In article <3100 at umcp-cs.UUCP>, chris at umcp-cs.UUCP (Chris Torek) writes: Inline functions are clearer, I think: inline int foo(x, y) int x, y; { float a = 0.0; while (x) a += y * x--; return (a); } -- Yeah! That is much better! (I just didn't think of it.) -- Stuart D. Gathman <..!seismo!{vrdxhq|dgis}!BMS-AT!stuart>