basic ray tracing: part 7 (bdata.i)
Friedrich Knauss
fritzz at net1.UCSD.EDU
Sat Jul 26 07:43:14 AEST 1986
/* sample ball data file
this is what the values mean for each ball:
xcoordinate of center
y coordinate
z coordinate
0.0 0.0
radius
index of refraction
amount of refraction
amount of reflection
amount of diffuse light
ambient
*/
60.0, 30.0, 250.0, 0.0, 0.0, 30.0, 0.0, 0.0, 0.0, 0.9, 0.1,
195.0, 150.0, 250.0, 0.0, 0.0, 30.0, 0.0, 0.0, 0.3, 0.6, 0.1,
150.0, 110.0, 250.0, 0.0, 0.0, 30.0, 0.0, 0.0, 0.6, 0.3, 0.1,
105.0, 70.0, 250.0, 0.0, 0.0, 30.0, 0.0, 0.0, 0.9, 0.0, 0.1,
210.0, 70.0, 100.0, 0.0, 0.0, 40.0, 1.6, 0.65, 0.25, 0.0, 0.1
/* notice there is no "," at the end of the last row
the fourth and fifth columns don't matter
the sum of the last four numbers should always be less than or equal
to 1 */
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