Hack Sources (Part 12 of 15)

ron at vaxnix.UUCP ron at vaxnix.UUCP
Mon Dec 31 03:28:00 AEST 1984


# This is part 12 (of 15) of the Hack sources. Send complaints to
# mcvax!play .
# This is a shell archive.  Remove anything before this line, then
# unpack it by saving it in a file and typing "sh file".  (Files
# unpacked will be owned by you and have default permissions.)
#
# This archive contains:
# hack.track.c hack.trap.c hack.tty.c hack.u_init.c hack.vault.c hack.version.c

echo x - hack.track.c
cat > "hack.track.c" << '//E*O*F hack.track.c//'
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1984. */

#include "hack.h"
#ifdef TRACK
#define	UTSZ	50

coord utrack[UTSZ];
int utcnt = 0;
int utpnt = 0;

initrack(){
	utcnt = utpnt = 0;
}

/* add to track */
settrack(){
	if(utcnt < UTSZ) utcnt++;
	if(utpnt == UTSZ) utpnt = 0;
	utrack[utpnt].x = u.ux;
	utrack[utpnt].y = u.uy;
	utpnt++;
}

coord *
gettrack(x,y) register x,y; {
register int i,cnt;
coord tc;
	cnt = utcnt;
	for(i = utpnt-1; cnt--; i--){
		if(i == -1) i = UTSZ-1;
		tc = utrack[i];
		if((x-tc.x)*(x-tc.x) + (y-tc.y)*(y-tc.y) < 3)
			return(&(utrack[i]));
	}
	return(0);
}
#endif TRACK
//E*O*F hack.track.c//

echo x - hack.trap.c
cat > "hack.trap.c" << '//E*O*F hack.trap.c//'
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1984. */

#include	"hack.h"
#include	"def.trap.h"

extern struct monst *makemon();

char vowels[] = "aeiou";

char *traps[] = {
	" bear trap",
	"n arrow trap",
	" dart trap",
	" trapdoor",
	" teleportation trap",
	" pit",
	" sleeping gas trap",
	" piercer",
	" mimic"
};

dotrap(trap) register struct gen *trap; {
	nomul(0);
	if(trap->gflag&SEEN && !rn2(5))
		pline("You escape a%s.",traps[trap->gflag&037]);
	else {
		trap->gflag |= SEEN;
		switch(trap->gflag & ~SEEN) {
		case SLP_GAS_TRAP:
			pline("A cloud of gas puts you to sleep!");
			nomul(-rnd(25));
			break;
		case BEAR_TRAP:
			if(Levitation) {
				pline("You float over a bear trap.");
				break;
			}
			u.utrap = 4 + rn2(4);
			u.utraptype = TT_BEARTRAP;
			pline("A bear trap closes on your foot!");
			break;
		case PIERC:
			deltrap(trap);
			if(makemon(PM_PIERC,u.ux,u.uy)) {
			  pline("A piercer suddenly drops from the ceiling!");
			  if(uarmh)
				pline("Its blow glances off your helmet.");
			  else
				(void) thitu(3,d(4,6),"falling piercer");
			}
			break;
		case ARROW_TRAP:
			pline("An arrow shoots out at you!");
			if(!thitu(8,rnd(6),"arrow")){
				mksobj_at(WEAPON_SYM, ARROW, u.ux, u.uy);
				fobj->quan = 1;
			}
			break;
		case TRAPDOOR:
			if(!xdnstair) {
pline("A trap door in the ceiling opens and a rock falls on your head!");
if(uarmh) pline("Fortunately, you are wearing a helmet!");
			losehp(uarmh ? 2 : d(2,10),"falling rock");
			} else {
			    register int newlevel = dlevel + 1;
				while(!rn2(4) && newlevel < 29)
					newlevel++;
				pline("A trap door opens up under you!");
				if(Levitation || u.ustuck) {
 				pline("For some reason you don't fall in.");
					break;
				}

				goto_level(newlevel, FALSE);
			}
			break;
		case DART_TRAP:
			pline("A little dart shoots out at you!");
			if(thitu(7,rnd(3),"little dart")) {
			    if(!rn2(6))
				poisoned("dart","poison dart");
			} else {
				mksobj_at(WEAPON_SYM, DART, u.ux, u.uy);
				fobj->quan = 1;
			}
			break;
		case TELEP_TRAP:
			newsym(u.ux,u.uy);
			tele();
			break;
		case PIT:
			if(Levitation) {
				pline("A pit opens up under you!");
				pline("You don't fall in!");
				break;
			}
			pline("You fall into a pit!");
			u.utrap = rn1(6,2);
			u.utraptype = TT_PIT;
			losehp(rnd(6),"fall into a pit");
			selftouch("Falling, you");
			break;
		default:
			pline("You hit a trap of type %d",trap->gflag);
			impossible();
		}
	}
}

mintrap(mtmp) register struct monst *mtmp; {
	register struct gen *gen = g_at(mtmp->mx, mtmp->my, ftrap);
	register int wasintrap = mtmp->mtrapped;

	if(!gen) {
		mtmp->mtrapped = 0;	/* perhaps teleported? */
	} else if(wasintrap) {
		if(!rn2(40)) mtmp->mtrapped = 0;
	} else {
	    register int tt = (gen->gflag & ~SEEN);
	    int in_sight = cansee(mtmp->mx,mtmp->my);
	    extern char mlarge[];
	    if(mtmp->mtrapseen & (1 << tt)) {
		/* he has been in such a trap - perhaps he escapes */
		if(rn2(4)) return(0);
	    }
	    mtmp->mtrapseen |= (1 << tt);
	    switch (tt) {
		case BEAR_TRAP:
			if(index(mlarge, mtmp->data->mlet)) {
				if(in_sight)
				  pline("%s is caught in a bear trap!",
					Monnam(mtmp));
				else
				  if(mtmp->data->mlet == 'o')
			    pline("You hear the roaring of an angry bear!");
				mtmp->mtrapped = 1;
			}
			break;
		case PIT:
			if(!index("Eyw", mtmp->data->mlet)) {
				mtmp->mtrapped = 1;
				if(in_sight)
				  pline("%s falls in a pit!", Monnam(mtmp));
			}
			break;
		case SLP_GAS_TRAP:
			if(!mtmp->msleep && !mtmp->mfroz) {
				mtmp->msleep = 1;
				if(in_sight)
				  pline("%s suddenly falls asleep!",
					Monnam(mtmp));
			}
			break;
		case TELEP_TRAP:
			rloc(mtmp);
			if(in_sight && !cansee(mtmp->mx,mtmp->my))
				pline("%s suddenly disappears!",
					Monnam(mtmp));
			break;
		case ARROW_TRAP:
			if(in_sight) {
				pline("%s is hit by an arrow!",
					Monnam(mtmp));
			}
			mtmp->mhp -= 3;
			break;
		case DART_TRAP:
			if(in_sight) {
				pline("%s is hit by a dart!",
					Monnam(mtmp));
			}
			mtmp->mhp -= 2;
			/* not mondied here !! */
			break;
		case TRAPDOOR:
			if(!xdnstair) {
				mtmp->mhp -= 10;
				if(in_sight)
pline("A trap door in the ceiling opens and a rock hits %s!", monnam(mtmp));
				break;
			}
			if(mtmp->data->mlet != 'w'){
				fall_down(mtmp);
				if(in_sight)
		pline("Suddenly, %s disappears out of sight.", monnam(mtmp));
				return(2);	/* no longer on this level */
			}
			break;
		case PIERC:
			break;
		default:
			pline("Some monster encountered an impossible trap.");
			impossible();
	    }
	}
	return(mtmp->mtrapped);
}

selftouch(arg) char *arg; {
	if(uwep && uwep->otyp == DEAD_COCKATRICE){
		pline("%s touch the dead cockatrice.", arg);
		pline("You turn to stone.");
		killer = objects[uwep->otyp].oc_name;
		done("died");
	}
}

float_up(){
	if(u.utrap) {
		if(u.utraptype == TT_PIT) {
			u.utrap = 0;
			pline("You float up, out of the pit!");
		} else {
			pline("You float up, only your leg is still stuck.");
		}
	} else
		pline("You start to float in the air!");
}

float_down(){
	register struct gen *trap;
	pline("You float gently to the ground.");
	if(trap = g_at(u.ux,u.uy,ftrap))
		switch(trap->gflag & 037) {
		case PIERC:
			break;
		case TRAPDOOR:
			if(!xdnstair || u.ustuck) break;
			/* fall into next case */
		default:
			dotrap(trap);
	}
	pickup();
}

tele()
{
extern coord getpos();
coord cc;
register int nux,nuy;
	if(Teleport_control) {
		pline("To what position do you want to be teleported?");
		cc = getpos(1, "the desired position"); /* 1: force valid */
		/* possible extensions: introduce a small error if
		   magic power is low; allow transfer to solid rock */
		if(teleok(cc.x, cc.y)){
			nux = cc.x;
			nuy = cc.y;
			goto gotpos;
		}
		pline("Sorry ...");
	}
	do {
		nux = rnd(COLNO-1);
		nuy = rn2(ROWNO);
	} while(!teleok(nux, nuy));
gotpos:
	if(Punished) unplacebc();
	unsee();
	u.utrap = 0;
	u.ustuck = 0;
	u.ux = nux;
	u.uy = nuy;
	setsee();
	if(Punished) placebc(1);
	if(u.uswallow){
		u.uswldtim = u.uswallow = 0;
		docrt();
	}
	nomul(0);
	(void) inshop();
	pickup();
	if(!Blind) read_engr_at(u.ux,u.uy);
}

teleok(x,y) register int x,y; {
	return( isok(x,y) && levl[x][y].typ > DOOR && !m_at(x,y) &&
		!sobj_at(ENORMOUS_ROCK,x,y) && !g_at(x,y,ftrap)
	);
	/* Note: gold is permitted (because of vaults) */
}

placebc(attach) int attach; {
	if(!uchain || !uball){
		pline("Where are your chain and ball??");
		impossible();
		return;
	}
	uball->ox = uchain->ox = u.ux;
	uball->oy = uchain->oy = u.uy;
	if(attach){
		uchain->nobj = fobj;
		fobj = uchain;
		if(!carried(uball)){
			uball->nobj = fobj;
			fobj = uball;
		}
	}
}

unplacebc(){
	if(!carried(uball)){
		freeobj(uball);
		unpobj(uball);
	}
	freeobj(uchain);
	unpobj(uchain);
}

level_tele() {
register int newlevel = 5 + rn2(20);	/* 5 - 24 */
	if(dlevel == newlevel)
		if(!xdnstair) newlevel--; else newlevel++;
	goto_level(newlevel, FALSE);
}
//E*O*F hack.trap.c//

echo x - hack.tty.c
cat > "hack.tty.c" << '//E*O*F hack.tty.c//'
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1984. */

#include	"hack.h"
#include	<stdio.h>
#include	<sgtty.h>

struct sgttyb inittyb, curttyb;
extern short ospeed;


gettty(){
	(void) gtty(0, &inittyb);
	(void) gtty(0, &curttyb);
	ospeed = inittyb.sg_ospeed;
/*
	if(ospeed <= B300) flags.oneline = 1;
*/
	getioctls();
	xtabs();
}

/* reset terminal to original state */
settty(s) char *s; {
	clear_screen();
	if(s) printf(s);
	(void) fflush(stdout);
	if(stty(0, &inittyb) == -1) puts("Cannot change tty");
	flags.echo = (inittyb.sg_flags & ECHO) ? ON : OFF;
	flags.cbreak = (inittyb.sg_flags & CBREAK) ? ON : OFF;
	setioctls();
}

setctty(){
	if(stty(0, &curttyb) == -1) puts("Cannot change tty");
}

setftty(){
register int ef = (flags.echo == ON) ? ECHO : 0;
register int cf = (flags.cbreak == ON) ? CBREAK : 0;
register int change = 0;
	if((curttyb.sg_flags & ECHO) != ef){
		curttyb.sg_flags &= ~ECHO;
		curttyb.sg_flags |= ef;
		change++;
	}
	if((curttyb.sg_flags & CBREAK) != cf){
		curttyb.sg_flags &= ~CBREAK;
		curttyb.sg_flags |= cf;
		change++;
	}
	if(change){
		setctty();
	}
}

echo(n)
register n;
{

	/* (void) gtty(0,&curttyb); */
	if(n == ON)
		curttyb.sg_flags |= ECHO;
	else
		curttyb.sg_flags &= ~ECHO;
	setctty();
}

/* always want to expand tabs, or to send a clear line char before
   printing something on topline */
xtabs()
{

	/* (void) gtty(0, &curttyb); */
	curttyb.sg_flags |= XTABS;
	setctty();
}

#ifdef LONG_CMD
cbreak(n)
register n;
{

	/* (void) gtty(0,&curttyb); */
	if(n == ON)
		curttyb.sg_flags |= CBREAK;
	else
		curttyb.sg_flags &= ~CBREAK;
	setctty();
}
#endif LONG_CMD

getlin(bufp)
register char *bufp;
{
	register char *obufp = bufp;
	register int c;

	flags.topl = 2;		/* nonempty, no --More-- required */
	for(;;) {
		(void) fflush(stdout);
		if((c = getchar()) == EOF) {
			*bufp = 0;
			return;
		}
		if(c == '\b') {
			if(bufp != obufp) {
				bufp--;
				putstr("\b \b"); /* putsym converts \b */
			} else	bell();
		} else if(c == '\n') {
			*bufp = 0;
			return;
		} else {
			*bufp = c;
			bufp[1] = 0;
			putstr(bufp);
			if(bufp-obufp < BUFSZ-1 && bufp-obufp < COLNO)
				bufp++;
		}
	}
}

getret() {
	xgetret(TRUE);
}

cgetret() {
	xgetret(FALSE);
}

xgetret(spaceflag)
boolean spaceflag;	/* TRUE if space (return) required */
{
	printf("\nHit %s to continue: ",
		flags.cbreak ? "space" : "return");
	xwaitforspace(spaceflag);
}

char morc;	/* tell the outside world what char he used */

xwaitforspace(spaceflag)
boolean spaceflag;
{
register int c;

	(void) fflush(stdout);
	morc = 0;

	while((c = getchar()) != '\n') {
	    if(c == EOF) {
		settty("End of input?\n");
		exit(0);
	    }
	    if(flags.cbreak) {
		if(c == ' ') break;
		if(!spaceflag && letter(c)) {
			morc = c;
			break;
		}
	    }
	}
}

char *
parse()
{
	static char inline[COLNO];
	register foo;

	flags.move = 1;
	if(!Invis) curs(u.ux,u.uy+2); else home();
	(void) fflush(stdout);
	while((foo = getchar()) >= '0' && foo <= '9')
		multi += 10*multi+foo-'0';
	if(multi) {
		multi--;
		save_cm = inline;
	}
	inline[0] = foo;
	inline[1] = 0;
	if(foo == EOF) {
		settty("End of input?\n");
		exit(0);
	}
	if(foo == 'f' || foo == 'F'){
		inline[1] = getchar();
#ifdef QUEST
		if(inline[1] == foo) inline[2] = getchar(); else
#endif QUEST
		inline[2] = 0;
	}
	if(foo == 'm' || foo == 'M'){
		inline[1] = getchar();
		inline[2] = 0;
	}
	clrlin();
	return(inline);
}

char
readchar() {
	register int sym;
	(void) fflush(stdout);
	if((sym = getchar()) == EOF) {
		settty("End of input?\n");
		exit(0);
	}
	if(flags.topl == 1) flags.topl = 2;
	return((char) sym);
}
//E*O*F hack.tty.c//

echo x - hack.u_init.c
cat > "hack.u_init.c" << '//E*O*F hack.u_init.c//'
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1984. */

#include "hack.h"
#include <stdio.h>
#include <signal.h>
#define	Strcat	(void) strcat
#define	UNDEF_TYP	0
#define	UNDEF_SPE	(-1)
extern struct obj *addinv();
extern char plname[];

char pl_character[PL_CSIZ];

struct trobj {
	uchar trotyp;
	schar trspe;
	char trolet;
	Bitfield(trquan,6);
	Bitfield(trknown,1);
};

#ifdef WIZARD
struct trobj Extra_objs[] = {
	{ 0, 0, 0, 0, 0 },
	{ 0, 0, 0, 0, 0 }
};
#endif WIZARD

struct trobj Cave_man[] = {
	{ MACE, 1, WEAPON_SYM, 1, 1 },
	{ BOW, 1, WEAPON_SYM, 1, 1 },
	{ ARROW, 0, WEAPON_SYM, 25, 1 },	/* quan is variable */
	{ LEATHER_ARMOR, 2, ARMOR_SYM, 1, 1 },
	{ 0, 0, 0, 0, 0}
};

struct trobj Fighter[] = {
	{ TWO_HANDED_SWORD, 0, WEAPON_SYM, 1, 1 },
	{ RING_MAIL, 3, ARMOR_SYM, 1, 1 },
	{ 0, 0, 0, 0, 0 }
};

struct trobj Knight[] = {
	{ LONG_SWORD, 0, WEAPON_SYM, 1, 1 },
	{ SPEAR, 2, WEAPON_SYM, 1, 1 },
	{ RING_MAIL, 4, ARMOR_SYM, 1, 1 },
	{ HELMET, 1, ARMOR_SYM, 1, 1 },
	{ SHIELD, 1, ARMOR_SYM, 1, 1 },
	{ PAIR_OF_GLOVES, 1, ARMOR_SYM, 1, 1 },
	{ 0, 0, 0, 0, 0 }
};

struct trobj Speleologist[] = {
	{ STUDDED_LEATHER_ARMOR, 3, ARMOR_SYM, 1, 1 },
	{ UNDEF_TYP, 0, POTION_SYM, 2, 0 },
	{ FOOD_RATION, 0, FOOD_SYM, 3, 1 },
	{ ICE_BOX, 0, TOOL_SYM, 1, 0 },
	{ 0, 0, 0, 0, 0}
};

struct trobj Tourist[] = {
	{ UNDEF_TYP, 0, FOOD_SYM, 10, 1 },
	{ POT_EXTRA_HEALING, 0, POTION_SYM, 2, 0 },
	{ EXPENSIVE_CAMERA, 0, TOOL_SYM, 1, 1 },
	{ DART, 2, WEAPON_SYM, 25, 1 },	/* quan is variable */
	{ 0, 0, 0, 0, 0 }
};

struct trobj Wizard[] = {
	{ ELVEN_CLOAK, 1, ARMOR_SYM, 1, 1 },
	{ UNDEF_TYP, UNDEF_SPE, WAND_SYM, 2, 0 },
	{ UNDEF_TYP, UNDEF_SPE, RING_SYM, 2, 0 },
	{ UNDEF_TYP, UNDEF_SPE, POTION_SYM, 2, 0 },
	{ UNDEF_TYP, UNDEF_SPE, SCROLL_SYM, 3, 0 },
	{ 0, 0, 0, 0, 0 }
};

#ifdef NEWS
int u_in_infl;

u_in_intrup(){
	u_in_infl++;
	(void) signal(SIGINT, u_in_intrup);
}
#endif NEWS

u_init(){
register int c,pc,i;
#ifdef NEWS
	/* It is not unlikely that we get an interrupt here
	   intended to kill the news; unfortunately this would
	   also kill (part of) the following question */
int (*prevsig)() = signal(SIGINT, u_in_intrup);
#endif NEWS
register char *cp;
char buf[256];
	if(pc = pl_character[0]) goto got_suffix;
	buf[0] = 0;
	Strcat(buf, "\nTell me what kind of character you are:\n");
	Strcat(buf, "Are you a Tourist, a Speleologist, a Fighter,\n");
	Strcat(buf, "\ta Knight, a Cave-man or a Wizard? [TSFKCW] ");
intrup:
	for(cp = buf; *cp; cp++){
#ifdef NEWS
		if(u_in_infl){
			u_in_infl = 0;
			goto intrup;
		}
#endif NEWS
		(void) putchar(*cp);
	}
loop:
	(void) fflush(stdout);
	pc = 0;
	while((c = getchar()) != '\n') {
		if(c == EOF) {
#ifdef NEWS
			if(u_in_infl) goto intrup;	/* %% */
#endif NEWS
			settty("\nEnd of input?\n");
			exit(0);
		}
		if(!pc) pc = c;
	}
	if(!pc || !index("TSFKCWtsfkcw", pc)){
		printf("Answer with T,S,F,K,C or W. What are you? ");
		goto loop;
	}
got_suffix:
	if('a' <= pc && pc <= 'z') pc += 'A'-'a';

#ifdef NEWS
	(void) signal(SIGINT,prevsig);
#endif NEWS

	u.usym = '@';
	u.ulevel = 1;
	init_uhunger();
	u.uhpmax = u.uhp = 12;
	u.ustrmax = u.ustr = !rn2(20) ? 14 + rn2(7) : 16;
#ifdef QUEST
	u.uhorizon = 6;
#endif QUEST
	switch(pc) {
	case 'C':
		setpl_char("Cave-man");
		Cave_man[2].trquan = 12 + rnd(9)*rnd(9);
		u.uhp = u.uhpmax = 16;
		u.ustr = u.ustrmax = 18;
		ini_inv(Cave_man);
		break;
	case 'T':
		setpl_char("Tourist");
		Tourist[3].trquan = 20 + rnd(20);
		u.ugold = u.ugold0 = rnd(1000);
		u.uhp = u.uhpmax = 10;
		u.ustr = u.ustrmax = 8;
		ini_inv(Tourist);
		break;
	case 'W':
		setpl_char("Wizard");
		for(i=1; i<=4; i++) if(!rn2(5))
			Wizard[i].trquan += rn2(3) - 1;
		u.uhp = u.uhpmax = 15;
		u.ustr = u.ustrmax = 16;
		ini_inv(Wizard);
		break;
	case 'S':
		setpl_char("Speleologist");
		Fast = INTRINSIC;
		Stealth = INTRINSIC;
		u.uhp = u.uhpmax = 12;
		u.ustr = u.ustrmax = 10;
		ini_inv(Speleologist);
		break;
	case 'K':
		setpl_char("Knight");
		u.uhp = u.uhpmax = 12;
		u.ustr = u.ustrmax = 10;
		ini_inv(Knight);
		break;
	case 'F':
		setpl_char("Fighter");
		u.uhp = u.uhpmax = 14;
		u.ustr = u.ustrmax = 17;
		ini_inv(Fighter);
	}
	find_ac();
	/* make sure he can carry all he has - especially for T's */
	while(inv_weight() > 0 && u.ustr < 118)
		u.ustr++, u.ustrmax++;
#ifdef WIZARD
	if(wizard) wiz_inv();
#endif WIZARD
}

ini_inv(trop) register struct trobj *trop; {
register struct obj *obj;
extern struct obj *mkobj();
	while(trop->trolet) {
		obj = mkobj(trop->trolet);
		obj->known = trop->trknown;
		obj->cursed = 0;
		if(obj->olet == WEAPON_SYM){
			obj->quan = trop->trquan;
			trop->trquan = 1;
		}
		if(trop->trspe != UNDEF_SPE)
			obj->spe = trop->trspe;
		if(trop->trotyp != UNDEF_TYP)
			obj->otyp = trop->trotyp;
		obj->owt = weight(obj);	/* defined after setting otyp+quan */
		obj = addinv(obj);
		if(obj->olet == ARMOR_SYM){
			switch(obj->otyp){
			case SHIELD:
				if(!uarms) setworn(obj, W_ARMS);
				break;
			case HELMET:
				if(!uarmh) setworn(obj, W_ARMH);
				break;
			case PAIR_OF_GLOVES:
				if(!uarmg) setworn(obj, W_ARMG);
				break;
			case ELVEN_CLOAK:
				if(!uarm2)
					setworn(obj, W_ARM);
				break;
			default:
				if(!uarm) setworn(obj, W_ARM);
			}
		}
		if(obj->olet == WEAPON_SYM)
			if(!uwep) setuwep(obj);
		if(--trop->trquan) continue;	/* make a similar object */
		trop++;
	}
}

#ifdef WIZARD
wiz_inv(){
register struct trobj *trop = &Extra_objs[0];
extern char *getenv();
register char *ep = getenv("INVENT");
register int type;
	while(ep && *ep) {
		type = atoi(ep);
		ep = index(ep, ',');
		if(ep) while(*ep == ',' || *ep == ' ') ep++;
		if(type <= 0 || type > NROFOBJECTS) continue;
		trop->trotyp = type;
		trop->trolet = objects[type].oc_olet;
		trop->trspe = 4;
		trop->trknown = 1;
		trop->trquan = 1;
		ini_inv(trop);
	}
	/* give him a wand of wishing by default */
	trop->trotyp = WAN_WISHING;
	trop->trolet = WAND_SYM;
	trop->trspe = 20;
	trop->trknown = 1;
	trop->trquan = 1;
	ini_inv(trop);
}
#endif WIZARD

setpl_char(plc) char *plc; {
	(void) strncpy(pl_character, plc, PL_CSIZ-1);
	pl_character[PL_CSIZ-1] = 0;
}

plnamesuffix() {
register char *p;
	if(p = rindex(plname, '-')) {
		*p = 0;
		if(!plname[0]) {
			askname();
			plnamesuffix();
		}
		if(index("TSFKCWtsfkcw", p[1])) {
			pl_character[0] = p[1];
			pl_character[1] = 0;
		}
	}
}
//E*O*F hack.u_init.c//

echo x - hack.vault.c
cat > "hack.vault.c" << '//E*O*F hack.vault.c//'
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1984. */

#include	"hack.h"
#ifdef QUEST
setgd(/* mtmp */) /* struct monst *mtmp; */ {}
gd_move() { return(2); }
gddead(mtmp) struct monst *mtmp; {}
invault(){}

#else


extern struct monst *makemon();
#define	VAULT	6
#define	FCSIZ	(ROWNO+COLNO)
struct fakecorr {
	xchar fx,fy,ftyp;
};

struct egd {
	int fcbeg, fcend;	/* fcend: first unused pos */
	xchar gdx, gdy;		/* goal of guard's walk */
	unsigned gddone:1;
	struct fakecorr fakecorr[FCSIZ];
};

struct permonst pm_guard =
	{ "guard", '@', 12, 12, -1, 4, 10, sizeof(struct egd) };

struct monst *guard;
int gdlevel;
#define	EGD	((struct egd *)(&(guard->mextra[0])))

restfakecorr(){
register fcx,fcy,fcbeg;
register struct rm *crm;

	while((fcbeg = EGD->fcbeg) < EGD->fcend) {
		fcx = EGD->fakecorr[fcbeg].fx;
		fcy = EGD->fakecorr[fcbeg].fy;
		if((u.ux == fcx && u.uy == fcy) || cansee(fcx,fcy) ||
		   m_at(fcx,fcy))
			return;
		crm = &levl[fcx][fcy];
		crm->typ = EGD->fakecorr[fcbeg].ftyp;
		if(!crm->typ) crm->seen = 0;
		newsym(fcx,fcy);
		EGD->fcbeg++;
	}
	/* it seems he left the corridor - let the guard disappear */
	mondead(guard);
	guard = 0;
}

setgd(){
register struct monst *mtmp;
	for(mtmp = fmon; mtmp; mtmp = mtmp->nmon) if(mtmp->isgd){
		guard = mtmp;
		gdlevel = dlevel;
		return;
	}
	guard = 0;
}

invault(){
register tmp = inroom(u.ux, u.uy);
	if(tmp < 0 || rooms[tmp].rtype != VAULT) {
		u.uinvault = 0;
		return;
	}
	if(++u.uinvault % 50 == 0 && (!guard || gdlevel != dlevel)) {
	char buf[BUFSZ];
	register x,y,dx,dy,gx,gy;

		/* first find the goal for the guard */
		for(dy = 0; dy < ROWNO; dy++)
		  for(y = u.uy-dy; y <= u.uy+dy; y++) {
		    if(y > u.uy-dy) y = u.uy+dy;
		    if(y < 0 || y > ROWNO-1) continue;
		    for(x = u.ux; x < COLNO; x++)
			if(levl[x][y].typ == CORR) goto fnd;
		    for(x = u.ux-1; x > 0; x--)
			if(levl[x][y].typ == CORR) goto fnd;
		}
		impossible();
		tele();
		return;
	fnd:
		gx = x; gy = y;

		/* next find a good place for a door in the wall */
		x = u.ux; y = u.uy;
		while(levl[x][y].typ > DOOR) {
			dx = (gx > x) ? 1 : (gx < x) ? -1 : 0;
			dy = (gy > y) ? 1 : (gy < y) ? -1 : 0;
			if(abs(gx-x) >= abs(gy-y)) x += dx;
			else y += dy;
		}

		/* make something interesting happen */
		if(!(guard = makemon(&pm_guard,x,y))) return;
		guard->isgd = guard->mpeaceful = 1;
		EGD->gddone = 0;
		gdlevel = dlevel;
		if(!cansee(guard->mx, guard->my)) {
			mondead(guard);
			guard = 0;
			return;
		}
		EGD->gdx = gx;
		EGD->gdy = gy;
		EGD->fcbeg = 0;
		EGD->fakecorr[0].fx = x;
		EGD->fakecorr[0].fy = y;
		EGD->fakecorr[0].ftyp = levl[x][y].typ;
		levl[x][y].typ = DOOR;
		EGD->fcend = 1;

		pline("Suddenly one of the Vault's guards enters!");
		pmon(guard);
		pline("\"Hello stranger, who are you?\" - ");
		getlin(buf);
		clrlin();
		pline("\"I don't know you.\"");
		if(!u.ugold) pline("\"Please follow me.\"");
		else {
		    pline("\"Most likely all that gold was stolen from this vault.\"");
		    pline("\"Please drop your gold (say d$ ) and follow me.\"");
		}
	}
}

gd_move(){
register int x,y,dx,dy,gx,gy,nx,ny,tmp;
register struct fakecorr *fcp;
register struct rm *crm;
	if(!guard || gdlevel != dlevel){
		pline("Where is the guard?");
		impossible();
		return(2);	/* died */
	}
	if(u.ugold || dist(guard->mx,guard->my) > 2 || EGD->gddone){
		restfakecorr();
		return(0);	/* didnt move */
	}
	x = guard->mx;
	y = guard->my;
	/* look around (hor & vert only) for accessible places */
	for(nx = x-1; nx <= x+1; nx++) for(ny = y-1; ny <= y+1; ny++)
	    if(nx == x || ny == y) if(nx != x || ny != y)
	    if(isok(nx,ny))
	    if((tmp = (crm = &levl[nx][ny])->typ) >= SDOOR) {
		register int i;
		for(i = EGD->fcbeg; i < EGD->fcend; i++)
			if(EGD->fakecorr[i].fx == nx &&
			   EGD->fakecorr[i].fy == ny)
				goto nextnxy;
		if((i = inroom(nx,ny)) >= 0 && rooms[i].rtype == VAULT)
			goto nextnxy;
		/* seems we found a good place to leave him alone */
		EGD->gddone = 1;
		if(tmp >= DOOR) goto newpos;
		crm->typ = (tmp == SCORR) ? CORR : DOOR;
		goto proceed;
	nextnxy:	;
	}
	nx = x;
	ny = y;
	gx = EGD->gdx;
	gy = EGD->gdy;
	dx = (gx > x) ? 1 : (gx < x) ? -1 : 0;
	dy = (gy > y) ? 1 : (gy < y) ? -1 : 0;
	if(abs(gx-x) >= abs(gy-y)) nx += dx; else ny += dy;

	while((tmp = (crm = &levl[nx][ny])->typ) != 0) {
	/* in view of the above we must have  tmp < SDOOR */
	/* must be a wall here */
		if(isok(nx+nx-x,ny+ny-y) && levl[nx+nx-x][ny+ny-y].typ > DOOR){
			crm->typ = DOOR;
			goto proceed;
		}
		if(dy && nx != x) {
			nx = x; ny = y+dy; dx = 0;
			continue;
		}
		if(dx && ny != y) {
			ny = y; nx = x+dx; dy = 0;
			continue;
		}
		/* I don't like this, but ... */
		crm->typ = DOOR;
		goto proceed;
	}
	crm->typ = CORR;
proceed:
	fcp = &(EGD->fakecorr[EGD->fcend]);
	if(EGD->fcend++ == FCSIZ) panic("fakecorr overflow");
	fcp->fx = nx;
	fcp->fy = ny;
	fcp->ftyp = tmp;
newpos:
	if(EGD->gddone) nx = ny = 0;
	guard->mx = nx;
	guard->my = ny;
	pmon(guard);
	restfakecorr();
	return(1);
}

gddead(){
	guard = 0;
}


#endif QUEST
//E*O*F hack.vault.c//

echo x - hack.version.c
cat > "hack.version.c" << '//E*O*F hack.version.c//'
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1984. */

#include	"date.h"

doversion(){
	pline("%s 1.0 preliminary version - last edit %s.",
#ifdef QUEST
		"Quest"
#else
		"Hack"
#endif QUEST
	, datestring);
	return(0);
}
//E*O*F hack.version.c//

exit 0



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