help needed with vehicle movement algorithm/code
demon at desire.wright.edu
demon at desire.wright.edu
Fri Nov 30 04:43:12 AEST 1990
Hi, I need an algorithm (or code) for the following:
given n vehicles (tanks) moving towards m vehicles (tanks)
given x obsticles (buildings, hills, etc.)
a way of moving the tanks towards each other without running into obsticles or
ending up in a dead end.
Although this is similiar to a maze moving algorithm, the solution is
not the same, as the goals are also moving, and new obsticles are being added.
The problem I get stuck at is encountering a hill (vehicles can not go
over them, only around). I could simply pick a direction and go around, but
run the risk of simply circling the hill forever.
I start with each vehicle at a specific x,y coordinate and move towards
an opposing vehicle (the closest observable). However, if a hill or building
gets in the way, I need to move around it. But, which direction is best? How
about getting trapped in a "canyon" of projecting hills?
This is for a real time system so speed is critical. I can't spend all
day doing travelling salesmen routines.
If anyone has done this type of thing before, let me know!
I'll take algorithms, code, or suggestions!
Thanx in advance.
Brett
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