v18i083: scene - a simple play description to TeX converter, Part01/01
Garrett Wollman
wollman at emily.UVM.EDU
Sat Apr 27 11:27:46 AEST 1991
Submitted-by: Garrett Wollman <wollman at emily.UVM.EDU>
Posting-number: Volume 18, Issue 83
Archive-name: scene/part01
This is a quick hack I wrote to alleviate some of the teduim of
describing the structure of a play or book in TeX. Basically, it
reads in a very simple and laconic input file and writes out the Plain
TeX code to print it up semi-decently (well enough for my purposes).
Not warranted to do anything other than take up disk space; see the
README file for details on how to use it.
Garrett
------cut here-------
#! /bin/sh
# This is a shell archive. Remove anything before this line, then unpack
# it by saving it into a file and typing "sh file". To overwrite existing
# files, type "sh file -c". You can also feed this as standard input via
# unshar, or by typing "sh <file", e.g.. If this archive is complete, you
# will see the following message at the end:
# "End of shell archive."
# Contents: README Makefile scene.l scene.c
# Wrapped by wollman at emily on Wed Apr 17 19:42:41 1991
PATH=/bin:/usr/bin:/usr/ucb ; export PATH
if test -f 'README' -a "${1}" != "-c" ; then
echo shar: Will not clobber existing file \"'README'\"
else
echo shar: Extracting \"'README'\" \(2851 characters\)
sed "s/^X//" >'README' <<'END_OF_FILE'
This is about all the documentation to the Scene program as you are
going to get...
X
Scene is a program for taking laconic input files, which describe the
sequence of scenes in a play or book, and outputting a semi-nice
X(readable, at any rate) Plain TeX file which gives the same
information. As an added bonus, I have added a bit of code to
calculate character windows (so that you can see if a character
disappears after scene 23) and print those out, too. This program was
a very quick hack--there are many built-in, magic-number limits which
I never bothered to do right; in fact, none of these limits are even
checked. For my purposes, I deemed the simplicity of this approach to
far outweigh the extra time I would have to spend debugging a more
correct implementation. However, I designed the limits with a huge
project of my own in mind, so you probably won't run into them--and
they're easy enough to change. If I have spare time, there might even
be a "scene 2.0" which fixes these.
X
The scanner is written in flex; although it is probably compatible
with "regular" lex, I can't see any reason why one would want to use
old lex when you can use flex instead. The package comes with a
pre-flexed scene.c, just in case you don't have it. [You should.]
X
The language accepted by the scene program is very simple. It
consists of the following (case-insensitive) operations:
X
s start a new scene
c add a character to a scene
b identify the "book" from which the scene comes. Books are
X remembered across scenes.
X# identify the page number (must be a single decimal number)
m identify the music associated with this scene
a identify the artist, composer, or musician
e end the scene file and spit out the last scene
X
Commands are always separated by newlines; there is never any
whitespace between a command and its argument.
X
You may invoke scene either within a pipeline or stand-alone ("scene
foo.scn"); in either case output will be on stdout and errors to
stderr.
X
XErrors may be:
X
What does ? mean? Your file included a "?" which the scanner
X interpreted as a command, but which is not one
X of the valid commands.
X
Invalid null ?, ignoring
X Your file included a "?" command which had a
X null argument; it was ignored.
X
Invalid page number, ignoring
X Your file included a page number which was not
X a decimal number. It was ignored. This
X warning was put in primarily to ensure that
X the scanner would have no backtracking.
X
To make the program, just edit the Makefile to reflect your desires
and run make. There is no install target. Maybe in the next version
X(a trademarked response of <insert PC software company>).
X
X-GAWollman
X--
Garrett A. Wollman - wollman at griffin.uvm.edu
X
Send contributions for Software Patents mailing list to softpats at uvmvm.uvm.edu
Send subscription requests to listserv at uvmvm.uvm.edu.
X
END_OF_FILE
if test 2851 -ne `wc -c <'README'`; then
echo shar: \"'README'\" unpacked with wrong size!
fi
# end of 'README'
fi
if test -f 'Makefile' -a "${1}" != "-c" ; then
echo shar: Will not clobber existing file \"'Makefile'\"
else
echo shar: Extracting \"'Makefile'\" \(726 characters\)
sed "s/^X//" >'Makefile' <<'END_OF_FILE'
X# Hello, Emacs, please use -*- Fundamental -*- mode.
X#
X# Makefile for Scene
X#
X
CDEBUGFLAGS=
CC=gcc
X#
X# Our favorite CFLAGS. If you're not using gcc, you probably will want
X# to move the '-O' to CDEBUGFLAGS. I am, however, and I want the optimizer
X# on at all times.
X#
CFLAGS=${CDEBUGFLAGS} -O -fstrength-reduce -fcombine-regs -fforce-mem \
X -fforce-addr -fdelayed-branch -fcaller-saves -finline-functions
X
X#
X# I guess you can probably use "regular" lex here... why would you want to?
X#
LEX=flex -b -Cfe
X
X.l.c:
X $(LEX) $*.l
X rm -f $*.c
X mv lex.yy.c $*.c
X
X.c.o:
X $(CC) $(CFLAGS) -c $*.c
X
all: scene
X
scene: scene.o
X $(CC) -o scene scene.o
X
scene.o: scene.c
X
scene.c: scene.l
X
clean:
X rm -f scene.c *.o scene *~ lex.backtrack
X
END_OF_FILE
if test 726 -ne `wc -c <'Makefile'`; then
echo shar: \"'Makefile'\" unpacked with wrong size!
fi
# end of 'Makefile'
fi
if test -f 'scene.l' -a "${1}" != "-c" ; then
echo shar: Will not clobber existing file \"'scene.l'\"
else
echo shar: Extracting \"'scene.l'\" \(6224 characters\)
sed "s/^X//" >'scene.l' <<'END_OF_FILE'
X%{ / -*- Mode: Fundamental -*-
X
X/*
X * scene - a scene-file processor for TeX
X */
X
X/*
X * Copyright 1991, Garrett A. Wollman
X *
X * The recipient is licensed to compile, modify, and distribute this work
X * provided that this comment remains intact and unmodified in any such
X * versions, and the documentation (such as it is) is included.
X * Modified version must clearly be marked as such.
X *
X * If this program is of any use to anybody, I would appreciate hearing
X * about it. Please send E-mail to wollman at sadye.uvm.edu (in bangland,
X * ...uunet!uvm-gen!griffin!wollman).
X */
X
X/* These prototypes are fairly standard... although it should
X * probably be "void *" as the first parm to qsort()
X */
extern void volatile exit(int);
extern void qsort(char *,int,int,int (*)(const void *,const void *));
X
int scene_no;
X
X/*
X * Look, I told you this was a quick hack, didn't I?
X * The program doesn't even check if you overrun any
X * of these fixed limits. Boo! Hiss! But I can't be
X * bothered to do it right so long as it still works
X * for me.
X */
X
struct character {
X char name[255];
X short scenes[512];
X int num_scenes;
X} chars[256];
X
struct scene {
X char book[32];
X int chars[64];
X int num_chars;
X int page;
X char music[64];
X char musicby[64];
X} scenes[640];
X
X/* some more prototypes */
static void add_char_to_scene(char *);
static void write_scene(void);
static void sort_scene_chars(void);
static int sort_int_by_char(const void *,const void *);
static int sort_char_by_name(const void *,const void *);
X
extern int strcmp(const char *,const char *);
extern char *strcpy(char *,const char *);
extern char *strcat(char *,const char *);
X
X/* some more local data */
char curr_book[256];
int curr_page;
X
X%}
X
X%%
X
X"\n" ;
X
X"S"|"s" {
X write_scene();
X scene_no++;
X }
X
X("C"|"c")[^\n]+ {
X add_char_to_scene(yytext + 1);
X }
X
X("B"|"b")[^\n]+ {
X strcpy(curr_book,yytext + 1);
X strcpy(scenes[scene_no - 1].book,yytext + 1);
X }
X
X"#"[0-9]+ {
X sscanf(yytext,"#%d",&(scenes[scene_no - 1].page));
X }
X
X"#"[^0-9]+ {
X fprintf(stderr,"Invalid page number, ignoring\n");
X }
X
X("M"|"m")[^\n]+ {
X strcpy(scenes[scene_no - 1].music,yytext + 1);
X }
X
X("A"|"a")[^\n]+ {
X strcpy(scenes[scene_no - 1].musicby,yytext + 1);
X }
X
X[CcBb#MmAa]"\n" {
X fprintf(stderr,"Invalid null %c, ignoring\n",yytext[0]);
X }
X
X[Ee]"\n" {
X write_scene();
X return(0);
X }
X
X. {
X fprintf(stderr,"What does %c mean?\n",yytext[0]);
X }
X
X%%
X
void add_char_to_scene(char *thechar) {
X int i;
X
X i = 0;
X while(chars[i].num_scenes) {
X if(!strcmp(chars[i].name,thechar))
X break;
X i++;
X }
X
X if(chars[i].num_scenes) {
X chars[i].num_scenes++;
X chars[i].scenes[chars[i].num_scenes-1] = scene_no;
X } else {
X strcpy(chars[i].name,thechar);
X chars[i].scenes[0] = scene_no;
X chars[i].num_scenes = 1;
X }
X
X scenes[scene_no-1].chars[scenes[scene_no-1].num_chars] = i;
X scenes[scene_no-1].num_chars++;
X}
X
void write_scene(void) {
X static int first = 1;
X int i;
X
X if(first) {
X first = 0;
X return;
X }
X
X if(!scenes[scene_no-1].book[0]) {
X strcpy(scenes[scene_no-1].book,curr_book);
X }
X
X printf("\\vskip 12pt\nScene {\\scenef %d}\n\n",scene_no);
X printf("from {\\bookf %s}, p. %d\n\n",scenes[scene_no-1].book,
X scenes[scene_no-1].page);
X printf("Characters: ");
X
X sort_scene_chars();
X
X for(i=0; i<scenes[scene_no-1].num_chars; i++) {
X printf("%s{\\charf %s}",
X i?",\n":"",
X chars[scenes[scene_no-1].chars[i]].name);
X }
X printf("%s.\n\n",i?"":"Narrator");
X
X if(scenes[scene_no-1].music[0]) {
X printf("Music: {\\musicf ``%s''}, %s",
X scenes[scene_no-1].music,
X scenes[scene_no-1].musicby);
X }
X
X printf("\n\n");
X}
X
static void sort_scene_chars(void) {
X int i;
X
X qsort((char *)scenes[scene_no-1].chars,scenes[scene_no-1].num_chars,
X sizeof scenes[scene_no-1].chars[0],
X sort_int_by_char);
X}
X
static int sort_int_by_char(const void *a,const void *b) {
X int i = *(const int *)a,j = *(const int *)b;
X
X return(strcmp(chars[i].name,chars[j].name));
X}
X
static int sort_char_by_name(const void *a,const void *b) {
X const char *n = ((const struct character *)a)->name;
X const char *o = ((const struct character *)b)->name;
X
X return(strcmp(n,o));
X}
X
X/*
X * WARNING
X * This function destroys the mapping from scens[i].chars[i] to
X * an actual character. It MUST BE CALLED LAST (or at least after
X * this mapping is no longer needed.
X */
static void anal_chars(void) {
X int i,j,last,olast;
X
X for(i=0; chars[i].num_scenes; i++); /* i is now number of characters */
X
X qsort((char *)chars,i,sizeof chars[0],sort_char_by_name);
X
X printf("\\vskip 0pt plus 1filll\n{\\bigfont Character Windows}\n\n");
X
X for(i=0; chars[i].num_scenes; i++) {
X printf("\\vskip 12pt\nCharacter %s appears in scenes: \n",chars[i].name);
X
X last = 0; olast = 0;
X
X /* look, this could be a lot smarter if I felt like working on it more.
X If I ever get around to it, maybe. Maybe. */
X
X for(j=0; j < chars[i].num_scenes; j++) {
X if(last && (chars[i].scenes[j] == last + 1)) {
X /*
X * The last one we got was one less than this one, so keep on
X * going.
X */
X olast = last++;
X } else if(last) {
X /*
X * The last one we got was something else, so output the
X * last one, a comma, and then this one.
X */
X if(olast) {
X printf("--%d",last);
X olast = 0;
X }
X
X printf(", %d",last=chars[i].scenes[j]);
X } else {
X /*
X * The first scene: just print it.
X */
X printf("%d",last=chars[i].scenes[j]); /* side effect */
X }
X }
X if(last && olast) {
X printf("--%d",last);
X }
X printf(".\n\n");
X }
X}
X
X
void main(int argc,char **argv) {
X argc--; argv++;
X if(argc) {
X if(!freopen(*argv,"r",stdin)) {
X fprintf(stderr,"scene: cannot open input file %s\n",*argv);
X exit(1);
X }
X }
X
X /* USER CUSTOMIZATION
X * You may want to change some of these definitions, especially
X * if your printer has good fonts of its own.
X */
X printf("\\font\\scenef=cmbx10 scaled \\magstep2\n"
X "\\font\\bookf=cmti10 scaled \\magstephalf\n"
X "\\font\\charf=cmbx10 scaled \\magstep1\n"
X "\\font\\musicf=cmsl10 scaled \\magstephalf\n"
X "\\font\\bodyfont=cmr10 scaled \\magstephalf\n"
X "\\font\\bigfont=cmr10 scaled \\magstep2\n"
X "{\\bodyfont\n");
X
X yylex();
X anal_chars();
X printf("}\\end\n");
X exit(0);
X}
X
END_OF_FILE
if test 6224 -ne `wc -c <'scene.l'`; then
echo shar: \"'scene.l'\" unpacked with wrong size!
fi
# end of 'scene.l'
fi
if test -f 'scene.c' -a "${1}" != "-c" ; then
echo shar: Will not clobber existing file \"'scene.c'\"
else
echo shar: Extracting \"'scene.c'\" \(30114 characters\)
sed "s/^X//" >'scene.c' <<'END_OF_FILE'
X/* A lexical scanner generated by flex */
X
X/* scanner skeleton version:
X * $Header: /usr/fsys/odin/a/vern/flex/RCS/flex.skel,v 2.16 90/08/03 14:09:36 vern Exp $
X */
X
X#define FLEX_SCANNER
X
X#include <stdio.h>
X
X
X/* cfront 1.2 defines "c_plusplus" instead of "__cplusplus" */
X#ifdef c_plusplus
X#ifndef __cplusplus
X#define __cplusplus
X#endif
X#endif
X
X
X#ifdef __cplusplus
X
X#include <stdlib.h>
X#include <osfcn.h>
X
X/* use prototypes in function declarations */
X#define YY_USE_PROTOS
X
X/* the "const" storage-class-modifier is valid */
X#define YY_USE_CONST
X
X#else /* ! __cplusplus */
X
X#ifdef __STDC__
X
X#ifdef __GNUC__
X#include <stddef.h>
void *malloc( size_t );
void free( void* );
X#else
X#include <stdlib.h>
X#endif /* __GNUC__ */
X
X#define YY_USE_PROTOS
X#define YY_USE_CONST
X
X#endif /* __STDC__ */
X#endif /* ! __cplusplus */
X
X
X#ifdef __TURBOC__
X#define YY_USE_CONST
X#endif
X
X
X#ifndef YY_USE_CONST
X#define const
X#endif
X
X
X#ifdef YY_USE_PROTOS
X#define YY_PROTO(proto) proto
X#else
X#define YY_PROTO(proto) ()
X/* we can't get here if it's an ANSI C compiler, or a C++ compiler,
X * so it's got to be a K&R compiler, and therefore there's no standard
X * place from which to include these definitions
X */
char *malloc();
int free();
int read();
X#endif
X
X
X/* amount of stuff to slurp up with each read */
X#ifndef YY_READ_BUF_SIZE
X#define YY_READ_BUF_SIZE 8192
X#endif
X
X/* returned upon end-of-file */
X#define YY_END_TOK 0
X
X/* copy whatever the last rule matched to the standard output */
X
X/* cast to (char *) is because for 8-bit chars, yytext is (unsigned char *) */
X/* this used to be an fputs(), but since the string might contain NUL's,
X * we now use fwrite()
X */
X#define ECHO (void) fwrite( (char *) yytext, yyleng, 1, yyout )
X
X/* gets input and stuffs it into "buf". number of characters read, or YY_NULL,
X * is returned in "result".
X */
X#define YY_INPUT(buf,result,max_size) \
X if ( (result = read( fileno(yyin), (char *) buf, max_size )) < 0 ) \
X YY_FATAL_ERROR( "read() in flex scanner failed" );
X#define YY_NULL 0
X
X/* no semi-colon after return; correct usage is to write "yyterminate();" -
X * we don't want an extra ';' after the "return" because that will cause
X * some compilers to complain about unreachable statements.
X */
X#define yyterminate() return ( YY_NULL )
X
X/* report a fatal error */
X
X/* The funky do-while is used to turn this macro definition into
X * a single C statement (which needs a semi-colon terminator).
X * This avoids problems with code like:
X *
X * if ( something_happens )
X * YY_FATAL_ERROR( "oops, the something happened" );
X * else
X * everything_okay();
X *
X * Prior to using the do-while the compiler would get upset at the
X * "else" because it interpreted the "if" statement as being all
X * done when it reached the ';' after the YY_FATAL_ERROR() call.
X */
X
X#define YY_FATAL_ERROR(msg) \
X do \
X { \
X (void) fputs( msg, stderr ); \
X (void) putc( '\n', stderr ); \
X exit( 1 ); \
X } \
X while ( 0 )
X
X/* default yywrap function - always treat EOF as an EOF */
X#define yywrap() 1
X
X/* enter a start condition. This macro really ought to take a parameter,
X * but we do it the disgusting crufty way forced on us by the ()-less
X * definition of BEGIN
X */
X#define BEGIN yy_start = 1 + 2 *
X
X/* action number for EOF rule of a given start state */
X#define YY_STATE_EOF(state) (YY_END_OF_BUFFER + state + 1)
X
X/* special action meaning "start processing a new file" */
X#define YY_NEW_FILE \
X do \
X { \
X yy_init_buffer( yy_current_buffer, yyin ); \
X yy_load_buffer_state(); \
X } \
X while ( 0 )
X
X/* default declaration of generated scanner - a define so the user can
X * easily add parameters
X */
X#define YY_DECL int yylex YY_PROTO(( void ))
X
X/* code executed at the end of each rule */
X#define YY_BREAK break;
X
X#define YY_END_OF_BUFFER_CHAR 0
X
X#ifndef YY_BUF_SIZE
X#define YY_BUF_SIZE (YY_READ_BUF_SIZE * 2) /* size of default input buffer */
X#endif
X
typedef struct yy_buffer_state *YY_BUFFER_STATE;
X
X#define YY_CHAR char
X# line 1 "scene.l"
X#define INITIAL 0
X# line 2 "scene.l"
X
X/*
X * scene - a scene-file processor for TeX
X */
X
X/*
X * Copyright 1991, Garrett A. Wollman
X *
X * The recipient is licensed to compile, modify, and distribute this work
X * provided that this comment remains intact and unmodified in any such
X * versions, and the documentation (such as it is) is included.
X * Modified version must clearly be marked as such.
X *
X * If this program is of any use to anybody, I would appreciate hearing
X * about it. Please send E-mail to wollman at sadye.uvm.edu (in bangland,
X * ...uunet!uvm-gen!griffin!wollman).
X */
X
X/* These prototypes are fairly standard... although it should
X * probably be "void *" as the first parm to qsort()
X */
extern void volatile exit(int);
extern void qsort(char *,int,int,int (*)(const void *,const void *));
X
int scene_no;
X
X/*
X * Look, I told you this was a quick hack, didn't I?
X * The program doesn't even check if you overrun any
X * of these fixed limits. Boo! Hiss! But I can't be
X * bothered to do it right so long as it still works
X * for me.
X */
X
struct character {
X char name[255];
X short scenes[512];
X int num_scenes;
X} chars[256];
X
struct scene {
X char book[32];
X int chars[64];
X int num_chars;
X int page;
X char music[64];
X char musicby[64];
X} scenes[640];
X
X/* some more prototypes */
static void add_char_to_scene(char *);
static void write_scene(void);
static void sort_scene_chars(void);
static int sort_int_by_char(const void *,const void *);
static int sort_char_by_name(const void *,const void *);
X
extern int strcmp(const char *,const char *);
extern char *strcpy(char *,const char *);
extern char *strcat(char *,const char *);
X
X/* some more local data */
char curr_book[256];
int curr_page;
X
X# line 68 "scene.l"
static short int yy_nxt[][16] =
X {
X 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
X 0, 0, 0, 0, 0, 0,
X
X 3, 4, 5, 6, 4, 7, 8, 9, 10, 11,
X 12, 7, 8, 9, 11, 12,
X
X 3, 4, 5, 6, 4, 7, 8, 9, 10, 11,
X 12, 7, 8, 9, 11, 12,
X
X -3, -3, -3, -3, -3, -3, -3, -3, -3, -3,
X -3, -3, -3, -3, -3, -3,
X
X 3, -4, -4, -4, -4, -4, -4, -4, -4, -4,
X -4, -4, -4, -4, -4, -4,
X
X 3, -5, -5, -5, -5, -5, -5, -5, -5, -5,
X -5, -5, -5, -5, -5, -5,
X
X 3, 13, 14, 13, 15, 13, 13, 13, 13, 13,
X 13, 13, 13, 13, 13, 13,
X
X 3, 16, 17, 16, 16, 16, 16, 16, 16, 16,
X 16, 16, 16, 16, 16, 16,
X
X 3, 18, 17, 18, 18, 18, 18, 18, 18, 18,
X 18, 18, 18, 18, 18, 18,
X
X 3, 19, 17, 19, 19, 19, 19, 19, 19, 19,
X 19, 19, 19, 19, 19, 19,
X
X 3, -10, 20, -10, -10, -10, -10, -10, -10, -10,
X -10, -10, -10, -10, -10, -10,
X
X 3, 21, 17, 21, 21, 21, 21, 21, 21, 21,
X 21, 21, 21, 21, 21, 21,
X
X 3, -12, -12, -12, -12, -12, -12, -12, -12, -12,
X -12, -12, -12, -12, -12, -12,
X
X 3, 13, 13, 13, -13, 13, 13, 13, 13, 13,
X 13, 13, 13, 13, 13, 13,
X
X 3, 13, 13, 13, -14, 13, 13, 13, 13, 13,
X 13, 13, 13, 13, 13, 13,
X
X 3, -15, -15, -15, 15, -15, -15, -15, -15, -15,
X -15, -15, -15, -15, -15, -15,
X
X 3, 16, -16, 16, 16, 16, 16, 16, 16, 16,
X 16, 16, 16, 16, 16, 16,
X
X 3, -17, -17, -17, -17, -17, -17, -17, -17, -17,
X -17, -17, -17, -17, -17, -17,
X
X 3, 18, -18, 18, 18, 18, 18, 18, 18, 18,
X 18, 18, 18, 18, 18, 18,
X
X 3, 19, -19, 19, 19, 19, 19, 19, 19, 19,
X 19, 19, 19, 19, 19, 19,
X
X 3, -20, -20, -20, -20, -20, -20, -20, -20, -20,
X -20, -20, -20, -20, -20, -20,
X
X 3, 21, -21, 21, 21, 21, 21, 21, 21, 21,
X 21, 21, 21, 21, 21, 21
X
X } ;
X
X
X/* done after the current pattern has been matched and before the
X * corresponding action - sets up yytext
X */
X#define YY_DO_BEFORE_ACTION \
X yytext = yy_bp; \
X yyleng = yy_cp - yy_bp; \
X yy_hold_char = *yy_cp; \
X *yy_cp = '\0'; \
X yy_c_buf_p = yy_cp;
X
X#define EOB_ACT_CONTINUE_SCAN 0
X#define EOB_ACT_END_OF_FILE 1
X#define EOB_ACT_LAST_MATCH 2
X
X/* return all but the first 'n' matched characters back to the input stream */
X#define yyless(n) \
X do \
X { \
X /* undo effects of setting up yytext */ \
X *yy_cp = yy_hold_char; \
X yy_c_buf_p = yy_cp = yy_bp + n; \
X YY_DO_BEFORE_ACTION; /* set up yytext again */ \
X } \
X while ( 0 )
X
X#define unput(c) yyunput( c, yytext )
X
X
struct yy_buffer_state
X {
X FILE *yy_input_file;
X
X YY_CHAR *yy_ch_buf; /* input buffer */
X YY_CHAR *yy_buf_pos; /* current position in input buffer */
X
X /* size of input buffer in bytes, not including room for EOB characters*/
X int yy_buf_size;
X
X /* number of characters read into yy_ch_buf, not including EOB characters */
X int yy_n_chars;
X
X int yy_eof_status; /* whether we've seen an EOF on this buffer */
X#define EOF_NOT_SEEN 0
X /* "pending" happens when the EOF has been seen but there's still
X * some text process
X */
X#define EOF_PENDING 1
X#define EOF_DONE 2
X };
X
static YY_BUFFER_STATE yy_current_buffer;
X
X/* we provide macros for accessing buffer states in case in the
X * future we want to put the buffer states in a more general
X * "scanner state"
X */
X#define YY_CURRENT_BUFFER yy_current_buffer
X
X
X/* yy_hold_char holds the character lost when yytext is formed */
static YY_CHAR yy_hold_char;
X
static int yy_n_chars; /* number of characters read into yy_ch_buf */
X
X
X
X#ifndef YY_USER_ACTION
X#define YY_USER_ACTION
X#endif
X
X#ifndef YY_USER_INIT
X#define YY_USER_INIT
X#endif
X
extern YY_CHAR *yytext;
extern int yyleng;
extern FILE *yyin, *yyout;
X
YY_CHAR *yytext;
int yyleng;
X
XFILE *yyin = (FILE *) 0, *yyout = (FILE *) 0;
X
X#define YY_END_OF_BUFFER 13
typedef int yy_state_type;
static const short int yy_accept[22] =
X { 0,
X 0, 0, 13, 11, 1, 11, 11, 11, 11, 11,
X 11, 2, 6, 6, 5, 8, 9, 4, 3, 10,
X 7
X } ;
X
static const YY_CHAR yy_ec[128] =
X { 0,
X 1, 1, 1, 1, 1, 1, 1, 1, 1, 2,
X 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
X 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
X 1, 1, 1, 1, 3, 1, 1, 1, 1, 1,
X 1, 1, 1, 1, 1, 1, 1, 4, 4, 4,
X 4, 4, 4, 4, 4, 4, 4, 1, 1, 1,
X 1, 1, 1, 1, 5, 6, 7, 1, 8, 1,
X 1, 1, 1, 1, 1, 1, 9, 1, 1, 1,
X 1, 1, 10, 1, 1, 1, 1, 1, 1, 1,
X 1, 1, 1, 1, 1, 1, 11, 12, 13, 1,
X
X 8, 1, 1, 1, 1, 1, 1, 1, 14, 1,
X 1, 1, 1, 1, 15, 1, 1, 1, 1, 1,
X 1, 1, 1, 1, 1, 1, 1
X } ;
X
X/* the intent behind this definition is that it'll catch
X * any uses of REJECT which flex missed
X */
X#define REJECT reject_used_but_not_detected
X#define yymore() yymore_used_but_not_detected
X#define YY_MORE_ADJ 0
X
X/* these variables are all declared out here so that section 3 code can
X * manipulate them
X */
X/* points to current character in buffer */
static YY_CHAR *yy_c_buf_p = (YY_CHAR *) 0;
static int yy_init = 1; /* whether we need to initialize */
static int yy_start = 0; /* start state number */
X
X/* flag which is used to allow yywrap()'s to do buffer switches
X * instead of setting up a fresh yyin. A bit of a hack ...
X */
static int yy_did_buffer_switch_on_eof;
X
static yy_state_type yy_get_previous_state YY_PROTO(( void ));
static yy_state_type yy_try_NUL_trans YY_PROTO(( yy_state_type current_state ));
static int yy_get_next_buffer YY_PROTO(( void ));
static void yyunput YY_PROTO(( YY_CHAR c, YY_CHAR *buf_ptr ));
void yyrestart YY_PROTO(( FILE *input_file ));
void yy_switch_to_buffer YY_PROTO(( YY_BUFFER_STATE new_buffer ));
void yy_load_buffer_state YY_PROTO(( void ));
YY_BUFFER_STATE yy_create_buffer YY_PROTO(( FILE *file, int size ));
void yy_delete_buffer YY_PROTO(( YY_BUFFER_STATE b ));
void yy_init_buffer YY_PROTO(( YY_BUFFER_STATE b, FILE *file ));
X
X#define yy_new_buffer yy_create_buffer
X
X#ifdef __cplusplus
static int yyinput YY_PROTO(( void ));
X#else
static int input YY_PROTO(( void ));
X#endif
X
YY_DECL
X {
X register yy_state_type yy_current_state;
X register YY_CHAR *yy_cp, *yy_bp;
X register int yy_act;
X
X
X
X
X if ( yy_init )
X {
X YY_USER_INIT;
X
X if ( ! yy_start )
X yy_start = 1; /* first start state */
X
X if ( ! yyin )
X yyin = stdin;
X
X if ( ! yyout )
X yyout = stdout;
X
X if ( yy_current_buffer )
X yy_init_buffer( yy_current_buffer, yyin );
X else
X yy_current_buffer = yy_create_buffer( yyin, YY_BUF_SIZE );
X
X yy_load_buffer_state();
X
X yy_init = 0;
X }
X
X while ( 1 ) /* loops until end-of-file is reached */
X {
X yy_cp = yy_c_buf_p;
X
X /* support of yytext */
X *yy_cp = yy_hold_char;
X
X /* yy_bp points to the position in yy_ch_buf of the start of the
X * current run.
X */
X yy_bp = yy_cp;
X
X yy_current_state = yy_start;
yy_match:
X while ( (yy_current_state = yy_nxt[yy_current_state][yy_ec[*yy_cp]]) > 0 )
X ++yy_cp;
X
X yy_current_state = -yy_current_state;
X
yy_find_action:
X yy_act = yy_accept[yy_current_state];
X
X YY_DO_BEFORE_ACTION;
X YY_USER_ACTION;
X
do_action: /* this label is used only to access EOF actions */
X
X
X switch ( yy_act )
X {
case 1:
X# line 70 "scene.l"
X;
X YY_BREAK
case 2:
X# line 72 "scene.l"
X{
X write_scene();
X scene_no++;
X }
X YY_BREAK
case 3:
X# line 77 "scene.l"
X{
X add_char_to_scene(yytext + 1);
X }
X YY_BREAK
case 4:
X# line 81 "scene.l"
X{
X strcpy(curr_book,yytext + 1);
X strcpy(scenes[scene_no - 1].book,yytext + 1);
X }
X YY_BREAK
case 5:
X# line 86 "scene.l"
X{
X sscanf(yytext,"#%d",&(scenes[scene_no - 1].page));
X }
X YY_BREAK
case 6:
X# line 90 "scene.l"
X{
X fprintf(stderr,"Invalid page number, ignoring\n");
X }
X YY_BREAK
case 7:
X# line 94 "scene.l"
X{
X strcpy(scenes[scene_no - 1].music,yytext + 1);
X }
X YY_BREAK
case 8:
X# line 98 "scene.l"
X{
X strcpy(scenes[scene_no - 1].musicby,yytext + 1);
X }
X YY_BREAK
case 9:
X# line 102 "scene.l"
X{
X fprintf(stderr,"Invalid null %c, ignoring\n",yytext[0]);
X }
X YY_BREAK
case 10:
X# line 106 "scene.l"
X{
X write_scene();
X return(0);
X }
X YY_BREAK
case 11:
X# line 111 "scene.l"
X{
X fprintf(stderr,"What does %c mean?\n",yytext[0]);
X }
X YY_BREAK
case 12:
X# line 115 "scene.l"
XECHO;
X YY_BREAK
X case YY_STATE_EOF(INITIAL):
X yyterminate();
X
X case YY_END_OF_BUFFER:
X {
X /* amount of text matched not including the EOB char */
X int yy_amount_of_matched_text = yy_cp - yytext - 1;
X
X /* undo the effects of YY_DO_BEFORE_ACTION */
X *yy_cp = yy_hold_char;
X
X /* note that here we test for yy_c_buf_p "<=" to the position
X * of the first EOB in the buffer, since yy_c_buf_p will
X * already have been incremented past the NUL character
X * (since all states make transitions on EOB to the end-
X * of-buffer state). Contrast this with the test in yyinput().
X */
X if ( yy_c_buf_p <= &yy_current_buffer->yy_ch_buf[yy_n_chars] )
X /* this was really a NUL */
X {
X yy_state_type yy_next_state;
X
X yy_c_buf_p = yytext + yy_amount_of_matched_text;
X
X yy_current_state = yy_get_previous_state();
X
X /* okay, we're now positioned to make the
X * NUL transition. We couldn't have
X * yy_get_previous_state() go ahead and do it
X * for us because it doesn't know how to deal
X * with the possibility of jamming (and we
X * don't want to build jamming into it because
X * then it will run more slowly)
X */
X
X yy_next_state = yy_try_NUL_trans( yy_current_state );
X
X yy_bp = yytext + YY_MORE_ADJ;
X
X if ( yy_next_state )
X {
X /* consume the NUL */
X yy_cp = ++yy_c_buf_p;
X yy_current_state = yy_next_state;
X goto yy_match;
X }
X
X else
X {
X yy_cp = yy_c_buf_p;
X goto yy_find_action;
X }
X }
X
X else switch ( yy_get_next_buffer() )
X {
X case EOB_ACT_END_OF_FILE:
X {
X yy_did_buffer_switch_on_eof = 0;
X
X if ( yywrap() )
X {
X /* note: because we've taken care in
X * yy_get_next_buffer() to have set up yytext,
X * we can now set up yy_c_buf_p so that if some
X * total hoser (like flex itself) wants
X * to call the scanner after we return the
X * YY_NULL, it'll still work - another YY_NULL
X * will get returned.
X */
X yy_c_buf_p = yytext + YY_MORE_ADJ;
X
X yy_act = YY_STATE_EOF((yy_start - 1) / 2);
X goto do_action;
X }
X
X else
X {
X if ( ! yy_did_buffer_switch_on_eof )
X YY_NEW_FILE;
X }
X }
X break;
X
X case EOB_ACT_CONTINUE_SCAN:
X yy_c_buf_p = yytext + yy_amount_of_matched_text;
X
X yy_current_state = yy_get_previous_state();
X
X yy_cp = yy_c_buf_p;
X yy_bp = yytext + YY_MORE_ADJ;
X goto yy_match;
X
X case EOB_ACT_LAST_MATCH:
X yy_c_buf_p =
X &yy_current_buffer->yy_ch_buf[yy_n_chars];
X
X yy_current_state = yy_get_previous_state();
X
X yy_cp = yy_c_buf_p;
X yy_bp = yytext + YY_MORE_ADJ;
X goto yy_find_action;
X }
X break;
X }
X
X default:
X#ifdef FLEX_DEBUG
X printf( "action # %d\n", yy_act );
X#endif
X YY_FATAL_ERROR(
X "fatal flex scanner internal error--no action found" );
X }
X }
X }
X
X
X/* yy_get_next_buffer - try to read in a new buffer
X *
X * synopsis
X * int yy_get_next_buffer();
X *
X * returns a code representing an action
X * EOB_ACT_LAST_MATCH -
X * EOB_ACT_CONTINUE_SCAN - continue scanning from current position
X * EOB_ACT_END_OF_FILE - end of file
X */
X
static int yy_get_next_buffer()
X
X {
X register YY_CHAR *dest = yy_current_buffer->yy_ch_buf;
X register YY_CHAR *source = yytext - 1; /* copy prev. char, too */
X register int number_to_move, i;
X int ret_val;
X
X if ( yy_c_buf_p > &yy_current_buffer->yy_ch_buf[yy_n_chars + 1] )
X YY_FATAL_ERROR(
X "fatal flex scanner internal error--end of buffer missed" );
X
X /* try to read more data */
X
X /* first move last chars to start of buffer */
X number_to_move = yy_c_buf_p - yytext;
X
X for ( i = 0; i < number_to_move; ++i )
X *(dest++) = *(source++);
X
X if ( yy_current_buffer->yy_eof_status != EOF_NOT_SEEN )
X /* don't do the read, it's not guaranteed to return an EOF,
X * just force an EOF
X */
X yy_n_chars = 0;
X
X else
X {
X int num_to_read = yy_current_buffer->yy_buf_size - number_to_move - 1;
X
X if ( num_to_read > YY_READ_BUF_SIZE )
X num_to_read = YY_READ_BUF_SIZE;
X
X else if ( num_to_read <= 0 )
X YY_FATAL_ERROR( "fatal error - scanner input buffer overflow" );
X
X /* read in more data */
X YY_INPUT( (&yy_current_buffer->yy_ch_buf[number_to_move]),
X yy_n_chars, num_to_read );
X }
X
X if ( yy_n_chars == 0 )
X {
X if ( number_to_move == 1 )
X {
X ret_val = EOB_ACT_END_OF_FILE;
X yy_current_buffer->yy_eof_status = EOF_DONE;
X }
X
X else
X {
X ret_val = EOB_ACT_LAST_MATCH;
X yy_current_buffer->yy_eof_status = EOF_PENDING;
X }
X }
X
X else
X ret_val = EOB_ACT_CONTINUE_SCAN;
X
X yy_n_chars += number_to_move;
X yy_current_buffer->yy_ch_buf[yy_n_chars] = YY_END_OF_BUFFER_CHAR;
X yy_current_buffer->yy_ch_buf[yy_n_chars + 1] = YY_END_OF_BUFFER_CHAR;
X
X /* yytext begins at the second character in yy_ch_buf; the first
X * character is the one which preceded it before reading in the latest
X * buffer; it needs to be kept around in case it's a newline, so
X * yy_get_previous_state() will have with '^' rules active
X */
X
X yytext = &yy_current_buffer->yy_ch_buf[1];
X
X return ( ret_val );
X }
X
X
X/* yy_get_previous_state - get the state just before the EOB char was reached
X *
X * synopsis
X * yy_state_type yy_get_previous_state();
X */
X
static yy_state_type yy_get_previous_state()
X
X {
X register yy_state_type yy_current_state;
X register YY_CHAR *yy_cp;
X
X yy_current_state = yy_start;
X
X for ( yy_cp = yytext + YY_MORE_ADJ; yy_cp < yy_c_buf_p; ++yy_cp )
X {
X yy_current_state = yy_nxt[yy_current_state][(*yy_cp ? yy_ec[*yy_cp] : 1)];
X }
X
X return ( yy_current_state );
X }
X
X
X/* yy_try_NUL_trans - try to make a transition on the NUL character
X *
X * synopsis
X * next_state = yy_try_NUL_trans( current_state );
X */
X
X#ifdef YY_USE_PROTOS
static yy_state_type yy_try_NUL_trans( register yy_state_type yy_current_state )
X#else
static yy_state_type yy_try_NUL_trans( yy_current_state )
register yy_state_type yy_current_state;
X#endif
X
X {
X register int yy_is_jam;
X
X yy_current_state = yy_nxt[yy_current_state][1];
X yy_is_jam = (yy_current_state <= 0);
X
X return ( yy_is_jam ? 0 : yy_current_state );
X }
X
X
X#ifdef YY_USE_PROTOS
static void yyunput( YY_CHAR c, register YY_CHAR *yy_bp )
X#else
static void yyunput( c, yy_bp )
YY_CHAR c;
register YY_CHAR *yy_bp;
X#endif
X
X {
X register YY_CHAR *yy_cp = yy_c_buf_p;
X
X /* undo effects of setting up yytext */
X *yy_cp = yy_hold_char;
X
X if ( yy_cp < yy_current_buffer->yy_ch_buf + 2 )
X { /* need to shift things up to make room */
X register int number_to_move = yy_n_chars + 2; /* +2 for EOB chars */
X register YY_CHAR *dest =
X &yy_current_buffer->yy_ch_buf[yy_current_buffer->yy_buf_size + 2];
X register YY_CHAR *source =
X &yy_current_buffer->yy_ch_buf[number_to_move];
X
X while ( source > yy_current_buffer->yy_ch_buf )
X *--dest = *--source;
X
X yy_cp += dest - source;
X yy_bp += dest - source;
X yy_n_chars = yy_current_buffer->yy_buf_size;
X
X if ( yy_cp < yy_current_buffer->yy_ch_buf + 2 )
X YY_FATAL_ERROR( "flex scanner push-back overflow" );
X }
X
X if ( yy_cp > yy_bp && yy_cp[-1] == '\n' )
X yy_cp[-2] = '\n';
X
X *--yy_cp = c;
X
X /* note: the formal parameter *must* be called "yy_bp" for this
X * macro to now work correctly
X */
X YY_DO_BEFORE_ACTION; /* set up yytext again */
X }
X
X
X#ifdef __cplusplus
static int yyinput()
X#else
static int input()
X#endif
X
X {
X int c;
X YY_CHAR *yy_cp = yy_c_buf_p;
X
X *yy_cp = yy_hold_char;
X
X if ( *yy_c_buf_p == YY_END_OF_BUFFER_CHAR )
X {
X /* yy_c_buf_p now points to the character we want to return.
X * If this occurs *before* the EOB characters, then it's a
X * valid NUL; if not, then we've hit the end of the buffer.
X */
X if ( yy_c_buf_p < &yy_current_buffer->yy_ch_buf[yy_n_chars] )
X /* this was really a NUL */
X *yy_c_buf_p = '\0';
X
X else
X { /* need more input */
X yytext = yy_c_buf_p;
X ++yy_c_buf_p;
X
X switch ( yy_get_next_buffer() )
X {
X case EOB_ACT_END_OF_FILE:
X {
X if ( yywrap() )
X {
X yy_c_buf_p = yytext + YY_MORE_ADJ;
X return ( EOF );
X }
X
X YY_NEW_FILE;
X
X#ifdef __cplusplus
X return ( yyinput() );
X#else
X return ( input() );
X#endif
X }
X break;
X
X case EOB_ACT_CONTINUE_SCAN:
X yy_c_buf_p = yytext + YY_MORE_ADJ;
X break;
X
X case EOB_ACT_LAST_MATCH:
X#ifdef __cplusplus
X YY_FATAL_ERROR( "unexpected last match in yyinput()" );
X#else
X YY_FATAL_ERROR( "unexpected last match in input()" );
X#endif
X }
X }
X }
X
X c = *yy_c_buf_p;
X yy_hold_char = *++yy_c_buf_p;
X
X return ( c );
X }
X
X
X#ifdef YY_USE_PROTOS
void yyrestart( FILE *input_file )
X#else
void yyrestart( input_file )
XFILE *input_file;
X#endif
X
X {
X yy_init_buffer( yy_current_buffer, input_file );
X yy_load_buffer_state();
X }
X
X
X#ifdef YY_USE_PROTOS
void yy_switch_to_buffer( YY_BUFFER_STATE new_buffer )
X#else
void yy_switch_to_buffer( new_buffer )
YY_BUFFER_STATE new_buffer;
X#endif
X
X {
X if ( yy_current_buffer == new_buffer )
X return;
X
X if ( yy_current_buffer )
X {
X /* flush out information for old buffer */
X *yy_c_buf_p = yy_hold_char;
X yy_current_buffer->yy_buf_pos = yy_c_buf_p;
X yy_current_buffer->yy_n_chars = yy_n_chars;
X }
X
X yy_current_buffer = new_buffer;
X yy_load_buffer_state();
X
X /* we don't actually know whether we did this switch during
X * EOF (yywrap()) processing, but the only time this flag
X * is looked at is after yywrap() is called, so it's safe
X * to go ahead and always set it.
X */
X yy_did_buffer_switch_on_eof = 1;
X }
X
X
X#ifdef YY_USE_PROTOS
void yy_load_buffer_state( void )
X#else
void yy_load_buffer_state()
X#endif
X
X {
X yy_n_chars = yy_current_buffer->yy_n_chars;
X yytext = yy_c_buf_p = yy_current_buffer->yy_buf_pos;
X yyin = yy_current_buffer->yy_input_file;
X yy_hold_char = *yy_c_buf_p;
X }
X
X
X#ifdef YY_USE_PROTOS
YY_BUFFER_STATE yy_create_buffer( FILE *file, int size )
X#else
YY_BUFFER_STATE yy_create_buffer( file, size )
XFILE *file;
int size;
X#endif
X
X {
X YY_BUFFER_STATE b;
X
X b = (YY_BUFFER_STATE) malloc( sizeof( struct yy_buffer_state ) );
X
X if ( ! b )
X YY_FATAL_ERROR( "out of dynamic memory in yy_create_buffer()" );
X
X b->yy_buf_size = size;
X
X /* yy_ch_buf has to be 2 characters longer than the size given because
X * we need to put in 2 end-of-buffer characters.
X */
X b->yy_ch_buf = (YY_CHAR *) malloc( (unsigned) (b->yy_buf_size + 2) );
X
X if ( ! b->yy_ch_buf )
X YY_FATAL_ERROR( "out of dynamic memory in yy_create_buffer()" );
X
X yy_init_buffer( b, file );
X
X return ( b );
X }
X
X
X#ifdef YY_USE_PROTOS
void yy_delete_buffer( YY_BUFFER_STATE b )
X#else
void yy_delete_buffer( b )
YY_BUFFER_STATE b;
X#endif
X
X {
X if ( b == yy_current_buffer )
X yy_current_buffer = (YY_BUFFER_STATE) 0;
X
X free( (char *) b->yy_ch_buf );
X free( (char *) b );
X }
X
X
X#ifdef YY_USE_PROTOS
void yy_init_buffer( YY_BUFFER_STATE b, FILE *file )
X#else
void yy_init_buffer( b, file )
YY_BUFFER_STATE b;
XFILE *file;
X#endif
X
X {
X b->yy_input_file = file;
X
X /* we put in the '\n' and start reading from [1] so that an
X * initial match-at-newline will be true.
X */
X
X b->yy_ch_buf[0] = '\n';
X b->yy_n_chars = 1;
X
X /* we always need two end-of-buffer characters. The first causes
X * a transition to the end-of-buffer state. The second causes
X * a jam in that state.
X */
X b->yy_ch_buf[1] = YY_END_OF_BUFFER_CHAR;
X b->yy_ch_buf[2] = YY_END_OF_BUFFER_CHAR;
X
X b->yy_buf_pos = &b->yy_ch_buf[1];
X
X b->yy_eof_status = EOF_NOT_SEEN;
X }
X# line 115 "scene.l"
X
X
void add_char_to_scene(char *thechar) {
X int i;
X
X i = 0;
X while(chars[i].num_scenes) {
X if(!strcmp(chars[i].name,thechar))
X break;
X i++;
X }
X
X if(chars[i].num_scenes) {
X chars[i].num_scenes++;
X chars[i].scenes[chars[i].num_scenes-1] = scene_no;
X } else {
X strcpy(chars[i].name,thechar);
X chars[i].scenes[0] = scene_no;
X chars[i].num_scenes = 1;
X }
X
X scenes[scene_no-1].chars[scenes[scene_no-1].num_chars] = i;
X scenes[scene_no-1].num_chars++;
X}
X
void write_scene(void) {
X static int first = 1;
X int i;
X
X if(first) {
X first = 0;
X return;
X }
X
X if(!scenes[scene_no-1].book[0]) {
X strcpy(scenes[scene_no-1].book,curr_book);
X }
X
X printf("\\vskip 12pt\nScene {\\scenef %d}\n\n",scene_no);
X printf("from {\\bookf %s}, p. %d\n\n",scenes[scene_no-1].book,
X scenes[scene_no-1].page);
X printf("Characters: ");
X
X sort_scene_chars();
X
X for(i=0; i<scenes[scene_no-1].num_chars; i++) {
X printf("%s{\\charf %s}",
X i?",\n":"",
X chars[scenes[scene_no-1].chars[i]].name);
X }
X printf("%s.\n\n",i?"":"Narrator");
X
X if(scenes[scene_no-1].music[0]) {
X printf("Music: {\\musicf ``%s''}, %s",
X scenes[scene_no-1].music,
X scenes[scene_no-1].musicby);
X }
X
X printf("\n\n");
X}
X
static void sort_scene_chars(void) {
X int i;
X
X qsort((char *)scenes[scene_no-1].chars,scenes[scene_no-1].num_chars,
X sizeof scenes[scene_no-1].chars[0],
X sort_int_by_char);
X}
X
static int sort_int_by_char(const void *a,const void *b) {
X int i = *(const int *)a,j = *(const int *)b;
X
X return(strcmp(chars[i].name,chars[j].name));
X}
X
static int sort_char_by_name(const void *a,const void *b) {
X const char *n = ((const struct character *)a)->name;
X const char *o = ((const struct character *)b)->name;
X
X return(strcmp(n,o));
X}
X
X/*
X * WARNING
X * This function destroys the mapping from scens[i].chars[i] to
X * an actual character. It MUST BE CALLED LAST (or at least after
X * this mapping is no longer needed.
X */
static void anal_chars(void) {
X int i,j,last,olast;
X
X for(i=0; chars[i].num_scenes; i++); /* i is now number of characters */
X
X qsort((char *)chars,i,sizeof chars[0],sort_char_by_name);
X
X printf("\\vskip 0pt plus 1filll\n{\\bigfont Character Windows}\n\n");
X
X for(i=0; chars[i].num_scenes; i++) {
X printf("\\vskip 12pt\nCharacter %s appears in scenes: \n",chars[i].name);
X
X last = 0; olast = 0;
X
X /* look, this could be a lot smarter if I felt like working on it more.
X If I ever get around to it, maybe. Maybe. */
X
X for(j=0; j < chars[i].num_scenes; j++) {
X if(last && (chars[i].scenes[j] == last + 1)) {
X /*
X * The last one we got was one less than this one, so keep on
X * going.
X */
X olast = last++;
X } else if(last) {
X /*
X * The last one we got was something else, so output the
X * last one, a comma, and then this one.
X */
X if(olast) {
X printf("--%d",last);
X olast = 0;
X }
X
X printf(", %d",last=chars[i].scenes[j]);
X } else {
X /*
X * The first scene: just print it.
X */
X printf("%d",last=chars[i].scenes[j]); /* side effect */
X }
X }
X if(last && olast) {
X printf("--%d",last);
X }
X printf(".\n\n");
X }
X}
X
X
void main(int argc,char **argv) {
X argc--; argv++;
X if(argc) {
X if(!freopen(*argv,"r",stdin)) {
X fprintf(stderr,"scene: cannot open input file %s\n",*argv);
X exit(1);
X }
X }
X
X /* USER CUSTOMIZATION
X * You may want to change some of these definitions, especially
X * if your printer has good fonts of its own.
X */
X printf("\\font\\scenef=cmbx10 scaled \\magstep2\n"
X "\\font\\bookf=cmti10 scaled \\magstephalf\n"
X "\\font\\charf=cmbx10 scaled \\magstep1\n"
X "\\font\\musicf=cmsl10 scaled \\magstephalf\n"
X "\\font\\bodyfont=cmr10 scaled \\magstephalf\n"
X "\\font\\bigfont=cmr10 scaled \\magstep2\n"
X "{\\bodyfont\n");
X
X yylex();
X anal_chars();
X printf("}\\end\n");
X exit(0);
X}
X
END_OF_FILE
if test 30114 -ne `wc -c <'scene.c'`; then
echo shar: \"'scene.c'\" unpacked with wrong size!
fi
# end of 'scene.c'
fi
echo shar: End of shell archive.
exit 0
--
Garrett A. Wollman - wollman at emily.uvm.edu
Disclaimer: I'm not even sure this represents *my* opinion, never
mind UVM's, EMBA's, EMBA-CF's, or indeed anyone else's.
exit 0 # Just in case...
--
Kent Landfield INTERNET: kent at sparky.IMD.Sterling.COM
Sterling Software, IMD UUCP: uunet!sparky!kent
Phone: (402) 291-8300 FAX: (402) 291-4362
Please send comp.sources.misc-related mail to kent at uunet.uu.net.
More information about the Comp.sources.misc
mailing list