hack: changes for SVR2 (2 of 3)

gam gam at amdahl.UUCP
Sun Jan 6 19:17:27 AEST 1985


: This is a shar archive.  Extract with sh, not csh.
echo x - hack.main.c
sed -e 's/^X//' > hack.main.c << '!Funky!Stuff!'
X/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1984. */
X
X#include <stdio.h>
X#include <signal.h>
X#include <errno.h>
X#include "hack.h"
X
Xextern char *getlogin();
Xextern char plname[PL_NSIZ], pl_character[PL_CSIZ];
Xextern char *getenv();
X
Xint (*afternmv)();
X
Xint done1();
Xvoid hangup();
X
Xchar safelock[] = "safelock";
Xxchar locknum;				/* max num of players */
Xchar *catmore = "/usr/bin/pg -n -s -p '--More (page %d)--'";
Xchar SAVEF[PL_NSIZ + 5] = "save/";
Xchar perm[] = "perm";
Xchar *hname;		/* name of the game (argv[0] of call) */
Xchar obuf[BUFSIZ];	/* BUFSIZ is defined in stdio.h */
X
Xextern char *nomovemsg;
Xextern long wailmsg;
X
Xmain(argc,argv)
Xint argc;
Xchar *argv[];
X{
X	int fd;
X#ifdef NEWS
X	int nonews = 0;
X#endif NEWS
X	char *dir;
X
X	hname = argv[0];
X
X	/*
X	 * See if we must change directory to the playground.
X	 * (Perhaps hack runs suid and playground is inaccessible
X	 *  for the player.)
X	 * The environment variable HACKDIR is overridden by a
X	 *  -d command line option.
X	 */
X	dir = getenv("HACKDIR");
X	if(argc > 1 && !strncmp(argv[1], "-d", 2)) {
X		argc--;
X		argv++;
X		dir = argv[0]+2;
X		if(*dir == '=' || *dir == ':') dir++;
X		if(!*dir && argc > 1) {
X			argc--;
X			argv++;
X			dir = argv[0];
X		}
X		if(!*dir)
X			error("Flag -d must be followed by a directory name.");
X	}
X
X	/*
X	 * Now we know the directory containing 'record' and
X	 * may do a prscore().
X	 */
X	if(argc > 1 && !strncmp(argv[1], "-s", 2)) {
X		if(dir) chdirx(dir);
X		prscore(argc, argv);
X		exit(0);
X	}
X
X	/*
X	 * It seems he really wants to play. Find the creation date of
X	 * this game so as to avoid restoring outdated savefiles.
X	 */
X	gethdate(hname);
X
X	/*
X	 * We cannot do chdir earlier, otherwise gethdate will fail.
X	 */
X	if(dir) chdirx(dir);
X
X	/*
X	 * Who am i? Perhaps we should use $USER instead?
X	 */
X	(void) strncpy(plname, getlogin(), sizeof(plname)-1);
X
X	/*
X	 * Process options.
X	 */
X	while(argc > 1 && argv[1][0] == '-'){
X		argv++;
X		argc--;
X		switch(argv[0][1]){
X#ifdef WIZARD
X		case 'w':
X			if(!strcmp(getlogin(), WIZARD))
X				wizard = TRUE;
X			else printf("Sorry.\n");
X			break;
X#endif WIZARD
X#ifdef NEWS
X		case 'n':
X			nonews++;
X			break;
X#endif NEWS
X		case 'u':
X			if(argv[0][2])
X			  (void) strncpy(plname, argv[0]+2, sizeof(plname)-1);
X			else if(argc > 1) {
X			  argc--;
X			  argv++;
X			  (void) strncpy(plname, argv[0], sizeof(plname)-1);
X			} else
X				printf("Player name expected after -u\n");
X			break;
X		default:
X			printf("Unknown option: %s\n", *argv);
X		}
X	}
X
X	if(argc > 1)
X		locknum = atoi(argv[1]);
X	if(argc > 2)
X		catmore = argv[2];
X#ifdef WIZARD
X	if(wizard) (void) strcpy(plname, "wizard"); else
X#endif WIZARD
X	if(!*plname || !strncmp(plname, "player", 4)) askname();
X	plnamesuffix();		/* strip suffix from name */
X
X	setbuf(stdout,obuf);
X 	(void) setrand(0L);
X	startup();
X	cls();
X	(void) signal(SIGHUP, hangup);
X#ifdef WIZARD
X	if(!wizard) {
X#endif WIZARD
X		(void) signal(SIGQUIT,SIG_IGN);
X		(void) signal(SIGINT,SIG_IGN);
X		if(locknum)
X			lockcheck();
X		else
X			(void) strcpy(lock,plname);
X#ifdef WIZARD
X	} else {
X		register char *sfoo;
X		(void) strcpy(lock,plname);
X		if(sfoo = getenv("MAGIC"))
X			while(*sfoo) {
X				switch(*sfoo++) {
X				case 'n': (void) setrand((long)*sfoo++);
X					break;
X				}
X			}
X		if(sfoo = getenv("GENOCIDED")){
X			if(*sfoo == '!'){
X				extern struct permonst mons[CMNUM+2];
X				extern char genocided[], fut_geno[];
X				register struct permonst *pm = mons;
X				register char *gp = genocided;
X
X				while(pm < mons+CMNUM+2){
X					if(!index(sfoo, pm->mlet))
X						*gp++ = pm->mlet;
X					pm++;
X				}
X				*gp = 0;
X			} else
X				(void) strcpy(genocided, sfoo);
X			(void) strcpy(fut_geno, genocided);
X		}
X	}
X#endif WIZARD
X	u.uhp = 1;	/* prevent RIP on early quits */
X	u.ux = FAR;	/* prevent nscr() */
X	(void) strcat(SAVEF,plname);
X	if((fd = open(SAVEF,0)) >= 0 &&
X	   (uptodate(fd) || unlink(SAVEF) == 666)) {
X		(void) signal(SIGINT, (void (*)()) done1);
X		puts("Restoring old save file...");
X		(void) fflush(stdout);
X		dorecover(fd);
X		flags.move = 0;
X	} else {
X#ifdef NEWS
X		if(!nonews)
X			if((fd = open(NEWS,0)) >= 0)
X				outnews(fd);
X#endif NEWS
X		flags.ident = 1;
X		init_objects();
X		u_init();
X		(void) signal(SIGINT, (void (*)()) done1);
X		glo(1);
X		mklev();
X		u.ux = xupstair;
X		u.uy = yupstair;
X		(void) inshop();
X		setsee();
X		flags.botlx = 1;
X		makedog();
X		seemons();
X		docrt();
X		pickup();
X		read_engr_at(u.ux,u.uy);	/* superfluous ? */
X		flags.move = 1;
X		flags.cbreak = ON;
X		flags.echo = OFF;
X	}
X	setftty();
X#ifdef TRACK
X	initrack();
X#endif TRACK
X	for(;;) {
X		if(flags.move) {
X#ifdef TRACK
X			settrack();
X#endif TRACK
X			if(moves%2 == 0 ||
X			  (!(Fast & ~INTRINSIC) && (!Fast || rn2(3)))) {
X				extern struct monst *makemon();
X				movemon();
X				if(!rn2(70))
X				    (void) makemon((struct permonst *)0, 0, 0);
X			}
X			if(Glib) glibr();
X			timeout();
X			++moves;
X			if(u.uhp < 1) {
X				pline("You die...");
X				done("died");
X			}
X			if(u.uhp*10 < u.uhpmax && moves-wailmsg > 50){
X			    wailmsg = moves;
X			    if(u.uhp == 1)
X			    pline("You hear the wailing of the Banshee...");
X			    else
X			    pline("You hear the howling of the CwnAnnwn...");
X			}
X			if(u.uhp < u.uhpmax) {
X				if(u.ulevel > 9) {
X					if(Regeneration || !(moves%3)) {
X					    flags.botl = 1;
X					    u.uhp += rnd((int) u.ulevel-9);
X					    if(u.uhp > u.uhpmax)
X						u.uhp = u.uhpmax;
X					}
X				} else if(Regeneration ||
X					(!(moves%(22-u.ulevel*2)))) {
X					flags.botl = 1;
X					u.uhp++;
X				}
X			}
X			if(Teleportation && !rn2(85)) tele();
X			if(Searching && multi >= 0) (void) dosearch();
X			gethungry();
X			invault();
X		}
X		if(multi < 0) {
X			if(!++multi){
X				pline(nomovemsg ? nomovemsg :
X					"You can move again.");
X				nomovemsg = 0;
X				if(afternmv) (*afternmv)();
X				afternmv = 0;
X			}
X		}
X		flags.move = 1;
X		find_ac();
X#ifndef QUEST
X		if(!flags.mv || Blind)
X#endif QUEST
X		{
X			seeobjs();
X			seemons();
X			nscr();
X		}
X		if(flags.botl || flags.botlx) bot();
X		if(multi > 0) {
X#ifdef QUEST
X			if(flags.run >= 4) finddir();
X#endif QUEST
X			lookaround();
X			if(!multi) {	/* lookaround may clear multi */
X				flags.move = 0;
X				continue;
X			}
X			if(flags.mv) {
X				if(multi<COLNO && !--multi)
X					flags.mv = flags.run = 0;
X				domove();
X			} else {
X				--multi;
X				rhack(save_cm);
X			}
X		} else if(multi == 0)
X			rhack((char *) 0);
X	}
X}
X
Xlockcheck()
X{
X	extern int errno;
X	register int i, fd;
X
X	/* we ignore QUIT and INT at this point */
X	if (link(perm,safelock) == -1)
X		error("Cannot link safelock. (Try again or rm safelock.)");
X
X	for(i = 0; i < locknum; i++) {
X		lock[0]= 'a' + i;
X		if((fd = open(lock,0)) == -1) {
X			if(errno == ENOENT) goto gotlock;    /* no such file */
X			(void) unlink(safelock);
X			error("Cannot open %s", lock);
X		}
X		(void) close(fd);
X	}
X	(void) unlink(safelock);
X	error("Too many hacks running now.");
Xgotlock:
X	fd = creat(lock,FMASK);
X	if(fd == -1) {
X		error("cannot creat lock file.");
X	} else {
X		int pid;
X
X		pid = getpid();
X		if(write(fd, (char *) &pid, 2) != 2){
X			error("cannot write lock");
X		}
X		if(close(fd) == -1){
X			error("cannot close lock");
X		}
X	}
X	if(unlink(safelock) == -1){
X		error("Cannot unlink safelock");
X	}
X}
X
X/*VARARGS1*/
Xerror(s,a1,a2,a3,a4) char *s,*a1,*a2,*a3,*a4; {
X	printf("Error: ");
X	printf(s,a1,a2,a3,a4);
X	(void) putchar('\n');
X	exit(1);
X}
X
Xglo(foo)
Xregister foo;
X{
X	/* construct the string  xlock.n  */
X	register char *tf;
X
X	tf = lock;
X	while(*tf && *tf!='.') tf++;
X	(void) sprintf(tf, ".%d", foo);
X}
X
X/*
X * plname is filled either by an option (-u Player  or  -uPlayer) or
X * explicitly (-w implies wizard) or by askname.
X * It may still contain a suffix denoting pl_character.
X */
Xaskname(){
Xregister int c,ct;
X	printf("\nWho are you? ");
X	ct = 0;
X	while((c = getchar()) != '\n'){
X		if(c == EOF) error("End of input\n");
X		if(c != '-')
X		if(c < 'A' || (c > 'Z' && c < 'a') || c > 'z') c = '_';
X		if(ct < sizeof(plname)-1) plname[ct++] = c;
X	}
X	plname[ct] = 0;
X	if(ct == 0) askname();
X#ifdef QUEST
X	else printf("Hello %s, welcome to quest!\n", plname);
X#else
X	else printf("Hello %s, welcome to hack!\n", plname);
X#endif QUEST
X}
X
Ximpossible(){
X	pline("Program in disorder - perhaps you'd better Quit");
X}
X
X#ifdef NEWS
Xint stopnews;
X
Xvoid
Xstopnws(){
X	(void) signal(SIGINT, SIG_IGN);
X	stopnews++;
X}
X
Xoutnews(fd) int fd; {
Xvoid (*prevsig)();
Xchar ch;
X	prevsig = signal(SIGINT, stopnws);
X	while(!stopnews && read(fd,&ch,1) == 1)
X		(void) putchar(ch);
X	(void) putchar('\n');
X	(void) fflush(stdout);
X	(void) close(fd);
X	(void) signal(SIGINT, prevsig);
X	/* See whether we will ask TSKCFW: he might have told us already */
X	if(!stopnews && pl_character[0])
X		getret();
X}
X#endif NEWS
X
Xchdirx(dir) char *dir; {
X	if(chdir(dir) < 0) {
X		perror(dir);
X		error("Cannot chdir to %s.", dir);
X	}
X}
!Funky!Stuff!
echo x - hack.pri.c
sed -e 's/^X//' > hack.pri.c << '!Funky!Stuff!'
X/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1984. */
X
X#include "hack.h"
X#include <stdio.h>
Xxchar scrlx, scrhx, scrly, scrhy;	/* corners of new area on screen */
X
Xextern char *hu_stat[];	/* in eat.c */
X
Xswallowed()
X{
X	char *ulook = "|@|";
X	ulook[1] = u.usym;
X
X	cls();
X	curs(u.ux-1, u.uy+1);
X	fputs("/-\\", stdout);
X	curx = u.ux+2;
X	curs(u.ux-1, u.uy+2);
X	fputs(ulook, stdout);
X	curx = u.ux+2;
X	curs(u.ux-1, u.uy+3);
X	fputs("\\-/", stdout);
X	curx = u.ux+2;
X	u.udispl = 1;
X	u.udisx = u.ux;
X	u.udisy = u.uy;
X}
X
X
X/*VARARGS1*/
Xboolean panicking;
X
Xpanic(str,a1,a2,a3,a4,a5,a6)
Xchar *str;
X{
X	if(panicking++) exit(1);	/* avoid loops */
X	home();
X	puts(" Suddenly, the dungeon collapses.");
X	fputs(" ERROR:  ",stdout);
X	printf(str,a1,a2,a3,a4,a5,a6);
X	if(fork())
X		done("panic");
X	else
X		abort();	/* generate core dump */
X}
X
Xatl(x,y,ch)
Xregister x,y;
X{
X	register struct rm *crm = &levl[x][y];
X
X	if(x<0 || x>COLNO-1 || y<0 || y>ROWNO-1)
X		panic("at(%d,%d,%c_%o_)",x,y,ch,ch);
X	if(crm->seen && crm->scrsym == ch) return;
X	crm->scrsym = ch;
X	crm->new = 1;
X	on_scr(x,y);
X}
X
Xon_scr(x,y)
Xregister x,y;
X{
X	if(x<scrlx) scrlx = x;
X	if(x>scrhx) scrhx = x;
X	if(y<scrly) scrly = y;
X	if(y>scrhy) scrhy = y;
X}
X
X/* call: (x,y) - display
X	(-1,0) - close (leave last symbol)
X	(-1,-1)- close (undo last symbol)
X	(-1,let)-open: initialize symbol
X	(-2,let)-change let
X*/
X
Xtmp_at(x,y) schar x,y; {
Xstatic schar prevx, prevy;
Xstatic char let;
X	if((int)x == -2){	/* change let call */
X		let = y;
X		return;
X	}
X	if((int)x == -1 && (int)y >= 0){	/* open or close call */
X		let = y;
X		prevx = -1;
X		return;
X	}
X	if(prevx >= 0 && cansee(prevx,prevy)) {
X		delay();
X		prl(prevx, prevy);	/* in case there was a monster */
X		at(prevx, prevy, levl[prevx][prevy].scrsym);
X	}
X	if(x >= 0){	/* normal call */
X		if(cansee(x,y)) at(x,y,let);
X		prevx = x;
X		prevy = y;
X	} else {	/* close call */
X		let = 0;
X		prevx = -1;
X	}
X}
X
X/* like the previous, but the symbols are first erased on completion */
XTmp_at(x,y) schar x,y; {
Xstatic char let;
Xstatic xchar cnt;
Xstatic coord tc[COLNO];		/* but watch reflecting beams! */
Xregister xx,yy;
X	if((int)x == -1) {
X		if(y > 0) {	/* open call */
X			let = y;
X			cnt = 0;
X			return;
X		}
X		/* close call (do not distinguish y==0 and y==-1) */
X		while(cnt--) {
X			xx = tc[cnt].x;
X			yy = tc[cnt].y;
X			prl(xx, yy);
X			at(xx, yy, levl[xx][yy].scrsym);
X		}
X		cnt = let = 0;	/* superfluous */
X		return;
X	}
X	if((int)x == -2) {	/* change let call */
X		let = y;
X		return;
X	}
X	/* normal call */
X	if(cansee(x,y)) {
X		if(cnt) delay();
X		at(x,y,let);
X		tc[cnt].x = x;
X		tc[cnt].y = y;
X		if(++cnt >= COLNO) panic("Tmp_at overflow?");
X		levl[x][y].new = 0;	/* prevent pline-nscr erasing --- */
X	}
X}
X
Xat(x,y,ch)
Xregister xchar x,y;
Xchar ch;
X{
X#ifndef lint
X	/* if xchar is unsigned, lint will complain about  if(x < 0)  */
X	if(x < 0 || x > COLNO-1 || y < 0 || y > ROWNO-1)
X		panic("At gets 0%o at %d %d(%d %d)",ch,x,y,u.ux,u.uy);
X#endif lint
X	if(!ch) {
X		home();
X		printf("At gets null at %2d %2d.",x,y);
X		curx = ROWNO+1;
X		return;
X	}
X	y += 2;
X	curs(x,y);
X	(void) putchar(ch);
X	curx++;
X}
X
Xprme(){
X	if(!Invis) at(u.ux,u.uy,u.usym);
X}
X
Xdocrt()
X{
X	register x,y;
X	register struct rm *room;
X	register struct monst *mtmp;
X
X	if(u.uswallow) {
X		swallowed();
X		return;
X	}
X	cls();
X	if(!Invis){
X		levl[(u.udisx = u.ux)][(u.udisy = u.uy)].scrsym = u.usym;
X		levl[u.udisx][u.udisy].seen = 1;
X		u.udispl = 1;
X	} else	u.udispl = 0;
X
X	/* %% - is this really necessary? */
X	for(mtmp = fmon; mtmp; mtmp = mtmp->nmon)
X		if(mtmp->mdispl && !(room = &levl[mtmp->mx][mtmp->my])->new &&
X		   !room->seen)
X			mtmp->mdispl = 0;
X
X	for(y = 0; y < ROWNO; y++)
X		for(x = 0; x < COLNO; x++)
X			if((room = &levl[x][y])->new) {
X				room->new = 0;
X				at(x,y,room->scrsym);
X			} else if(room->seen) at(x,y,room->scrsym);
X	scrlx = COLNO;
X	scrly = ROWNO;
X	scrhx = scrhy = 0;
X	flags.botlx = 1;
X	bot();
X}
X
Xdocorner(xmin,ymax) register xmin,ymax; {
X	register x,y;
X	register struct rm *room;
X	if(u.uswallow) {	/* Can be done more efficiently */
X		swallowed();
X		return;
X	}
X	for(y = 0; y < ymax; y++) {
X		curs(xmin,y+2);
X		cl_end();
X		for(x = xmin; x < COLNO; x++) {
X			if((room = &levl[x][y])->new) {
X				room->new = 0;
X				at(x,y,room->scrsym);
X			} else if(room->seen) at(x,y,room->scrsym);
X		}
X	}
X}
X
Xpru()
X{
X	if(u.udispl && (Invis || u.udisx != u.ux || u.udisy != u.uy))
X		/* if(! levl[u.udisx][u.udisy].new) */
X			if(!vism_at(u.udisx, u.udisy))
X				newsym(u.udisx, u.udisy);
X	if(Invis) {
X		u.udispl = 0;
X		prl(u.ux,u.uy);
X	} else
X	if(!u.udispl || u.udisx != u.ux || u.udisy != u.uy) {
X		atl(u.ux, u.uy, u.usym);
X		u.udispl = 1;
X		u.udisx = u.ux;
X		u.udisy = u.uy;
X	}
X	levl[u.ux][u.uy].seen = 1;
X}
X
X#ifndef NOWORM
X#include	"def.wseg.h"
Xextern struct wseg *m_atseg;
X#endif NOWORM
X
X/* print a position that is visible for @ */
Xprl(x,y)
X{
X	register struct rm *room;
X	register struct monst *mtmp;
X	register struct obj *otmp;
X
X	if(x == u.ux && y == u.uy && !Invis) {
X		pru();
X		return;
X	}
X	room = &levl[x][y];
X	if((!room->typ) || (room->typ<DOOR && levl[u.ux][u.uy].typ == CORR))
X		return;
X	if((mtmp = m_at(x,y)) && !mtmp->mhide &&
X		(!mtmp->minvis || See_invisible)) {
X#ifndef NOWORM
X		if(m_atseg)
X			pwseg(m_atseg);
X		else
X#endif NOWORM
X		pmon(mtmp);
X	}
X	else if(otmp = o_at(x,y))
X		atl(x,y,otmp->olet);
X	else if(mtmp && (!mtmp->minvis || See_invisible)) {
X		/* must be a hiding monster, but not hiding right now */
X		/* assume for the moment that long worms do not hide */
X		pmon(mtmp);
X	}
X	else if(g_at(x,y,fgold)) atl(x,y,'$');
X	else if(!room->seen || room->scrsym == ' ') {
X		room->new = room->seen = 1;
X		newsym(x,y);
X		on_scr(x,y);
X	}
X	room->seen = 1;
X}
X
Xchar
Xnews0(x,y)
Xregister xchar x,y;
X{
X	register struct obj *otmp;
X	register struct gen *gtmp;
X	struct rm *room;
X	register char tmp;
X
X	room = &levl[x][y];
X	if(!room->seen) tmp = ' ';
X	else if(!Blind && (otmp = o_at(x,y))) tmp = otmp->olet;
X	else if(!Blind && g_at(x,y,fgold)) tmp = '$';
X	else if(x == xupstair && y == yupstair) tmp = '<';
X	else if(x == xdnstair && y == ydnstair) tmp = '>';
X	else if((gtmp = g_at(x,y,ftrap)) && (gtmp->gflag & SEEN)) tmp = '^';
X	else switch(room->typ) {
X	case SCORR:
X	case SDOOR:
X		tmp = room->scrsym;	/* %% wrong after killing mimic ! */
X		break;
X	case HWALL:
X		tmp = '-';
X		break;
X	case VWALL:
X		tmp = '|';
X		break;
X	case LDOOR:
X	case DOOR:
X		tmp = '+';
X		break;
X	case CORR:
X		tmp = CORR_SYM;
X		break;
X	case ROOM:
X		if(room->lit || cansee(x,y) || Blind) tmp = '.';
X		else tmp = ' ';
X		break;
X	default: tmp = ERRCHAR;
X	}
X	return(tmp);
X}
X
Xnewsym(x,y)
Xregister x,y;
X{
X	atl(x,y,news0(x,y));
X}
X
X/* used with wand of digging: fill scrsym and force display */
Xmnewsym(x,y) register x,y; {
Xregister struct monst *mtmp = m_at(x,y);
X	if(!mtmp || (mtmp->minvis && !See_invisible) ||
X		    (mtmp->mhide && o_at(x,y))){
X		levl[x][y].scrsym = news0(x,y);
X		levl[x][y].seen = 0;
X	}
X}
X
Xnosee(x,y)
Xregister x,y;
X{
X	register struct rm *room;
X
X	room = &levl[x][y];
X	if(room->scrsym == '.' && !room->lit && !Blind) {
X		room->scrsym = ' ';
X		room->new = 1;
X		on_scr(x,y);
X	}
X}
X
X#ifndef QUEST
Xprl1(x,y)
Xregister x,y;
X{
X	if(u.dx) {
X		if(u.dy) {
X			prl(x-(2*u.dx),y);
X			prl(x-u.dx,y);
X			prl(x,y);
X			prl(x,y-u.dy);
X			prl(x,y-(2*u.dy));
X		} else {
X			prl(x,y-1);
X			prl(x,y);
X			prl(x,y+1);
X		}
X	} else {
X		prl(x-1,y);
X		prl(x,y);
X		prl(x+1,y);
X	}
X}
X
Xnose1(x,y)
Xregister x,y;
X{
X	if(u.dx) {
X		if(u.dy) {
X			nosee(x,u.uy);
X			nosee(x,u.uy-u.dy);
X			nosee(x,y);
X			nosee(u.ux-u.dx,y);
X			nosee(u.ux,y);
X		} else {
X			nosee(x,y-1);
X			nosee(x,y);
X			nosee(x,y+1);
X		}
X	} else {
X		nosee(x-1,y);
X		nosee(x,y);
X		nosee(x+1,y);
X	}
X}
X#endif QUEST
X
Xvism_at(x,y) register x,y; {
Xregister struct monst *mtmp;
Xregister int csi = See_invisible;
X	return((x == u.ux && y == u.uy && (!Invis || csi)) ? 1 :
X		((mtmp = m_at(x,y)) && (!mtmp->minvis || csi) &&
X			(!mtmp->mhide || !o_at(mtmp->mx,mtmp->my)))
X		? cansee(x,y) : 0);
X}
X
X#ifdef NEWSCR
Xpobj(obj) register struct obj *obj; {
Xregister int show = (!obj->oinvis || See_invisible) &&
X		cansee(obj->ox,obj->oy);
X	if(obj->odispl){
X		if(obj->odx != obj->ox || obj->ody != obj->oy || !show)
X		if(!vism_at(obj->odx,obj->ody)){
X			newsym(obj->odx, obj->ody);
X			obj->odispl = 0;
X		}
X	}
X	if(show && !vism_at(obj->ox,obj->oy)){
X		atl(obj->ox,obj->oy,obj->olet);
X		obj->odispl = 1;
X		obj->odx = obj->ox;
X		obj->ody = obj->oy;
X	}
X}
X#endif NEWSCR
X
Xunpobj(obj) register struct obj *obj; {
X/* 	if(obj->odispl){
X		if(!vism_at(obj->odx, obj->ody))
X			newsym(obj->odx, obj->ody);
X		obj->odispl = 0;
X	}
X*/
X	if(!vism_at(obj->ox,obj->oy))
X		newsym(obj->ox,obj->oy);
X}
X
Xseeobjs(){
Xregister struct obj *obj, *obj2;
X	for(obj = fobj; obj; obj = obj2) {
X		obj2 = obj->nobj;
X		if(obj->olet == FOOD_SYM && obj->otyp >= CORPSE
X			&& obj->age + 250 < moves)
X				delobj(obj);
X	}
X	for(obj = invent; obj; obj = obj2) {
X		obj2 = obj->nobj;
X		if(obj->olet == FOOD_SYM && obj->otyp >= CORPSE
X			&& obj->age + 250 < moves)
X				useup(obj);
X	}
X}
X
Xseemons(){
Xregister struct monst *mtmp;
X	for(mtmp = fmon; mtmp; mtmp = mtmp->nmon){
X		pmon(mtmp);
X#ifndef NOWORM
X		if(mtmp->wormno) wormsee(mtmp->wormno);
X#endif NOWORM
X	}
X}
X
Xpmon(mon) register struct monst *mon; {
Xregister int show =
X	((!mon->minvis || See_invisible) &&
X		(!mon->mhide || !o_at(mon->mx,mon->my)) &&
X		cansee(mon->mx,mon->my))
X	 || (Blind && Telepat);
X	if(mon->mdispl){
X		if(mon->mdx != mon->mx || mon->mdy != mon->my || !show)
X			unpmon(mon);
X	}
X	if(show && !mon->mdispl){
X		atl(mon->mx,mon->my,
X		  mon->mimic ? mon->mimic : mon->data->mlet);
X		mon->mdispl = 1;
X		mon->mdx = mon->mx;
X		mon->mdy = mon->my;
X	}
X}
X
Xunpmon(mon) register struct monst *mon; {
X	if(mon->mdispl){
X		newsym(mon->mdx, mon->mdy);
X		mon->mdispl = 0;
X	}
X}
X
Xnscr()
X{
X	register x,y;
X	register struct rm *room;
X
X	if(u.uswallow || u.ux == FAR || flags.nscrinh) return;
X	pru();
X	for(y = scrly; y <= scrhy; y++)
X		for(x = scrlx; x <= scrhx; x++)
X			if((room = &levl[x][y])->new) {
X				room->new = 0;
X				at(x,y,room->scrsym);
X			}
X	scrhx = scrhy = 0;
X	scrlx = COLNO;
X	scrly = ROWNO;
X}
X
Xchar oldbot[100], newbot[100];		/* 100 >= COLNO */
Xbot()
X{
Xregister char *ob = oldbot, *nb = newbot;
Xregister int i;
X	if(flags.botlx) *ob = 0;
X	flags.botl = flags.botlx = 0;
X	(void) sprintf(newbot, "Level %-2d  Gold %-5lu  Hp %3d(%d)  Ac %-2d  Str ",
X		dlevel, u.ugold, u.uhp, u.uhpmax, u.uac);
X	if(u.ustr>18) {
X		if(u.ustr>117) (void) strcat(newbot,"18/**");
X		else (void) sprintf(newbot + strlen(newbot), "18/%02d",u.ustr-18);
X	} else (void) sprintf(newbot + strlen(newbot), "%-2d   ",u.ustr);
X	(void) sprintf(newbot + strlen(newbot), "  Exp %2d/%-5lu ", u.ulevel,u.uexp);
X	(void) strcat(newbot, hu_stat[u.uhs]);
X	for(i = 1; i<COLNO; i++) {
X		if(*ob != *nb){
X			curs(i,ROWNO+2);
X			(void) putchar(*nb ? *nb : ' ');
X			curx++;
X		}
X		if(*ob) ob++;
X		if(*nb) nb++;
X	}
X	(void) strcpy(oldbot, newbot);
X}
X
X#ifdef WAN_PROBING
Xmstatusline(mtmp) register struct monst *mtmp; {
X	pline("Status of %s: ", monnam(mtmp));
X	pline("Level %-2d  Gold %-5lu  Hp %3d(%d)  Ac %-2d  Dam %d",
X	    mtmp->data->mlevel, mtmp->mgold, mtmp->mhp, mtmp->orig_hp,
X	    mtmp->data->ac, (mtmp->data->damn + 1) * (mtmp->data->damd + 1));
X}
X#endif WAN_PROBING
X
Xcls(){
X	if(flags.topl == 1)
X		more();
X	flags.topl = 0;
X
X	clearscreen();
X
X	flags.botlx = 1;
X}
!Funky!Stuff!
echo x - hack.sh
sed -e 's/^X//' > hack.sh << '!Funky!Stuff!'
X
XHACK=/usr/games/HACK
XHACKDIR=/usr/games/lib/hack/tmp
XMAXNROFPLAYERS=6
XMORE="/usr/bin/pg -f -n -s -p '--More (page %d)--'"
X
Xcd $HACKDIR
Xcase $1 in
X	-s*)
X		exec $HACK $@
X		;;
X	*)
X#		/bin/cat news
X		exec $HACK $HACKDIR $MAXNROFPLAYERS $MORE
X		;;
Xesac
!Funky!Stuff!
echo x - hack.stat.c
sed -e 's/^X//' > hack.stat.c << '!Funky!Stuff!'
X/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1984. */
X
X#include <sys/types.h>
X#include <sys/stat.h>
X#include "config.h"
X
Xextern char *index();
Xstruct stat buf,hbuf;
X
Xgethdate(name) char *name; {
Xregister char *np;
X	if(stat(name, &hbuf))
X		error("Cannot get status of %s.",
X			(np = index(name, '/')) ? np+1 : name);
X}
X
Xuptodate(fd) {
X	if(fstat(fd, &buf)) {
X		pline("Cannot get status?");
X		return(0);
X	}
X	if(buf.st_ctime < hbuf.st_ctime) {
X		pline("Saved level is out of date.");
X		return(0);
X	}
X	return(1);
X}
!Funky!Stuff!
exit
-- 
Gordon A. Moffett		...!{ihnp4,hplabs,sun}!amdahl!gam

"Her name was McGill, and she called herself Lil, but everyone knew
 her as Nancy...."



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