In article <3100 at umcp-cs.UUCP>, chris at umcp-cs.UUCP (Chris Torek) writes:
Inline functions are clearer, I think:
inline int
foo(x, y)
int x, y;
{
float a = 0.0;
while (x)
a += y * x--;
return (a);
}
--
Yeah! That is much better! (I just didn't think of it.)
--
Stuart D. Gathman <..!seismo!{vrdxhq|dgis}!BMS-AT!stuart>