Bit Addressable Architectures
Brian Case
bcase at Apple.COM
Wed Mar 9 04:47:59 AEST 1988
In article <1799 at gumby.mips.COM> earl at mips.COM (Earl Killian) writes:
>It's [BIT ADDRESSABILITY] more right in certain environments.
>For example the TI 34010
>graphics processor is bit-addressed, which is a good match for pixel
>operations. Also, when we have 64-bit addresses, using bit addresses
>will make sense (this is independent of whether you have bit
>load/stores).
Just as a point of interest, bit addressability does not win in certain
graphics environments; there are planar, chunky, and chunky-planar graphics
organizations (probably there are more, but I am not a graphics type),
and in chunky, bit addressability gains very little. For 8-bits per
pixel in chunky, byte addressability is wonderful. For 24-bits plus
alpha, 32-bit word addressability is great. This is according to the
graphics guys here. BTW, the TI 34010 is none too fast.
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