Multiplying two shorts...
Dan Kegel
dan at srs.UUCP
Thu Aug 11 04:18:51 AEST 1988
Sun's compilers seem to let you multiply two short integers and get all
32 product bits, if you code like this:
register short x, y;
register long z;
z = x * y;
If the compiler is nice, it emits the correct (16x16=32) multiply instruction.
If it isn't nice, it emits the slower (32x32=64) instruction and throws
away the top 32 bits.
Do most modern compilers perform this optimization?
It would be nice to be able to depend on it.
--
Dan Kegel "We had to get it passed before the columnists attacked!"
srs!dan at cs.rochester.edu rochester!srs!dan dan%srs.uucp at harvard.harvard.edu
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