Has anyone got ROGUE to work on an AT&T 3B2/300?
jdc at osupyr.UUCP
jdc at osupyr.UUCP
Sat Mar 14 03:28:33 AEST 1987
Has anyone out there got the recent Rogue to run on an AT&T 3B2/300
System V.2? Mine compiled fine. However, when attacked by a monster my
machine dumps the core. I hope the following will help!
$ sdb rogue
Warning: `rogue' not compiled with -g
0x808002c0 in monster_hit:405: }
*400:
401: damage = get_w_damage(weapon);
402: damage += damage_for_strength();
403: damage += ((((rogue.exp + ring_exp) - r_rings) + 1) / 2);
404: return(damage);
405: }
*monster_hit(-2138528136,0,0) [hit.c]
mv_monster(-2138528136,12,12) [monster.c]
move_monsters() [monster.c]
register_move() [move.c]
single_move_rogue(104,1) [move.c]
play_level() [play.c]
main(1,-1073610508,-1073610500) [main.c]
*
PART OF THE MAKEFILE
ROGUE_OBJS = hit.o init.o inventory.o level.o main.o \
message.o monster.o move.o object.o pack.o play.o random.o ring.o \
room.o save.o score.o special_hit.o throw.o trap.o use.o zap.o
rogue: $(ROGUE_OBJS)
cc -g $(ROGUE_OBJS) -lcurses -o rogue
Thank you in advance,
James D. Corder
...!cbatt!osupyr!Alix!corder
ps It worked fine on BSD. I did include Mr. Burke's changes for SYS V.
pss Sorry if this got posted twice!
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