* "L shape" (4 orientations) */
X
X {1, {{0, 0, 0},
X {0, 1, 0},
X {0, 1, 0},
X {0, 1, 1}}},
X
X {1, {{0, 0, 0},
X {0, 0, 0},
X {0, 0, 1},
X {1, 1, 1}}},
X
X {1, {{0, 0, 0},
X {0, 1, 1},
X {0, 0, 1},
X {0, 0, 1}}},
X
X {-3, {{0, 0, 0},
X {0, 0, 0},
X {1, 1, 1},
X {1, 0, 0}}},
X
X /* "Inverse L shape" (4 orientations) */
X
X {1, {{0, 0, 0},
X {0, 1, 1},
X {0, 1, 0},
X {0, 1, 0}}},
X
X {1, {{0, 0, 0},
X {0, 0, 0},
X {1, 0, 0},
X {1, 1, 1}}},
X
X {1, {{0, 0, 0},
X {0, 0, 1},
X {0, 0, 1},
X {0, 1, 1}}},
X
X {-3, {{0, 0, 0},
X {0, 0, 0},
X {1, 1, 1},
X {0, 0, 1}}},
X
X /* "Z shape" (2 orientations) */
X
X {1, {{0, 0, 0},
X {0, 0, 0},
X {1, 1, 0},
X {0, 1, 1}}},
X
X {-1, {{0, 0, 0},
X {0, 0, 1},
X {0, 1, 1},
X {0, 1, 0}}},
X
X /* "S shape" (2 orientations) */
X
X {1, {{0, 0, 0},
X {0, 1, 0},
X {0, 1, 1},
X {0, 0, 1}}},
X
X {-1, {{0, 0, 0},
X {0, 0, 0},
X {0, 1, 1},
X {1, 1, 0}}},
X
X /* "T shape" (4 orientations) */
X
X {1, {{0, 0, 0},
X {0, 0, 0},
X {1, 1, 1},
X {0, 1, 0}}},
X
X {1, {{0, 0, 0},
X {0, 1, 0},
X {0, 1, 1},
X {0, 1, 0}}},
X
X {1, {{0, 0, 0},
X {0, 0, 0},
X {0, 1, 0},
X {1, 1, 1}}},
X
X {-3, {{0, 0, 0},
X {0, 0, 1},
X {0, 1, 1},
X {0, 0, 1}}},
X
X /* "Block" (1 orientation) */
X
X {0, {{0, 0, 0},
X {0, 0, 0},
X {0, 1, 1},
X {0, 1, 1}}},
X
X};
X
X/* Global variables */
X
Xint alfa; /* Nonzero if using alfa STDWIN */
Xint sqwidth = SQWIDTH; /* Width of squares, in pixels */
Xint sqheight = SQHEIGHT; /* Height */
Xint bleft = BLEFT;
Xint btop = BTOP;
XWINDOW *win; /* The window where we do our drawing */
Xint delay; /* Current delay */
X /* NB: level = MAX(0, DELAY-delay) */
Xchar board[BHEIGHT][BWIDTH]; /* Contents of board, except current piece */
Xchar (*piece)[PSIZE]; /* Piece currently being manoeuvered */
Xint pindex; /* Index in the shape array of current piece */
Xint pleft, ptop; /* Position of current piece */
Xlong score; /* Score of current game */
X
X/* Generate an informative title from level and/or score.
X (By putting it in the title bar we don't need an info window.) */
X
Xsettitle()
X{
X char buf[100];
X int level = MAX(0, DELAY-delay);
X
X if (level == 0) {
X if (score == 0)
X strcpy(buf, "Tetris");
X else
X sprintf(buf, "Score %ld", score);
X }
X else {
X if (score == 0)
X sprintf(buf, "Level %d", level);
X else
X sprintf(buf, "Sc %ld Lv %d", score, level);
X }
X wsettitle(win, buf);
X}
X
X/* Erase a portion of the board on the screen.
X Call only within wbegin/enddrawing. */
X
Xeraseboard(ileft, itop, iright, ibottom)
X int ileft, itop, iright, ibottom;
X{
X werase(bleft + ileft*sqwidth, btop + itop*sqheight,
X bleft + iright*sqwidth, btop + ibottom*sqheight);
X}
X
X/* Draw a portion of the board, and a border around it.
X Call only within wbegin/enddrawing.
X This may be called with out-of-range parameters.
X Draw those squares of the game that lie (partly) in the rectangle
X given by the parameters. Assume the background is blank.
X This contains #ifdef'ed code for the alfa version of STDWIN,
X which only supports text output. */
X
Xdrawboard(ileft, itop, iright, ibottom)
X int ileft, itop, iright, ibottom;
X{
X int ih, iv;
X int h, v;
X int flag;
X
X ileft = MAX(0, ileft);
X itop = MAX(0, itop);
X iright = MIN(BWIDTH, iright);
X ibottom = MIN(BHEIGHT, ibottom);
X for (iv = itop, v = btop + iv*sqheight; iv < ibottom;
X ++iv, v += sqheight) {
X for (ih = ileft, h = bleft + ih*sqwidth; ih < iright;
X ++ih, h += sqwidth) {
X flag = board[iv][ih];
X if (!flag && pleft <= ih && ih < pleft+PSIZE &&
X ptop <= iv && iv < ptop+PSIZE)
X flag = piece[iv-ptop][ih-pleft];
X if (flag) {
X if (alfa)
X wdrawchar(h, v, '#');
X else
X wshade(h+1, v+1,
X h+sqwidth, v+sqheight, 50);
X }
X }
X }
X if (alfa) {
X /* Draw markers at the right margin */
X wdrawchar(bleft + BWIDTH*sqwidth, btop, '|');
X wdrawchar(bleft + BWIDTH*sqwidth, btop + (BHEIGHT-1)*sqheight,
X '|');
X }
X else {
X /* Draw a box around the board */
X wdrawbox(bleft - 1, btop - 1, bleft + BWIDTH*sqwidth + 2,
X btop + BHEIGHT*sqheight + 2);
X }
X}
X
X/* Erase and redraw part of the board.
X Unlike eraseboard and drawboard above, this includes calls to
X wbegin/enddrawing. */
X
Xredrawboard(ileft, itop, iright, ibottom)
X int ileft, itop, iright, ibottom;
X{
X wbegindrawing(win);
X eraseboard(ileft, itop, iright, ibottom);
X drawboard(ileft, itop, iright, ibottom);
X wenddrawing(win);
X}
X
X/* Draw procedure, passed to STDWIN's wopen */
X
Xvoid
Xdrawproc(win, left, top, right, bottom)
X WINDOW *win;
X int left, top, right, bottom;
X{
X drawboard((left-bleft)/sqwidth, (top-btop)/sqheight,
X (right-bleft+sqwidth-1)/sqwidth,
X (bottom-btop+sqheight-1)/sqheight);
X}
X
X/* Check if the piece can be at (dh, dv).
X This is used to check for legal moves.
X No part of the piece can be on a filled spot in the board or
X be outside it, but it can stick out above the top. */
X
Xint
Xallowed(dh, dv)
X int dh, dv;
X{
X int ih, iv;
X
X for (iv = 0; iv < PSIZE; ++iv) {
X for (ih = 0; ih < PSIZE; ++ih) {
X if (piece[iv][ih]) {
X if (ih+dh < 0 || ih+dh >= BWIDTH)
X return 0;
X if (iv+dv < 0)
X continue;
X if (iv+dv >= BHEIGHT)
X return 0;
X if (board[iv+dv][ih+dh])
X return 0;
X }
X }
X }
X return 1;
X}
X
X/* Return a random integer in the range [0..n-1] */
X
Xint
Xuniform(n)
X int n;
X{
X return rand() % n;
X}
X
X/* Rotate the piece 90 degrees counterclockwise. No drawing is done.
X The implementation is trivial: just take the "next" element from the
X shape array. */
X
Xleftrotate()
X{
X pindex += shapes[pindex].relnext;
X piece = shapes[pindex].piece;
X}
X
X/* Move the piece by the given vector (dh, dv), if this is a legal move..
X Return 1 if moved, 0 if not (then no changes were made). */
X
Xint
Xmoveby(dh, dv)
X int dh, dv;
X{
X int ileft, itop, iright, ibottom;
X
X if (!allowed(pleft+dh, ptop+dv)) {
X return 0;
X }
X ileft = pleft + MIN(dh, 0);
X itop = ptop + MIN(dv, 0);
X iright = pleft + PSIZE + MAX(dh, 0);
X ibottom = ptop + PSIZE + MAX(dv, 0);
X pleft += dh;
X ptop += dv;
X redrawboard(ileft, itop, iright, ibottom);
X return 1;
X}
X
X/* Rotate the piece n quarter left turns, if this is a legal move.
X Return 1 if moved, 0 if not (then no changes were made). */
X
Xint
Xrotateby(n)
X int n;
X{
X int i;
X
X for (i = 0; i < n; ++i)
X leftrotate();
X if (!allowed(pleft, ptop)) {
X for (i = 0; i < 4-n; ++i)
X leftrotate();
X return 0;
X }
X redrawboard(pleft, ptop, (pleft+PSIZE), (ptop+PSIZE));
X return 1;
X}
X
X
X/* Trivial routines to implement the commands. */
X
Xleft()
X{
X (void) moveby(-1, 0);
X}
X
Xright()
X{
X (void) moveby(1, 0);
X}
X
Xrot()
X{
X (void) rotateby(1);
X}
X
X/* Generate a new piece. Its initial position is just above the top of
X the board, so that a single move down will show its bottom row.
X (This is one reason why the pieces are aligned with the bottom in the
X 'shapes' array.) */
X
Xgenerate()
X{
X pindex = uniform(sizeof shapes / sizeof shapes[0]);
X
X piece = shapes[pindex].piece;
X pleft = (BWIDTH-PSIZE) / 2;
X ptop = -PSIZE;
X}
X
X/* Start a new game.
X Reset deley/level, score, board and title; generate a new piece.
X The game is not restarted immediately. */
X
Xreset()
X{
X int ih, iv;
X
X wsettimer(win, 0);
X delay = DELAY;
X score = 0;
X for (iv = 0; iv < BHEIGHT; ++iv) {
X for (ih = 0; ih < BWIDTH; ++ih)
X board[iv][ih] = 0;
X }
X generate();
X redrawboard(0, 0, BWIDTH, BHEIGHT);
X settitle();
X}
X
X/* Remove any full rows found, shifting the board above down */
X
Xremoverows()
X{
X int ih, iv;
X int jv;
X
X for (iv = 0; iv < BHEIGHT; ++iv) {
X for (ih = 0; ih < BWIDTH; ++ih) {
X if (!board[iv][ih])
X goto next; /* Two-level continue */
X }
X for (jv = iv; jv > 0; --jv) {
X for (ih = 0; ih < BWIDTH; ++ih)
X board[jv][ih] = board[jv-1][ih];
X }
X for (ih = 0; ih < BWIDTH; ++ih)
X board[jv][ih] = 0;
X wscroll(win,
X bleft, btop,
X bleft + BWIDTH*sqwidth, btop + (iv+1)*sqheight,
X 0, sqheight);
X next: ;
X }
X}
X
X/* Add the score for the current piece to the total score.
X The title is not regenerated; that is done later in finish(). */
X
Xaddscore()
X{
X int level = MAX(0, DELAY-delay);
X int height = MAX(0, BHEIGHT-ptop);
X
X score += height + 2*level /* *(advanced?2:1) */ ;
X}
X
X/* Finish a piece off by dropping it; score and generate a new one.
X Called by the user and from timer of the piece can't move down.
X This also contains a hack to detect the end of the game:
X if the new piece can't move one step, it is over. */
X
Xfinish()
X{
X int ih, iv;
X
X addscore();
X while (moveby(0, 1))
X ;
X for (iv = 0; iv < PSIZE; ++iv) {
X for (ih = 0; ih < PSIZE; ++ih) {
X if (piece[iv][ih] && iv+ptop >= 0)
X board[iv+ptop][ih+pleft] = 1;
X }
X }
X removerows();
X generate();
X settitle();
X if (moveby(0, 1))
X wsettimer(win, delay);
X else {
X if (alfa) {
X /* Alfa STDWIN's wmessage doesn't wait for an OK */
X char buffer[10];
X strcpy(buffer, "Game over");
X (void) waskstr("", buffer, strlen(buffer));
X }
X else
X wmessage("Game over");
X reset();
X }
X}
X
X/* The clock has ticked.
X Try to move down; if it can't, finish it off and start a new one. */
X
Xtimer()
X{
X if (moveby(0, 1))
X wsettimer(win, delay);
X else
X finish();
X}
X
X/* Make the clock tick faster (increase level) */
X
Xfaster()
X{
X if (delay > 1)
X --delay;
X settitle();
X}
X
X/* Make the clock tick slower (decrease level) */
X
Xslower()
X{
X ++delay;
X settitle();
X}
X
X/* Quit the program.
X Note that wdone() MUST be called before a STDWIN application exits. */
X
Xquit()
X{
X wdone();
X exit(0);
X}
X
X/* Main event loop.
X React on commands, ignoring illegal ones, and react to clock ticks.
X Call various routines to execute the commands.
X Never return; calls quit() to exit. */
X
Xmainloop()
X{
X EVENT e;
X
X for (;;) {
X wgetevent(&e);
X
X switch (e.type) {
X
X case WE_TIMER:
X timer();
X break;
X
X case WE_CHAR:
X switch (e.u.character) {
X case '+':
X faster();
X break;
X case '-':
X slower();
X break;
X case 'g':
X timer();
X break;
X case ' ':
X finish();
X break;
X case 'h':
X left();
X break;
X case 'k':
X rot();
X break;
X case 'l':
X right();
X break;
X case 'q':
X quit();
X break;
X case 'r':
X reset();
X break;
X case '0': case '1': case '2': case '3': case '4':
X case '5': case '6': case '7': case '8': case '9':
X delay = DELAY-(e.u.character-'0');
X delay = MAX(1, delay);
X settitle();
X break;
X }
X break;
X
X case WE_CLOSE:
X quit();
X break;
X
X case WE_COMMAND:
X switch (e.u.command) {
X case WC_RETURN:
X timer();
X break;
X case WC_CANCEL:
X reset();
X break;
X case WC_CLOSE:
X quit();
X break;
X case WC_LEFT:
X left();
X break;
X case WC_UP:
X rot();
X break;
X case WC_RIGHT:
X right();
X break;
X }
X break;
X
X }
X }
X /*NOTREACHED*/
X}
X
X/* Add a menu, only used as a cheap way to display some help */
X
Xaddhelpmenu()
X{
X MENU *mp;
X
X mp = wmenucreate(1, "Help");
X wmenuadditem(mp, "g or return starts the game", -1);
X wmenuadditem(mp, "", -1);
X wmenuadditem(mp, "h or left arrow moves left", -1);
X wmenuadditem(mp, "l or right arrow moves right", -1);
X wmenuadditem(mp, "k or up arrow rotates", -1);
X wmenuadditem(mp, "space drops", -1);
X wmenuadditem(mp, "", -1);
X wmenuadditem(mp, "+/- increases/decreases level (speed)", -1);
X wmenuadditem(mp, "0-9 chooses level directly", -1);
X wmenuadditem(mp, "", -1);
X wmenuadditem(mp, "r or cancel restarts", -1);
X wmenuadditem(mp, "close or q quits the game", -1);
X}
X
X/* Main program.
X Initialize STDWIN, create the window and the help menu,
X reset the game and call 'mainloop()' to play it. */
X
Xmain(argc, argv)
X int argc;
X char **argv;
X{
X long t;
X
X time(&t);
X srand((short)t ^ (short)(t>>16));
X winitargs(&argc, &argv);
X if (wlineheight() == 1) {
X alfa = 1;
X sqwidth = 2;
X sqheight = 1;
X bleft = btop = 0;
X }
X wsetdefwinsize(bleft + BWIDTH*sqwidth + 1,
X btop + BHEIGHT*sqheight + 5);
X win = wopen("Tetris", drawproc);
X if (win == NULL) {
X printf("Can't create window\n");
X wdone();
X exit(1);
X }
X wsetdocsize(win,
X bleft + BWIDTH*sqwidth + 1, btop + BHEIGHT*sqheight + 1);
X addhelpmenu();
X reset();
X mainloop();
X /*NOTREACHED*/
X}
END_OF_FILE
if test 16117 -ne `wc -c <'Appls/tetris/tetris.c'`; then
echo shar: \"'Appls/tetris/tetris.c'\" unpacked with wrong size!
fi
# end of 'Appls/tetris/tetris.c'
fi
if test -f 'Ports/vtrm/vtrm.c' -a "${1}" != "-c" ; then
echo shar: Will not clobber existing file \"'Ports/vtrm/vtrm.c'\"
else
echo shar: Extracting \"'Ports/vtrm/vtrm.c'\" \(34702 characters\)
sed "s/^X//" >'Ports/vtrm/vtrm.c' <<'END_OF_FILE'
X/*
X * Virtual TeRMinal package.
X * (For a description see at the end of this file.)
X *
X * TO DO:
X * - add interrupt handling (trminterrupt)
X * - adapt to changed window size when suspended or at SIGWINCH
X * (unfortunately, the calling module must be changed first --
X * it is not prepared for the changed window size...)
X */
X
X#include "tools.h"
X
Xint tgetent();
Xint tgetnum();
Xint tgetflag();
Xchar *tgetstr();
Xchar *tgoto();
X
X#include "vtrm.h"
X
X#ifdef TRACE
X#define Tprintf(args) fprintf args
X#else
X#define Tprintf(args) /*empty*/
X#endif
X
X#ifdef lint
X#define VOID (void)
X#else
X#define VOID
X#endif
X
X#define Forward
X#define Visible
X#define Hidden static
X#define Procedure
X
Xtypedef char *string;
X#ifndef bool
X#define bool int
X#endif
X#define Yes 1
X#define No 0
X
X#define Min(a,b) ((a) <= (b) ? (a) : (b))
X
X/* Variables needed by termcap's tgoto() or tputs(): */
Xchar PC;
Xchar *BC;
Xchar *UP;
Xshort ospeed;
X
XForward int outchar(); /* procedure for termcap's tputs */
X#define Putstr(str) tputs((str), 1, outchar)
X
X/* termcap terminal capabilities */
X
XHidden int lines;
XHidden int cols;
X
X/*
X * String-valued capabilities are saved in one big array.
X * Extend this only at the end (even though it disturbs the sorting)
X * because otherwise you have to change all macros...
X */
X
X#define par_al_str strcaps[0] /* parametrized al (AL) */
X#define cap_cm_str strcaps[1] /* screen-relative cursor motion (CM) */
X#define par_dl_str strcaps[2] /* parametrized dl (DL) */
X#define al_str strcaps[3] /* add new blank line */
X#define cd_str strcaps[4] /* clear to end of display */
X#define ce_str strcaps[5] /* clear to end of line */
X#define cl_str strcaps[6] /* cursor home and clear screen */
X#define cm_str strcaps[7] /* cursor motion */
X#define cp_str strcaps[8] /* cursor position sense reply */
X#define cr_str strcaps[9] /* carriage return */
X#define cs_str strcaps[10] /* change scrolling region */
X#define dc_str strcaps[11] /* delete character */
X#define dl_str strcaps[12] /* delete line */
X#define dm_str strcaps[13] /* enter delete mode */
X#define do_str strcaps[14] /* cursor down one line */
X#define ed_str strcaps[15] /* end delete mode */
X#define ei_str strcaps[16] /* end insert mode */
X#define ho_str strcaps[17] /* cursor home */
X#define ic_str strcaps[18] /* insert character (if necessary; may pad) */
X#define im_str strcaps[19] /* enter insert mode */
X#define nd_str strcaps[20] /* cursor right (non-destructive space) */
X#define nl_str strcaps[21] /* newline */
X#define se_str strcaps[22] /* end standout mode */
X#define sf_str strcaps[23] /* scroll text up (from bottom of region) */
X#define so_str strcaps[24] /* begin standout mode */
X#define sp_str strcaps[25] /* sense cursor position */
X#define sr_str strcaps[26] /* scroll text down (from top of region) */
X#define te_str strcaps[27] /* end termcap */
X#define ti_str strcaps[28] /* start termcap */
X#define vb_str strcaps[29] /* visible bell */
X#define ve_str strcaps[30] /* make cursor visible again */
X#define vi_str strcaps[31] /* make cursor invisible */
X#define le_str strcaps[32] /* cursor left */
X#define bc_str strcaps[33] /* backspace character */
X#define up_str strcaps[34] /* cursor up */
X#define pc_str strcaps[35] /* pad character */
X#define ks_str strcaps[36] /* keypad mode start */
X#define ke_str strcaps[37] /* keypad mode end */
X/* Insert new entries here only! Don't forget to change the next line! */
X#define NSTRCAPS 38 /* One more than the last entry's index */
X
XHidden char *strcaps[NSTRCAPS];
XHidden char strcapnames[] =
X"ALCMDLalcdceclcmcpcrcsdcdldmdoedeihoicimndnlsesfsospsrtetivbvevilebcuppckske";
X
X/* Same for Boolean-valued capabilities */
X
X#define has_am flagcaps[0] /* has automatic margins */
X#define has_da flagcaps[1] /* display may be retained above screen */
X#define has_db flagcaps[2] /* display may be retained below screen */
X#define has_in flagcaps[3] /* not safe to have null chars on the screen */
X#define has_mi flagcaps[4] /* move safely in insert (and delete?) mode */
X#define has_ms flagcaps[5] /* move safely in standout mode */
X#define has_xs flagcaps[6] /* standout not erased by overwriting */
X#define has_bs flagcaps[7] /* terminal can backspace */
X#define hardcopy flagcaps[8] /* hardcopy terminal */
X#define has_xn flagcaps[9] /* Vt100 / Concept glitch */
X#define NFLAGS 10
X
XHidden char flagcaps[NFLAGS];
XHidden char flagnames[]= "amdadbinmimsxsbshcxn";
X
XHidden Procedure
Xgetcaps(parea)
X register char **parea;
X{
X register char *capname;
X register char **capvar;
X register char *flagvar;
X
X for (capname= flagnames, flagvar= flagcaps;
X *capname != '\0'; capname += 2, ++flagvar)
X *flagvar= tgetflag(capname);
X
X for (capname= strcapnames, capvar= strcaps;
X *capname != '\0'; capname += 2, ++capvar)
X *capvar= tgetstr(capname, parea);
X}
X
X/* terminal status */
X
X/* calling order of Visible Procs */
XHidden bool started = No;
X
X/* to exports the capabilities mentioned in vtrm.h: */
XHidden int flags = 0;
X
X/* cost for impossible operations */
X#define Infinity 9999
X /* Allow for adding Infinity+Infinity within range */
X /* (Range is assumed at least 2**15 - 1) */
X
X/* The following for all sorts of undefined things (except for UNKNOWN char) */
X#define Undefined (-1)
X
X/* current mode of putting char's */
X#define Normal 0
X#define Insert 1
X#define Delete 2
XHidden short mode = Normal;
X
X/* current standout mode */
X#define Off 0
X#define On 0200
XHidden short so_mode = Off;
X
X/* masks for char's and short's */
X#define NULCHAR '\000'
X#define CHAR 0177
X#define SOBIT On
X#define SOCHAR 0377
X/* if (has_xs) record cookies placed on screen in extra bit */
X/* type of cookie is determined by the SO bit */
X#define XSBIT 0400
X#define SOCOOK 0600
X#define COOKBITS SOCOOK
X#define UNKNOWN 1
X#define NOCOOK UNKNOWN
X
X/* current cursor position */
XHidden short cur_y = Undefined, cur_x = Undefined;
X
X/* "line[y][x]" holds the char on the terminal, with the SOBIT and XSBIT.
X * the SOBIT tells whether the character is standing out, the XSBIT whether
X * there is a cookie on the screen at this position.
X * In particular a standend-cookie may be recorded AFTER the line
X * (just in case some trmputdata will write after that position).
X * "lenline[y]" holds the length of the line.
X * Unknown chars will be 1, so the optimising compare in putline will fail.
X * (Partially) empty lines are distinghuished by "lenline[y] < cols".
X */
XHidden short **line = 0, *lenline = 0;
X
X/* Clear the screen initially iff only memory cursor addressing available */
XHidden bool mustclear = No;
X
X/* Make the cursor invisible when trmsync() tries to move outside the screen */
XHidden bool no_cursor = No;
X
X/* Optimise cursor motion */
XHidden int abs_cost; /* cost of absolute cursor motion */
XHidden int cr_cost; /* cost of carriage return */
XHidden int do_cost; /* cost of down */
XHidden int le_cost; /* cost of left */
XHidden int nd_cost; /* cost of right */
XHidden int up_cost; /* cost of up */
X
X/* Optimise trailing match in put_line, iff the terminal can insert and delete
X * characters; the cost per n characters will be:
X * n * MultiplyFactor + OverHead
X */
XHidden int ins_mf, ins_oh, del_mf, del_oh;
XHidden int ed_cost, ei_cost; /* used in move() */
X
X/* The type of scrolling possible determines which routines get used;
X * these may be:
X * (1) with addline and deleteline (termcap: al_str & dl_str);
X * (2) with a settable scrolling region, like VT100 (cs_str, sr_str, sf_str);
X * (3) no scrolling available. (NOT YET IMPLEMENTED)
X */
XHidden Procedure (*scr_up)();
XHidden Procedure (*scr_down)();
XForward Procedure scr1up();
XForward Procedure scr1down();
XForward Procedure scr2up();
XForward Procedure scr2down();
X/*Forward Procedure scr3up(); */
X/*Forward Procedure scr3down(); */
X
X/*
X * Starting, Ending and (fatal) Error.
X */
X
X/*
X * Initialization call.
X * Determine terminal capabilities from termcap.
X * Set up tty modes.
X * Start up terminal and internal administration.
X * Return 0 if all well, error code if in trouble.
X */
XVisible int
Xtrmstart(plines, pcols, pflags)
Xint *plines;
Xint *pcols;
Xint *pflags;
X{
X register int err;
X
X Tprintf((stderr, "\ttrmstart(&li, &co, &fl);\n"));
X if (started)
X return TE_TWICE;
X err= gettermcaps();
X if (err != TE_OK)
X return err;
X err= setttymode();
X if (err != TE_OK)
X return err;
X err= start_trm();
X if (err != TE_OK) {
X trmend();
X return err;
X }
X
X *plines = lines;
X *pcols = cols;
X *pflags = flags;
X
X started = Yes;
X return TE_OK;
X}
X
X/*
X * Termination call.
X * Reset tty modes, etc.
X * Beware that it might be called by a caught interrupt even in the middle
X * of trmstart()!
X */
XVisible Procedure
Xtrmend()
X{
X Tprintf((stderr, "\ttrmend();\n"));
X set_mode(Normal);
X if (so_mode != Off)
X standend();
X Putstr(ke_str);
X Putstr(te_str);
X VOID fflush(stdout);
X resetttymode();
X
X started = No;
X}
X
X/*
X * Set all internal statuses to undefined, especially the contents of
X * the screen, so a hard redraw will not be optimised to heaven.
X */
XVisible Procedure
Xtrmundefined()
X{
X register int y, x;
X Tprintf((stderr, "\ttrmundefined();\n"));
X
X cur_y = cur_x = Undefined;
X mode = so_mode = Undefined;
X
X for (y = 0; y < lines; y++) {
X for (x = 0; x <= cols; x++)
X line[y][x] = 1; /* impossible char, no so bits */
X lenline[y] = cols;
X }
X}
X
X#ifndef NDEBUG
X/*ARGSUSED*/
XHidden Procedure
Xcheck_started(m)
X char *m;
X{
X if (!started) {
X trmend();
X fprintf(stderr, "bad VTRM call\n");
X abort();
X }
X}
X#else
X#define check_started(m) /*empty*/
X#endif
X
XHidden int ccc;
X
X/*ARGSUSED*/
XHidden Procedure
Xcountchar(ch)
Xchar ch;
X{
X ccc++;
X}
X
XHidden int
Xstrcost(str)
Xchar *str;
X{
X if (str == NULL)
X return Infinity;
X return str0cost(str);
X}
X
XHidden int
Xstr0cost(str)
Xchar *str;
X{
X ccc = 0;
X tputs(str, 1, countchar);
X return ccc;
X}
X
X/*
X * Get terminal capabilities from termcap and compute related static
X * properties. Return TE_OK if all well, error code otherwise.
X */
X
XHidden int
Xgettermcaps()
X{
X string trmname;
X static char tc_buf[1024]; /* Static so main program can get keydefs */
X static char strbuf[1024]; /* Buffer where our caps are saved */
X char *area = strbuf;
X int sg;
X static bool tc_initialized = No;
X
X if (tc_initialized)
X return TE_OK;
X
X trmname=getenv("TERM");
X if (trmname == NULL || trmname[0] == '\0')
X return TE_NOTERM;
X if (tgetent(tc_buf, trmname) != 1)
X return TE_BADTERM;
X
X getcaps(&area); /* Read all flag and string type capabilities */
X if (hardcopy)
X return TE_DUMB;
X BC = le_str;
X if (BC == NULL) {
X BC = bc_str;
X if (BC == NULL) {
X if (has_bs)
X BC = "\b";
X else
X return TE_DUMB;
X }
X }
X UP = up_str;
X if (UP == NULL)
X return TE_DUMB;
X PC = (pc_str != NULL? pc_str[0] : NULCHAR);
X
X if (cm_str == NULL) {
X cm_str = cap_cm_str;
X if (cm_str == NULL) {
X if (ho_str == NULL || do_str == NULL || nd_str == NULL)
X return TE_DUMB;
X }
X else
X mustclear = Yes;
X }
X if (al_str && dl_str) {
X scr_up = scr1up;
X scr_down = scr1down;
X flags |= CAN_SCROLL;
X }
X else {
X if (sf_str == NULL)
X sf_str = "\n";
X if (cs_str && sr_str) {
X scr_up = scr2up;
X scr_down = scr2down;
X flags |= CAN_SCROLL;
X }
X else
X return TE_DUMB;
X }
X
X lines = tgetnum("li");
X cols = tgetnum("co");
X if (lines <= 0) lines = 24;
X if (cols <= 0) cols = 80;
X
X if ((sg=tgetnum("sg")) == 0)
X has_xs = Yes;
X else if (sg > 0)
X return TE_DUMB;
X
X if (!ce_str)
X return TE_DUMB;
X if (cr_str == NULL) cr_str = "\r";
X if (do_str == NULL) {
X do_str = nl_str;
X if (do_str == NULL) do_str = "\n";
X }
X le_str = BC;
X up_str = UP;
X if (vb_str == NULL) /* then we will do with the audible bell */
X vb_str = "\007";
X
X /* cursor sensing (non standard) */
X if (cp_str != NULL && sp_str != NULL)
X flags |= CAN_SENSE;
X
X if (so_str != NULL && se_str != NULL)
X flags |= HAS_STANDOUT;
X
X /* calculate costs of local and absolute cursor motions */
X if (cm_str == NULL)
X abs_cost = Infinity;
X else
X abs_cost = strcost(tgoto(cm_str, 0, 0));
X cr_cost = strcost(cr_str);
X do_cost = strcost(do_str);
X le_cost = strcost(le_str);
X nd_cost = strcost(nd_str);
X up_cost = strcost(up_str);
X
X /* cost of leaving insert or delete mode, used in move() */
X ei_cost = str0cost(ei_str);
X ed_cost = str0cost(ed_str);
X
X /* calculate insert and delete cost multiply_factor and overhead */
X if (((im_str && ei_str) || ic_str) && dc_str) {
X flags |= CAN_OPTIMISE;
X ins_mf = 1 + str0cost(ic_str);
X ins_oh = str0cost(im_str) + ei_cost;
X del_mf = str0cost(dc_str);
X del_oh = str0cost(dm_str) + ed_cost;
X }
X
X tc_initialized = Yes;
X return TE_OK;
X}
X
XHidden int
Xstart_trm()
X{
X register int y;
X int newlines, newcols;
X
X gettruewinsize(&newlines, &newcols);
X if (newcols != 0 && newcols != cols ||
X newlines != 0 && newlines != lines) {
X /* Window size has changed.
X Release previously allocated buffers. */
X if (line != NULL) {
X for (y= 0; y < lines; ++y)
X free((char *) line[y]);
X free((char *) line);
X line= NULL;
X }
X if (lenline != NULL) {
X free((char *) lenline);
X lenline= NULL;
X }
X if (newcols != 0)
X cols = newcols;
X if (newlines != 0)
X lines = newlines;
X }
X
X if (line == NULL) {
X line = (short **) malloc((unsigned) (lines * sizeof(short*)));
X if (line == NULL)
X return TE_NOMEM;
X for (y = 0; y < lines; y++) {
X line[y] = (short *)
X malloc((unsigned) ((cols+1) * sizeof(short)));
X if (line == NULL)
X return TE_NOMEM;
X }
X }
X if (lenline == NULL) {
X lenline = (short *) malloc((unsigned) (lines * sizeof(short)));
X if (lenline == NULL)
X return TE_NOMEM;
X }
X
X trmundefined();
X
X Putstr(ti_str);
X Putstr(ks_str);
X if (cs_str)
X Putstr(tgoto(cs_str, lines-1, 0));
X if (mustclear)
X clear_lines(0, lines-1);
X return TE_OK;
X}
X
X
X/*
X * Sensing and moving the cursor.
X */
X
X/*
X * Sense the current (y, x) cursor position, after a possible manual
X * change by the user with local cursor motions.
X * If the terminal cannot be asked for the current cursor position,
X * or if the string returned by the terminal is garbled,
X * the position is made Undefined.
X */
X
XVisible Procedure
Xtrmsense(py, px)
X int *py;
X int *px;
X{
X bool getpos();
X
X Tprintf((stderr, "\ttrmsense(&yy, &xx);\n"));
X check_started("trmsense");
X
X *py = *px = Undefined;
X set_mode(Normal);
X if (so_mode != Off)
X standend();
X
X if (flags&CAN_SENSE && getpos(py, px)) {
X if (*py < 0 || lines <= *py || *px < 0 || cols <= *px)
X *py = *px = Undefined;
X }
X cur_y = Undefined;
X cur_x = Undefined;
X}
X
XHidden bool
Xgetpos(py, px)
Xint *py, *px;
X{
X char *format = cp_str;
X int fc; /* current format character */
X int ic; /* current input character */
X int num;
X int on_y = 1;
X bool incr_orig = No;
X int i, ni;
X
X Putstr(sp_str);
X VOID fflush(stdout);
X
X while (fc = *format++) {
X if (fc != '%') {
X if (trminput() != fc)
X return No;
X }
X else {
X switch (fc = *format++) {
X case '%':
X if (trminput() != '%')
X return No;
X continue;
X case 'r':
X on_y = 1 - on_y;
X continue;
X case 'i':
X incr_orig = Yes;
X continue;
X case 'd':
X ic = trminput();
X if (!isdigit(ic))
X return No;
X num = ic - '0';
X while (isdigit(ic=trminput()))
X num = 10*num + ic - '0';
X trmpushback(ic);
X break;
X case '2':
X case '3':
X ni = fc - '0';
X num = 0;
X for (i=0; i<ni; i++) {
X ic = trminput();
X if (isdigit(ic))
X num = 10*num + ic - '0';
X else
X return No;
X }
X break;
X case '+':
X num = trminput() - *format++;
X break;
X case '-':
X num = trminput() + *format++;
X break;
X default:
X return No;
X }
X /* assign num to parameter */
X if (incr_orig)
X num--;
X if (on_y)
X *py = num;
X else
X *px = num;
X on_y = 1 - on_y;
X }
X }
X
X return Yes;
X}
X
X/*
X * To move over characters by rewriting them, we have to check:
X * (1) that the screen has been initialised on these positions;
X * (2) we do not screw up characters
X * when rewriting line[y] from x_from upto x_to
X */
XHidden bool
Xrewrite_ok(y, xfrom, xto)
Xint y, xfrom, xto;
X{
X register short *plnyx, *plnyto;
X
X if (xto > lenline[y])
X return No;
X
X plnyto = &line[y][xto];
X for (plnyx = &line[y][xfrom]; plnyx <= plnyto; plnyx++)
X if (*plnyx == UNKNOWN
X ||
X (!has_xs && (*plnyx & SOBIT) != so_mode)
X )
X return No;
X return Yes;
X}
X
X/*
X * Move to position y,x on the screen
X */
X/* possible move types for y and x respectively: */
X#define None 0
X#define Down 1
X#define Up 2
X#define Right 1
X#define ReWrite 2
X#define Left 3
X#define CrWrite 4
X
XHidden Procedure
Xmove(y, x)
Xint y, x;
X{
X int dy, dx;
X int y_cost, x_cost, y_move, x_move;
X int mode_cost;
X int xi;
X
X if (cur_y == y && cur_x == x)
X return;
X
X if (!has_mi || mode == Undefined)
X set_mode(Normal);
X if (!has_xs && ((!has_ms && so_mode != Off) || so_mode == Undefined))
X standend();
X
X if (cur_y == Undefined || cur_x == Undefined)
X goto absmove;
X
X dy = y - cur_y;
X dx = x - cur_x;
X
X if (dy > 0) {
X y_move = Down;
X y_cost = dy * do_cost;
X }
X else if (dy < 0) {
X y_move = Up;
X y_cost = -dy * up_cost;
X }
X else {
X y_move = None;
X y_cost = 0;
X }
X if (y_cost < abs_cost) {
X switch (mode) {
X case Normal:
X mode_cost = 0;
X break;
X case Insert:
X mode_cost = ei_cost;
X break;
X case Delete:
X mode_cost = ed_cost;
X break;
X }
X if (dx > 0) {
X x_cost = dx + mode_cost;
X if (dx*nd_cost < x_cost || !rewrite_ok(y, cur_x, x)) {
X x_cost = dx * nd_cost;
X x_move = Right;
X }
X else
X x_move = ReWrite;
X }
X else if (dx < 0) {
X x_cost = -dx * le_cost;
X x_move = Left;
X }
X else {
X x_cost = 0;
X x_move = None;
X }
X if (cr_cost + x + mode_cost < x_cost && rewrite_ok(y, 0, x)) {
X x_move = CrWrite;
X x_cost = cr_cost + x + mode_cost;
X }
X }
X else
X x_cost = abs_cost;
X
X if (y_cost + x_cost < abs_cost) {
X switch (y_move) {
X case Down:
X while (dy-- > 0) Putstr(do_str);
X break;
X case Up:
X while (dy++ < 0) Putstr(up_str);
X break;
X }
X switch (x_move) {
X case Right:
X while (dx-- > 0) Putstr(nd_str);
X break;
X case Left:
X while (dx++ < 0) Putstr(le_str);
X break;
X case CrWrite:
X Putstr(cr_str);
X cur_x = 0;
X /* FALL THROUGH */
X case ReWrite:
X set_mode(Normal);
X for (xi = cur_x; xi < x; xi++)
X putchar(line[y][xi]);
X break;
X }
X }
X else
X {
X absmove:
X if (cm_str == NULL) {
X Putstr(ho_str);
X for (cur_y = 0; cur_y < y; ++cur_y)
X Putstr(do_str);
X /* Should try to use tabs here: */
X for (cur_x = 0; cur_x < x; ++cur_x)
X Putstr(nd_str);
X }
X else
X Putstr(tgoto(cm_str, x, y));
X }
X
X cur_y = y;
X cur_x = x;
X}
X
X
X/*
X * Putting data on the screen.
X */
X
X/*
X * Fill screen area with given data.
X * Characters with the SO-bit (0200) set are put in standout mode.
X */
XVisible Procedure
Xtrmputdata(yfirst, ylast, indent, data)
Xint yfirst;
Xint ylast;
Xregister int indent;
Xregister string data;
X{
X register int y;
X int x, len, lendata, space;
X
X Tprintf((stderr, "\ttrmputdata(%d, %d, %d, \"%s\");\n", yfirst, ylast, indent, data));
X check_started("trmputdata");
X
X if (yfirst < 0)
X yfirst = 0;
X if (ylast >= lines)
X ylast = lines-1;
X space = cols*(ylast-yfirst+1) - indent;
X if (space <= 0)
X return;
X yfirst += indent/cols;
X indent %= cols;
X y= yfirst;
X if (!data)
X data= ""; /* Safety net */
X x = indent;
X lendata = strlen(data);
X if (ylast == lines-1 && lendata >= space)
X lendata = space - 1;
X len = Min(lendata, cols-x);
X while (y <= ylast) {
X put_line(y, x, data, len);
X y++;
X lendata -= len;
X if (lendata > 0) {
X x = 0;
X data += len;
X len = Min(lendata, cols);
X }
X else
X break;
X }
X if (y <= ylast)
X clear_lines(y, ylast);
X}
X
X/*
X * We will first try to get the picture:
X *
X * op>>>>>>>>>>>op oq<<<<<<<<<<<<<<<<<<<<<<<<oq
X * ^ ^ ^ ^
X * <xskip><-----m1----><----od-----><-----------m2----------->
X * OLD: "You're in a maze of twisty little pieces of code, all alike"
X * NEW: "in a maze of little twisting pieces of code, all alike"
X * <-----m1----><-----nd------><-----------m2----------->
X * ^ ^ ^ ^
X * np>>>>>>>>>>>np nq<<<<<<<<<<<<<<<<<<<<<<<<nq
X * where
X * op, oq, np, nq are pointers to start and end of Old and New data,
X * and
X * xskip = length of indent to be skipped,
X * m1 = length of Matching part at start,
X * od = length of Differing mid on screen,
X * nd = length of Differing mid in data to be put,
X * m2 = length of Matching trail.
X *
X * Then we will try to find a long blank-or-cleared piece in <nd+m2>:
X *
X * <---m1---><---d1---><---nb---><---d2---><---m2--->
X * ^ ^ ^ ^ ^
X * np bp bq1 nq nend
X * where
X * bp, bq are pointers to start and AFTER end of blank piece,
X * and
X * d1 = length of differing part before blank piece,
X * nb = length of blank piece to be skipped,
X * d2 = length of differing part after blank piece.
X * Remarks:
X * d1 + nb + d2 == nd,
X * and
X * d2 maybe less than 0.
X */
XHidden int
Xput_line(y, xskip, data, len)
Xint y, xskip;
Xstring data;
Xint len;
X{
X register short *op, *oq;
X register char *np, *nq, *nend;
X char *bp, *bq1, *p, *q;
X int m1, m2, od, nd, delta, dd, d1, nb, d2;
X bool skipping;
X int cost, o_cost; /* normal and optimising cost */
X
X /* Bugfix GvR 19-June-87: */
X while (lenline[y] < xskip)
X line[y][lenline[y]++] = ' ';
X
X /* calculate the magic parameters */
X op = &line[y][xskip];
X oq = &line[y][lenline[y]-1];
X np = data;
X nq = nend = data + len - 1;
X m1 = m2 = 0;
X while ((*op&SOCHAR) == (((short)*np)&SOCHAR) && op <= oq && np <= nq)
X op++, np++, m1++;
X if (flags & CAN_OPTIMISE)
X while ((*oq&SOCHAR) == (((short)*nq)&SOCHAR) && op <= oq && np <= nq)
X oq--, nq--, m2++;
X od = oq - op + 1;
X nd = nq - np + 1;
X /* now we have the first picture above */
X
X if (od==0 && nd==0)
X return;
X delta = nd - od;
X
X /* find the blank piece */
X p = q = bp = bq1 = np;
X oq += m2; /* back to current eol */
X if (!has_in) {
X while (p <= nend) {
X while (q<=nend && *q==' ' && (op>oq || *op==' '))
X q++, op++;
X if (q - p > bq1 - bp)
X bp = p, bq1 = q;
X p = ++q;
X op++;
X }
X }
X d1 = bp - np;
X nb = bq1 - bp;
X d2 = nq - bq1 + 1;
X
X /* what is cheapest:
X * normal: put nd+m2; (dd = nd+m2)
X * skipping: put d1, skip nb, put d2+m2; (dd = d2+m2)
X * optimise: put dd, insert or delete delta. (dd = min(od,nd))
X */
X cost = nd + m2; /* normal cost */
X if (nb > abs_cost || (d1 == 0 && nb > 0)) {
X skipping = Yes;
X cost -= nb - (d1>0 ? abs_cost : 0); /* skipping cost */
X dd = d2;
X }
X else {
X skipping = No;
X dd = nd;
X }
X
X if (m2 != 0) {
X /* try optimising */
X o_cost = Min(od, nd);
X if (delta > 0)
X o_cost += delta * ins_mf + ins_oh;
X else if (delta < 0)
X o_cost += -delta * del_mf + del_oh;
X if (o_cost >= cost) {
X /* discard m2, no optimise */
X dd += m2;
X m2 = 0;
X }
X else {
X dd = Min(od, nd);
X skipping = No;
X }
X }
X
X /* and now for the real work */
X if (!skipping || d1 > 0)
X move(y, xskip + m1);
X
X if (has_xs)
X get_so_mode();
X
X if (skipping) {
X if (d1 > 0) {
X set_mode(Normal);
X put_str(np, d1, No);
X }
X if (has_xs && so_mode != Off)
X standend();
X set_blanks(y, xskip+m1+d1, xskip+m1+d1+nb);
X if (dd != 0 || delta < 0) {
X move(y, xskip+m1+d1+nb);
X np = bq1;
X }
X }
X
X if (dd > 0) {
X set_mode(Normal);
X put_str(np, dd, No);
X }
X
X if (m2 > 0) {
X if (delta > 0) {
X set_mode(Insert);
X ins_str(np+dd, delta);
X }
X else if (delta < 0) {
X if (so_mode != Off)
X standend();
X /* Some terminals fill with standout spaces! */
X set_mode(Delete);
X del_str(-delta);
X }
X }
X else {
X if (delta < 0) {
X clr_to_eol();
X return;
X }
X }
X
X lenline[y] = xskip + len;
X if (cur_x == cols) {
X if (!has_mi)
X set_mode(Normal);
X if (!has_ms)
X so_mode = Undefined;
X if (has_am) {
X if (has_xn)
X cur_y= Undefined;
X else
X cur_y++;
X }
X else
X Putstr(cr_str);
X cur_x = 0;
X }
X else if (has_xs) {
X if (m2 == 0) {
X if (so_mode == On)
X standend();
X }
X else {
X if (!(line[cur_y][cur_x] & XSBIT)) {
X if (so_mode != (line[cur_y][cur_x] & SOBIT))
X (so_mode ? standend() : standout());
X }
X }
X }
X}
X
XHidden Procedure
Xset_mode(m)
Xint m;
X{
X if (m == mode)
X return;
X switch (mode) {
X case Insert:
X Putstr(ei_str);
X break;
X case Delete:
X Putstr(ed_str);
X break;
X case Undefined:
X Putstr(ei_str);
X Putstr(ed_str);
X break;
X }
X switch (m) {
X case Insert:
X Putstr(im_str);
X break;
X case Delete:
X Putstr(dm_str);
X break;
X }
X mode = m;
X}
X
XHidden Procedure
Xget_so_mode()
X{
X if (cur_x >= lenline[cur_y] || line[cur_y][cur_x] == UNKNOWN)
X so_mode = Off;
X else
X so_mode = line[cur_y][cur_x] & SOBIT;
X}
X
XHidden Procedure
Xstandout()
X{
X Putstr(so_str);
X so_mode = On;
X if (has_xs)
X line[cur_y][cur_x] |= SOCOOK;
X}
X
XHidden Procedure
Xstandend()
X{
X Putstr(se_str);
X so_mode = Off;
X if (has_xs)
X line[cur_y][cur_x] = (line[cur_y][cur_x] & ~SOBIT) | XSBIT;
X}
X
XHidden Procedure
Xput_str(data, n, inserting)
Xchar *data;
Xint n;
Xbool inserting;
X{
X register short c, so;
X short *ln_y_x, *ln_y_end;
X
X so = so_mode;
X if (has_xs) {
X ln_y_x = &line[cur_y][cur_x];
X ln_y_end = &line[cur_y][lenline[cur_y]];
X }
X while (n-- > 0) {
X if (has_xs && ln_y_x <= ln_y_end && ((*ln_y_x)&XSBIT))
X so = so_mode = (*ln_y_x)&SOBIT;
X /* this also checks for the standend cookie AFTER */
X /* the line because off the equals sign in <= */
X c = ((short)(*data++))&SOCHAR;
X if ((c&SOBIT) != so) {
X so = c&SOBIT;
X so ? standout() : standend();
X }
X if (inserting)
X Putstr(ic_str);
X put_c(c);
X if (has_xs)
X ln_y_x++;
X }
X}
X
XHidden Procedure
Xins_str(data, n)
Xchar *data;
Xint n;
X{
X int x;
X
X /* x will start AFTER the line, because there might be a cookie */
X for (x = lenline[cur_y]; x >= cur_x; x--)
X line[cur_y][x+n] = line[cur_y][x];
X put_str(data, n, Yes);
X}
X
XHidden Procedure
Xdel_str(n)
Xint n;
X{
X int x, xto;
X
X xto = lenline[cur_y] - n; /* again one too far because of cookie */
X if (has_xs) {
X for (x = cur_x + n; x >= cur_x; x--) {
X if (line[cur_y][x] & XSBIT)
X break;
X }
X if (x >= cur_x)
X line[cur_y][cur_x+n] =
X (line[cur_y][cur_x+n] & CHAR)
X |
X (line[cur_y][x] & COOKBITS);
X }
X for (x = cur_x; x <= xto; x++)
X line[cur_y][x] = line[cur_y][x+n];
X while (n-- > 0)
X Putstr(dc_str);
X}
X
XHidden Procedure
Xput_c(c)
Xint c;
X{
X char ch;
X short xs_flag;
X
X ch = c&CHAR;
X if (!isprint(ch) && ch != ' ') /* V7 isprint doesn't include blank */
X ch= '?';
X putchar(ch);
X if (has_xs)
X xs_flag = line[cur_y][cur_x]&XSBIT;
X else
X xs_flag = 0;
X line[cur_y][cur_x] = (c&SOCHAR)|xs_flag;
X cur_x++;
X}
X
XHidden Procedure
Xclear_lines(yfirst, ylast)
Xint yfirst, ylast ;
X{
X register int y;
X
X if (!has_xs && so_mode != Off)
X standend();
X if (cl_str && yfirst == 0 && ylast == lines-1) {
X Putstr(cl_str);
X cur_y = cur_x = 0;
X for (y = 0; y < lines; ++y) {
X lenline[y] = 0;
X if (has_xs) line[y][0] = NOCOOK;
X }
X return;
X }
X for (y = yfirst; y <= ylast; y++) {
X if (lenline[y] > 0) {
X move(y, 0);
X if (ylast == lines-1 && cd_str) {
X Putstr(cd_str);
X while (y <= ylast) {
X if (has_xs) line[y][0] = NOCOOK;
X lenline[y++] = 0;
X }
X break;
X }
X else {
X clr_to_eol();
X }
X }
X }
X}
X
XHidden Procedure
Xclr_to_eol()
X{
X lenline[cur_y] = cur_x;
X if (!has_xs && so_mode != Off)
X standend();
X Putstr(ce_str);
X if (has_xs) {
X if (cur_x == 0)
X line[cur_y][0] = NOCOOK;
X else if (line[cur_y][cur_x-1]&SOBIT)
X standend();
X }
X}
X
XHidden Procedure
Xset_blanks
X(y, xfrom, xto)
Xint y, xfrom, xto;
X{
X register int x;
X
X for (x = xfrom; x < xto; x++) {
X line[y][x] = (line[y][x]&XSBIT) | ' ';
X }
X}
X
X/*
X * outchar() is used by termcap's tputs;
X * we can't use putchar because that's probably a macro
X */
XHidden int
Xoutchar(ch)
Xchar ch;
X{
X putchar(ch);
X}
X
X/*
X * Scrolling (part of) the screen up (or down, dy<0).
X */
X
XVisible Procedure
Xtrmscrollup(yfirst, ylast, by)
Xregister int yfirst;
Xregister int ylast;
Xregister int by;
X{
X Tprintf((stderr, "\ttrmscrollup(%d, %d, %d);\n", yfirst, ylast, by));
X check_started("trmscrollup");
X
X if (yfirst < 0)
X yfirst = 0;
X if (ylast >= lines)
X ylast = lines-1;
X
X if (yfirst > ylast)
X return;
X
X if (!has_xs && so_mode != Off)
X standend();
X
X if (by > 0 && yfirst + by > ylast
X ||
X by < 0 && yfirst - by > ylast)
X {
X clear_lines(yfirst, ylast);
X return;
X }
X
X if (by > 0) {
X (*scr_up)(yfirst, ylast, by);
X scr_lines(yfirst, ylast, by, 1);
X }
X else if (by < 0) {
X (*scr_down)(yfirst, ylast, -by);
X scr_lines(ylast, yfirst, -by, -1);
X }
X}
X
XHidden Procedure
Xscr_lines(yfrom, yto, n, dy)
Xint yfrom, yto, n, dy;
X{
X register int y;
X short *saveln;
X
X while (n-- > 0) {
X saveln = line[yfrom];
X for (y = yfrom; y != yto; y += dy) {
X line[y] = line[y+dy];
X lenline[y] = lenline[y+dy];
X }
X line[yto] = saveln;
X lenline[yto] = 0;
X if (has_xs) line[yto][0] = NOCOOK;
X }
X}
X
XHidden Procedure
Xscr1up(yfirst, ylast, n)
X int yfirst;
X int ylast;
X int n;
X{
X move(yfirst, 0);
X dellines(n);
X if (ylast < lines-1) {
X move(ylast-n+1, 0);
X addlines(n);
X }
X}
X
X
XHidden Procedure
Xscr1down(yfirst, ylast, n)
X int yfirst;
X int ylast;
X int n;
X{
X if (ylast == lines-1) {
X clear_lines(ylast-n+1, ylast);
X }
X else {
X move(ylast-n+1, 0);
X dellines(n);
X }
X move(yfirst, 0);
X addlines(n);
X}
X
X
XHidden Procedure
Xaddlines(n)
Xregister int n;
X{
X if (par_al_str && n > 1)
X Putstr(tgoto(par_al_str, n, n));
X else {
X while (n-- > 0)
X Putstr(al_str);
X }
X}
X
X
XHidden Procedure
Xdellines(n)
Xregister int n;
X{
X if (par_dl_str && n > 1)
X Putstr(tgoto(par_dl_str, n, n));
X else {
X while (n-- > 0)
X Putstr(dl_str);
X }
X}
X
X
XHidden Procedure
Xscr2up(yfirst, ylast, n)
Xint yfirst, ylast, n;
X{
X Putstr(tgoto(cs_str, ylast, yfirst));
X cur_y = cur_x = Undefined;
X move(ylast, 0);
X while (n-- > 0) {
X Putstr(sf_str);
X if (has_db && ylast == lines-1)
X clr_to_eol();
X }
X Putstr(tgoto(cs_str, lines-1, 0));
X cur_y = cur_x = Undefined;
X}
X
X
XHidden Procedure
Xscr2down(yfirst, ylast, n)
Xint yfirst, ylast, n;
X{
X Putstr(tgoto(cs_str, ylast, yfirst));
X cur_y = cur_x = Undefined;
X move(yfirst, 0);
X while (n-- > 0) {
X Putstr(sr_str);
X if (has_da && yfirst == 0)
X clr_to_eol();
X }
X Putstr(tgoto(cs_str, lines-1, 0));
X cur_y = cur_x = Undefined;
X}
X
X
X/*
X * Synchronization, move cursor to given position (or previous if < 0).
X */
X
XVisible Procedure
Xtrmsync(y, x)
X int y;
X int x;
X{
X Tprintf((stderr, "\ttrmsync(%d, %d);\n", y, x));
X check_started("trmsync");
X
X if (0 <= y && y < lines && 0 <= x && x < cols) {
X move(y, x);
X if (no_cursor) {
X Putstr(ve_str);
X no_cursor = No;
X }
X }
X else if (no_cursor == No) {
X Putstr(vi_str);
X no_cursor = Yes;
X }
X VOID fflush(stdout);
X}
X
X
X/*
X * Send a bell, visible if possible.
X */
X
XVisible Procedure
Xtrmbell()
X{
X Tprintf((stderr, "\ttrmbell();\n"));
X check_started("trmbell");
X
X Putstr(vb_str);
X VOID fflush(stdout);
X}
X
X
X#ifdef SHOW
X
X/*
X * Show the current internal statuses of the screen on stderr.
X * For debugging only.
X */
X
XVisible Procedure
Xtrmshow(s)
Xchar *s;
X{
X int y, x;
X
X fprintf(stderr, "<<< %s >>>\n", s);
X for (y = 0; y < lines; y++) {
X for (x = 0; x <= lenline[y] /*** && x < cols-1 ***/ ; x++) {
X fputc(line[y][x]&CHAR, stderr);
X }
X fputc('\n', stderr);
X for (x = 0; x <= lenline[y] && x < cols-1; x++) {
X if (line[y][x]&SOBIT)
X fputc('-', stderr);
X else
X fputc(' ', stderr);
X }
X fputc('\n', stderr);
X for (x = 0; x <= lenline[y] && x < cols-1; x++) {
X if (line[y][x]&XSBIT)
X fputc('+', stderr);
X else
X fputc(' ', stderr);
X }
X fputc('\n', stderr);
X }
X fprintf(stderr, "CUR_Y = %d, CUR_X = %d.\n", cur_y, cur_x);
X VOID fflush(stderr);
X}
X#endif
X
X
X/*
X * Return an error message corresponding to an error code from trmstart.
X */
X
Xchar *
Xtrmwhy(err)
X int err;
X{
X static char *errlist[] = {
X "no error",
X "trmstart called twice",
X "$TERM not set or empty",
X "$TERM not found in termcap database",
X "terminal too dumb",
X "stdout not a tty device",
X "can't get enough memory",
X };
X static char buf[50];
X
X if (err < TE_OK || err >= TE_OTHER) {
X sprintf(buf, "trmstart error %d", err);
X return buf;
X }
X else {
X return errlist[err];
X }
X}
X
X
X/*
X * DESCRIPTION.
X *
X * This package uses termcap to determine the terminal capabilities.
X *
X * The lines and columns of our virtual terminal are numbered
X * y = {0...lines-1} from top to bottom, and
X * x = {0...cols-1} from left to right,
X * respectively.
X *
X * The Visible Procedures in this package are:
X *
X * trmstart(&lines, &cols, &flags)
X * Obligatory initialization call (sets tty modes etc.),
X * Returns the height and width of the screen to the integers
X * whose addresses are passed as parameters, and a flag that
X * describes some capabilities.
X * Function return value: 0 if all went well, an error code if there
X * is any trouble. No messages are printed for errors.
X *
X * trmundefined()
X * Sets internal representation of screen and attributes to undefined.
X * This is necessary for a hard redraw, which would get optimised to
X * oblivion,
X *
X * trmsense(&y, &x)
X * Returns the cursor position through its parameters
X * after a possible manual change by the user.
X *
X * trmputdata(yfirst, ylast, indent, data)
X * Fill lines {yfirst..ylast} with data, after skipping the initial
X * 'indent' positions. It is assumed that these positions do not contain
X * anything dangerous (like standout cookies or null characters).
X *
X * trmscrollup(yfirst, ylast, by)
X * Shift lines {yfirst..ylast} up by lines (down |by| if by < 0).
X *
X * trmsync(y, x)
X * Call to output data to the terminal and set cursor position.
X *
X * trmbell()
X * Send a (possibly visible) bell, immediately (flushing stdout).
X *
X * trmend()
X * Obligatory termination call (resets tty modes etc.).
X *
X * You may call these as one or more cycles of:
X * + trmstart
X * + zero or more times any of the other routines
X * + trmend
X * Trmend may be called even in the middle of trmstart; this is necessary
X * to make it possible to write an interrupt handler that resets the tty
X * state before exiting the program.
X *
X * ADDITIONAL SPECIFICATIONS (ROUTINES FOR CHARACTER INPUT)
X *
X * trminput()
X * Return the next input character (with its parity bit cleared
X * if any). This value is a nonnegative int. Returns -1 if the
X * input can't be read any more.
X *
X * trmavail()
X * Return 1 if there is an input character immediately available,
X * 0 if not. Return -1 if not implementable.
X *
X * trminterrupt()
X * Return 1 if an interrupt has occurred since the last call to
X * trminput or trmavail, 0 else. [Currently not implemented.]
X *
X * trmsuspend()
X * When called in the proper environment (4BSD with job control
X * enabled), suspends the editor, temporarily popping back to
X * the calling shell. The caller should have called trmend()
X * first, and must call trmstart again afterwards.
X * BUG: there is a timing window where keyboard-generated
X * signals (such as interrupt) can reach the program.
X *
X * char *trmwhy()
X * Return error string corresponding to trmstart() error code.
X */
END_OF_FILE
if test 34702 -ne `wc -c <'Ports/vtrm/vtrm.c'`; then
echo shar: \"'Ports/vtrm/vtrm.c'\" unpacked with wrong size!
fi
# end of 'Ports/vtrm/vtrm.c'
fi
echo shar: End of archive 3 \(of 19\).
cp /dev/null ark3isdone
MISSING=""
for I in 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 ; do
if test ! -f ark${I}isdone ; then
MISSING="${MISSING} ${I}"
fi
done
if test "${MISSING}" = "" ; then
echo You have unpacked all 19 archives.
rm -f ark[1-9]isdone ark[1-9][0-9]isdone
else
echo You still need to unpack the following archives:
echo " " ${MISSING}
fi
## End of shell archive.
exit 0
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