Graphics source in C: hsalgs/jag_tiler.c
Ken Turkowski
ken at turtleva.UUCP
Fri Dec 16 14:11:10 AEST 1983
echo x - hsalgs/jag_tiler.c
cat >hsalgs/jag_tiler.c <<'!Funky!Stuff!'
/* ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
rgbtiler.c - simpler anti-aliasing tiler for convex polygons
Entries:
- rgbtilinit(size,divisions,frmnum) - gets ptr to big buffer, initializes.
- rgbtiler(npts,pts) - short npts; struct { double x,y,z,r,g,b; } pts[];
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ */
#define HRES 640
#define VRES 484
#define SUBPIX .01 /* minimum allowable width or height */
#define MAXLONG 0x7FFFFFFF
#define MAXFLOAT 0xFFFF7FFF /* yes, that's right (look in the VAX manual) */
#define TRUE 1
#define FALSE 0
#define SQR(x) ((x)*(x))
/* parameters for image placement in big buffer memory (used by shiny_tlr.c) */
short Xofset,Yofset,rgb_24bit,rgb_16bit,bw_8bit,bw_4bit,field;
short hres,vres,Y_pos,xleft,xrght,cvr[642];
double red[642],grn[642],blu[642];
/* ++++++++++++++++++++++++ GETSEG +++++++++++++++++++++++++++++++++++++++ */
getseg(xleft,xrght) /* read and unpack section of scanline */
short xleft,xrght;
{ short i; unsigned long line[642];
bbread(xleft,Y_pos,&line[xleft],xrght-xleft+1);
for (i=xleft; i<=xrght; i++)
{ cvr[i] = line[i] >> 24; red[i] = (line[i] >> 16) & 255;
grn[i] = (line[i] >> 8) & 255; blu[i] = line[i] & 255;
}
}
/* ++++++++++++++++++++++++ PUTSEG ++++++++++++++++++++++++++++++++++++++++ */
putseg(xleft,xrght) /* pack up and write a section of scanline */
short xleft,xrght;
{ short i; unsigned long line[642];
for (i=xleft; i<=xrght; i++)
{ line[i] = ( cvr[i] << 24) | ((short)red[i] << 16) |
((short)grn[i] << 8) | (short)blu[i];
/* printf(" %d",cvr[i]); /* diagnostic */
}
bbwrite(xleft,Y_pos,&line[xleft],xrght-xleft+1);
/* printf(" line %d \n",Y_pos); /* diagnostic */
}
/* +++++++++++++++++++++++++ RGBTILINIT ++++++++++++++++++++++++++++++++++++ */
rgbtilinit(bits,divisions,frmnum) /* init tiler, set pointer to frame buffer */
short bits,divisions,frmnum;
{ short i; double pow(),sqrt(); long array[4];
static short palred[256],palgrn[256],palblu[256]; /* pallette */
if (bbopen() < 0) exit();
switch (bits)
{ case 4 : { bw_4bit = TRUE; break; }
case 8 : { bw_8bit = TRUE; break; }
case 16 : { rgb_16bit = TRUE; break; }
case 24 : { rgb_24bit = TRUE; break; }
}
if (frmnum == 0)
{ if (bw_4bit)
for (i=0; i<16; i++) /* special pallette for 4-bit images */
{ short j;
palred[i] = palgrn[i] = palblu[i] = 4096. * pow(i/256.,.43);
j = i << 4;
palred[j] = palgrn[j] = palblu[j] = palred[i];
}
else for (i=0; i<256; i++)
palred[i] = palgrn[i] = palblu[i] = 4096. * pow(i/256.,.43);
bbpalw(palred,palgrn,palblu,0,256);
}
array[0] = frmnum; array[1] = divisions; array[2] = bits; array[3] = 1;
bbcntrlw(0,502,array,4); /* load animation control */
divisions = sqrt((double)divisions);
hres = (32/divisions)*20; vres = 484/divisions;
field = frmnum % (32/bits); frmnum /= 32/bits;
Xofset = (frmnum % divisions) * hres;
Yofset = (divisions-1 - (frmnum / divisions)) * vres;
hres /= 2; vres /= 2; /* use half-res for scaling later */
bbzoom(divisions, Xofset + hres, Yofset + vres + 1);
}
/* +++++++++++++++++++++++++ RGBTILER ++++++++++++++++++++++++++++++++++++++ */
rgbtiler(npts,pts) /* tile a convex polygon with vertices taken clockwise */
short npts;
struct { double x,y,z,r,g,b,xn,yn,zn,t; } pts[];
{
struct { double x,r,g,b; } l_edge,r_edge,l_incr,r_incr;
short i,iy,l_lnth,r_lnth,lpt,rpt,ptcnt,top_pt;
double top,ceil(),floor();
if (npts < 3) { printf(" degenerate polygon\n"); return; }
top = 0.0;
for(i=0; i<npts; i++) /* scale for resolution & find top vertex */
{ pts[i].x = hres * (pts[i].x + 1.) + Xofset + SUBPIX;
pts[i].y = vres * (pts[i].y + 1.) + Yofset + SUBPIX;
if(pts[i].y > top) { top = pts[i].y; top_pt = i; }
pts[i].r *= 255.; pts[i].g *= 255.; pts[i].b *= 255.;
}
l_lnth = r_lnth = 0; /* scanlines left */
lpt = rpt = top_pt; ptcnt = 0; /* vertex pointers */
iy = floor(top); /* top scanline */
while(ptcnt <= npts)
{ short ix,xlft,xrgt,numpix; double r,rxinc,g,gxinc,b,bxinc;
long line[HRES];
while((l_lnth == 0) && (ptcnt <= npts))
{ bmkedge(&lpt,pts,&l_edge,&l_incr,&l_lnth,npts-1,npts);
if (l_lnth >= 0) ptcnt++; else break; }
while((r_lnth == 0) && (ptcnt <= npts))
{ bmkedge(&rpt,pts,&r_edge,&r_incr,&r_lnth,npts+1,npts);
if (r_lnth >= 0) ptcnt++; else break; }
xlft = floor(l_edge.x); xrgt = floor(r_edge.x);
numpix = xrgt - xlft;
r = l_edge.r; if (numpix>0) rxinc = (r_edge.r - r)/numpix;
g = l_edge.g; if (numpix>0) gxinc = (r_edge.g - g)/numpix;
b = l_edge.b; if (numpix>0) bxinc = (r_edge.b - b)/numpix;
for (ix=xlft; ix<xrgt; ix++) /* write scan segment */
{ line[ix] = (long)b + ((long)g << 8) + ((long)r << 16);
r += rxinc; g += gxinc; b += bxinc;
}
bbwrite(xlft,iy,&line[xlft],numpix); /* write to BB */
if ((l_lnth < 0) && (r_lnth < 0)) break; /* done if at bottom vtx */
--iy; --l_lnth; --r_lnth;
l_edge.x += l_incr.x; r_edge.x += r_incr.x;
l_edge.r += l_incr.r; r_edge.r += r_incr.r;
l_edge.g += l_incr.g; r_edge.g += r_incr.g;
l_edge.b += l_incr.b; r_edge.b += r_incr.b;
}
}
/* ++++++++++++++++++++++++++ BMKEDGE +++++++++++++++++++++++++++++++++++++ */
/* calculate edge block for tiler */
bmkedge(ptr,pts,edge,incmnts,lnth,ptrinc,npts)
short *ptr,*lnth,ptrinc,npts;
struct { double x,y,z,r,g,b,xn,yn,zn,trns; } pts[];
struct { double x,r,g,b; } *edge,*incmnts;
{
short opt; double floor(),ydif;
opt = *ptr; *ptr = (*ptr + ptrinc) % npts; /* increment vertex ptr. */
edge->x = pts[opt].x;
edge->r = pts[opt].r;
edge->g = pts[opt].g;
edge->b = pts[opt].b;
if (pts[opt].y < pts[*ptr].y) { *lnth = -1; return; } /* bottom vtx */
*lnth = floor(pts[opt].y) - floor(pts[*ptr].y);
if (*lnth > 1)
{ ydif = *lnth;
incmnts->x = (pts[*ptr].x - pts[opt].x) / ydif;
incmnts->r = (pts[*ptr].r - pts[opt].r) / ydif;
incmnts->g = (pts[*ptr].g - pts[opt].g) / ydif;
incmnts->b = (pts[*ptr].b - pts[opt].b) / ydif;
}
else
{ incmnts->x = pts[*ptr].x - pts[opt].x;
incmnts->r = pts[*ptr].r - pts[opt].r;
incmnts->g = pts[*ptr].g - pts[opt].g;
incmnts->b = pts[*ptr].b - pts[opt].b;
}
}
!Funky!Stuff!
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