shared memory
Michael Paul Hunter
bagpiper at oxy.edu
Tue Jan 31 13:48:41 AEST 1989
I am currently writing a multi-user game on a Prime under Primix. I am going
to be using a shared segment (a fixed location "array"). I am interested how
similar things are done on real machines so that I can code my game in a way
that will be most portable.
Mike
ps. please reply to me directly if at all possible...
(particularly in comp.unix.questions as I don't read that group...)
Michael Hunter UUCP : ....{rutgers, ames}!cit-vax!oxy!bagpiper
Box 241 ARPA : bagpiper at oxy.edu
Occidental College
Los Angeles, CA 90041 I also hack for MicroCosm, Inc.
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