v00i009: Ardent Window Manager, Part09/13
Mike Wexler
mikew at wyse.wyse.com
Thu Aug 11 07:59:14 AEST 1988
Submitted-by: unido!pcsbsd!jkh (Jordan Hubbard)
Posting-number: Volume 0, Issue 9
Archive-name: awm/part09
[NOTE: Jordan Hubbard has moved. The first postings listed his
address as jkh at ardent. His current address is unido!pcsbst!jkh]
#! /bin/sh
# This is a shell archive. Remove anything before this line, then unpack
# it by saving it into a file and typing "sh file". To overwrite existing
# files, type "sh file -c". You can also feed this as standard input via
# unshar, or by typing "sh <file", e.g.. If this archive is complete, you
# will see the following message at the end:
# "End of archive 9 (of 13)."
# Contents: awm/GetButton.c awm/menus/track_menu.c
# Wrapped by mikew at wyse on Mon Aug 8 12:01:47 1988
PATH=/bin:/usr/bin:/usr/ucb ; export PATH
if test -f awm/GetButton.c -a "${1}" != "-c" ; then
echo shar: Will not over-write existing file \"awm/GetButton.c\"
else
echo shar: Extracting \"awm/GetButton.c\" \(21347 characters\)
sed "s/^X//" >awm/GetButton.c <<'END_OF_awm/GetButton.c'
X#ident "%W% %G%"
X
X
X
X#ifndef lint
Xstatic char *rcsid_GetButton_c = "$Header: GetButton.c,v 1.4 88/07/23 18:20:45 jkh Exp $";
X#endif lint
X
X#include "X11/copyright.h"
X/*
X *
X * Copyright 1987, 1988 by Ardent Computer Corporation, Sunnyvale, Ca.
X *
X * Copyright 1987 by Jordan Hubbard.
X *
X *
X * All Rights Reserved
X *
X * Permission to use, copy, modify, and distribute this software and its
X * documentation for any purpose and without fee is hereby granted,
X * provided that the above copyright notice appear in all copies and that
X * both that copyright notice and this permission notice appear in
X * supporting documentation, and that the name of Ardent Computer
X * Corporation or Jordan Hubbard not be used in advertising or publicity
X * pertaining to distribution of the software without specific, written
X * prior permission.
X *
X */
X
X/*
X * Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts.
X *
X * All Rights Reserved
X *
X * Permission to use, copy, modify, and distribute this software and its
X * documentation for any purpose and without fee is hereby granted,
X * provided that the above copyright notice appear in all copies and that
X * both that copyright notice and this permission notice appear in
X * supporting documentation, and that the name of Digital Equipment
X * Corporation not be used in advertising or publicity pertaining to
X * distribution of the software without specific, written prior permission.
X *
X *
X * DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
X * ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
X * DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
X * ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
X * WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
X * ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
X * SOFTWARE.
X */
X
X
X
X/*
X * MODIFICATION HISTORY
X *
X * 000 -- M. Gancarz, DEC Ultrix Engineering Group
X * 001 -- L. Guarino Reid, DEC Ultrix Engineering Group, Western Software Lab
X * February 16, 1987
X * Add EnterWindow, LeaveWindow, and MouseMotion as recognized
X * awm buttons for awm menus. Add bug fixes to prevent mem faults
X * if icon_str is NULL.
X * 002 -- L. Guarino Reid, DEC Ultrix Engineering Group
X * April 16, 1987
X * Convert to X11
X * 003 -- J. Hubbard, U.C. Berkeley. Title/gadget box event handling.
X * December 3, 1987.
X * 004 -- J.Hubbard, Ardent Computer. More conformance with ICCCM. Merge of
X * changes from R2 uwm.
X */
X
X#ifndef lint
Xstatic char *sccsid = "@(#)GetButton.c 3.8 1/24/86";
X#endif
X/*
X * GetButton - This subroutine is used by the Ardent Window Manager (awm)
X * to acquire button events. It waits for a button event to occur
X * and handles all event traffic in the interim.
X *
X * File: GetButton.c
X */
X
X#include "awm.h"
X#include "X11/Xutil.h"
X
Xextern XContext AwmContext;
Xextern Window FocusWindow;
X
X#define ICONSTR (icon_str ? icon_str : "")
X/* Amount of padding between text in a title bar and the edge of the bar */
X#define PAD 1
X
Xstatic Icon_modified = FALSE;
X
XBoolean GetButton(b_ev)
XXEvent *b_ev; /* Button event packet. */
X{
X#define STRLEN 50
X XKeyPressedEvent *kp_event; /* Key pressed event. */
X char *icon_str; /* Icon's name string. */
X register int icon_str_len; /* Icon name string lenght. */
X register int key_char; /* Key press character code. */
X register int icon_x; /* Icon window X coordinate. */
X register int icon_y; /* Icon window Y coordinate. */
X register int icon_w; /* Icon window width. */
X register int icon_h; /* Icon window height. */
X int status; /* Routine call return status. */
X Window icon; /* Icon window. */
X Window appl; /* Application window. */
X XWindowAttributes win_info; /* Icon window info structure. */
X char kbd_str[STRLEN]; /* Keyboard string. */
X int nbytes; /* Keyboard string length. */
X int i; /* Iteration counter. */
X Window win; /* scratch */
X AwmInfoPtr awi;
X
X Entry("GetButton")
X
X /*
X * Get next event from input queue and store it in the event packet
X * passed to GetButton.
X */
X
X XNextEvent(dpy, b_ev);
X /* print_event_info("mainloop", b_ev); /* debugging for event handling */
X
X /*
X * The event occured on the root window, check for substructure
X * changes. Otherwise, it must be a mouse button event.
X */
X
X if (b_ev->xany.window == RootWindow(dpy, scr)) {
X switch (b_ev->xany.type) {
X case CreateNotify:
X case UnmapNotify:
X case ReparentNotify:
X case ConfigureNotify:
X case GravityNotify:
X case MapNotify:
X case CirculateNotify:
X Leave(FALSE)
X
X case MappingNotify:
X XRefreshKeyboardMapping(b_ev);
X Leave(FALSE)
X
X case MapRequest:
X CheckMap(b_ev->xmap.window);
X Leave(FALSE)
X
X case ConfigureRequest:
X Configure((XConfigureEvent *)b_ev);
X Leave(FALSE)
X
X case CirculateRequest:
X Circulate((XCirculateEvent *)b_ev);
X Leave(FALSE)
X
X case DestroyNotify:
X RemoveIcon(b_ev->xdestroywindow.window);
X Leave(FALSE)
X
X case FocusIn:
X if (b_ev->xfocus.detail == NotifyPointerRoot) {
X if (FocusSetByUser) {
X XSetInputFocus(dpy, PointerRoot, None,
X CurrentTime);
X FocusSetByUser = FALSE;
X FocusWindow = RootWindow(dpy, scr);
X }
X }
X Leave(FALSE)
X
X case FocusOut:
X if (b_ev->xfocus.detail == NotifyPointerRoot) {
X if (FocusSetByUser == FALSE && !FocusSetByWM) {
X XSetInputFocus(dpy, PointerRoot, None,
X CurrentTime);
X FocusWindow = RootWindow(dpy, scr);
X }
X }
X Leave(FALSE)
X
X case ButtonPress:
X case ButtonRelease:
X Leave(TRUE)
X
X default:
X Leave(FALSE)
X }
X }
X
X /*
X * If the event type is EnterWindow, LeaveWindow, or MouseMoved,
X * we are processing a menu.
X * If the event type is ButtonPress or ButtonRelease,
X * we have a button event.
X * If it's an expose, then we may have exposed a title bar.
X * If it's a Notify, we've probably frobbed a titled window.
X */
X
X switch (b_ev->type) {
X XEvent e_fake;
X
X case MotionNotify:
X case ButtonPress:
X case ButtonRelease:
X Leave(TRUE)
X break;
X
X case FocusIn:
X if (!FocusSetByWM) {
X e_fake.xcrossing.type = FocusIn;
X e_fake.xcrossing.focus = TRUE;
X e_fake.xcrossing.window = b_ev->xcrossing.window;
X HandleFocusIn(&e_fake);
X }
X Leave(FALSE)
X break;
X
X case FocusOut:
X if (!FocusSetByWM) {
X e_fake.xcrossing.type = FocusOut;
X e_fake.xcrossing.focus = TRUE;
X e_fake.xcrossing.window = b_ev->xcrossing.window;
X HandleFocusOut(&e_fake);
X }
X Leave(FALSE)
X break;
X
X case EnterNotify:
X HandleFocusIn(b_ev);
X Leave(FALSE)
X
X case LeaveNotify:
X HandleFocusOut(b_ev);
X Leave(FALSE)
X
X case ConfigureRequest:
X Configure((XConfigureEvent *)b_ev);
X Leave(FALSE)
X
X case MapRequest:
X CheckMap(b_ev->xmap.window);
X Leave(FALSE);
X
X case MapNotify:
X win = b_ev->xmap.window;
X if (!(awi = GetAwmInfo(win)))
X Leave(FALSE)
X if (IsIcon(win, FALSE))
X Leave(FALSE)
X XMapWindow(dpy, awi->frame);
X XMapWindow(dpy, awi->client);
X Leave(FALSE)
X break;
X
X case UnmapNotify:
X win = b_ev->xunmap.window;
X if (!(awi = GetAwmInfo(win)))
X Leave(FALSE)
X
X if (IsIcon(win, FALSE))
X Leave(FALSE)
X XUnmapWindow(dpy, awi->frame);
X Leave(FALSE)
X break;
X
X case DestroyNotify:
X win = b_ev->xdestroywindow.window;
X if (!(awi = GetAwmInfo(win)))
X Leave(FALSE)
X if (win != awi->title) {
X /* remove any icon associated with this window */
X RemoveIcon(win);
X /* remove the frame/titlebar (if present) */
X NoDecorate(win, TRUE);
X /* punt the rest of the per-window info */
X XDeleteContext(dpy, awi->client, AwmContext);
X free(awi);
X }
X Leave(FALSE)
X
X case PropertyNotify:
X win = b_ev->xproperty.window;
X if (!(awi = GetAwmInfo(win)))
X Leave(FALSE)
X switch(b_ev->xproperty.atom) {
X
X case XA_WM_COMMAND:
X case XA_WM_HINTS:
X case XA_WM_CLIENT_MACHINE:
X break;
X
X case XA_WM_ICON_NAME:
X /*
X * Icon was modified by type-in (I still think that's a
X * gross feature, but some people like it... sigh),
X * ignore this event.
X */
X if (Icon_modified == TRUE) {
X Icon_modified = FALSE; /* reset */
X Leave(FALSE)
X }
X if (awi->icon && awi->own && awi->iconPixmap == IBackPixmap) {
X win = awi->icon;
X status = XGetWindowAttributes(dpy, win, &win_info);
X icon_str = GetIconName(awi->client);
X icon_str_len = icon_str ? strlen(icon_str) : 0;
X if (win_info.width != XTextWidth(IFontInfo, ICONSTR,
X strlen(ICONSTR)) +
X (HIconPad << 1)) {
X XResizeWindow(dpy, win,
X XTextWidth(IFontInfo, ICONSTR,
X strlen(ICONSTR)) +
X (HIconPad << 1), IFontInfo->ascent +
X IFontInfo->descent + (VIconPad << 1));
X }
X XClearWindow(dpy, win);
X if (icon_str_len != 0) {
X XDrawImageString(dpy, win, IconGC, HIconPad,
X VIconPad+IFontInfo->ascent, icon_str,
X icon_str_len);
X free(icon_str);
X }
X }
X break;
X
X case XA_WM_ICON_SIZE:
X break;
X
X case XA_WM_NAME:
X if (awi->title) {
X if (awi->name)
X free(awi->name);
X awi->name = (char *)GetTitleName(win);
X PaintTitle(win, (FocusWindow == awi->client));
X }
X break;
X
X case XA_WM_NORMAL_HINTS:
X case XA_WM_SIZE_HINTS:
X case XA_WM_ZOOM_HINTS:
X break;
X
X default:
X fprintf(stderr, "awm: Got unknown property %d\n",
X b_ev->xproperty.atom);
X }
X Leave(FALSE)
X break;
X
X
X case Expose:
X win = b_ev->xexpose.window;
X if (!(awi = GetAwmInfo(win))) /* probably a menu */
X Leave(FALSE)
X if (awi->title == win) {
X if (b_ev->xexpose.count == 0) {
X XEvent evt;
X
X /* Eat up any previous exposes */
X while (XCheckTypedWindowEvent(dpy, awi->title, Expose,
X &evt));
X PaintTitle(win, (FocusWindow == awi->client));
X if (awi->gadgets)
X PaintGadgets(win);
X }
X Leave(FALSE)
X }
X break;
X
X default:
X break;
X }
X
X /*
X * If we got this far, the event must be for an icon.
X */
X win = b_ev->xany.window;
X if (!(awi = GetAwmInfo(win)))
X Leave(FALSE)
X status = XGetWindowAttributes(dpy, win, &win_info);
X if (status == FAILURE)
X Leave(FALSE)
X
X if (b_ev->type == MapNotify ||
X b_ev->type == UnmapNotify ||
X b_ev->type == CreateNotify ||
X b_ev->type == ReparentNotify ||
X b_ev->type == GravityNotify ||
X b_ev->type == CirculateNotify ||
X b_ev->type == ConfigureNotify)
X Leave(FALSE)
X
X /*
X * Initialize the icon position variables.
X */
X icon_x = win_info.x;
X icon_y = win_info.y;
X
X /*
X * Get the name of the window associated with the icon and
X * determine its length.
X */
X if (!awi->icon)
X Leave(FALSE)
X /*
X * If we don't own it, or it's got a background pixmap, we don't have
X * to repaint it.
X */
X if (!awi->own || (awi->iconPixmap != IBackPixmap))
X Leave(FALSE)
X icon = awi->icon;
X icon_str = GetIconName(awi->client);
X icon_str_len = icon_str ? strlen(icon_str) : 0;
X
X /*
X * If the event is a window exposure event and the icon's name string
X * is not of zero length, simply repaint the text in the icon window
X * and return FALSE.
X */
X if (b_ev->type == Expose && (!Freeze || Frozen == 0)) {
X if (win_info.width != XTextWidth(IFontInfo, ICONSTR,
X strlen(ICONSTR))+(HIconPad << 1)) {
X XResizeWindow(dpy, icon,
X XTextWidth(IFontInfo, ICONSTR,
X strlen(ICONSTR)) + (HIconPad << 1),
X IFontInfo->ascent + IFontInfo->descent +
X (VIconPad << 1));
X }
X XClearWindow(dpy, icon);
X if (icon_str_len != 0) {
X XDrawImageString(dpy, icon,
X IconGC, HIconPad, VIconPad+IFontInfo->ascent,
X icon_str, icon_str_len);
X /*
X * Remember to free the icon name string.
X */
X free(icon_str);
X }
X Leave(FALSE)
X }
X
X#ifndef NO_ICON_TYPIN
X /*
X * If we have gotten this far event can only be a key pressed event.
X */
X kp_event = (XKeyPressedEvent *) b_ev;
X
X /*
X * We convert the key pressed event to ascii.
X */
X nbytes = XLookupString(kp_event, kbd_str, STRLEN, NULL);
X
X /*
X * If kbd_str is a "non-string", then don't do anything.
X */
X if (nbytes == 0) {
X if (icon_str)
X free(icon_str);
X Leave(FALSE)
X }
X for (i = 0; i < nbytes; i++) {
X key_char = kbd_str[i];
X /*
X * If the key was <DELETE>, then delete a character from the end of
X * the name, return FALSE.
X *
X * If the key was <CTRL-U>, then wipe out the entire window name
X * and return FALSE.
X *
X * All other ctrl keys are squashed and we return FALSE.
X *
X * All printable characters are appended to the window's name, which
X * may have to be grown to allow for the extra length.
X */
X if (key_char == '\177') {
X /*
X * <DELETE>
X */
X if (icon_str_len > 0) {
X icon_str_len--;
X icon_str[icon_str_len] = '\0';
X }
X }
X else if (key_char == '\025') {
X /*
X * <CTRL-U>
X */
X if (icon_str_len > 0) {
X icon_str_len = 0;
X icon_str[0] = '\0';
X }
X }
X else if (key_char < IFontInfo->min_char_or_byte2 ||
X key_char > IFontInfo->max_char_or_byte2) {
X /*
X * Any other random (non-printable) key; ignore it.
X */
X /* do nothing */ ;
X }
X else {
X /*
X * ASCII Alphanumerics.
X */
X if (icon_str == NULL)
X icon_str = (char *) malloc (icon_str_len + 2);
X else
X icon_str = (char *)realloc(icon_str, (icon_str_len + 2));
X if (icon_str == NULL) {
X errno = ENOMEM;
X Error("GetButton -> Realloc of window name string memory failed.");
X }
X icon_str[icon_str_len] = key_char;
X icon_str[icon_str_len + 1] = '\0';
X icon_str_len += 1;
X }
X }
X
X /*
X * Now that we have changed the size of the icon we have to reconfigure
X * it so that everything looks good. Oh yes, don't forget to move the
X * mouse so that it stays in the window!
X */
X
X /*
X * Set the window name to the new string. Icon_modified is a kludge
X * that tells us to avoid the next PropertyNotify, as it's a result of
X * this call.
X */
X XSetIconName(dpy, awi->client, ICONSTR);
X Icon_modified = TRUE;
X /*
X * Determine the new icon window configuration.
X */
X icon_h = IFontInfo->ascent + IFontInfo->descent + (VIconPad << 1);
X icon_w = XTextWidth(IFontInfo, ICONSTR, strlen(ICONSTR));
X if (icon_w == 0) {
X icon_w = icon_h;
X }
X else {
X icon_w += (HIconPad << 1);
X }
X
X if (icon_x < 0) icon_x = 0;
X if (icon_y < 0) icon_y = 0;
X if (icon_x - 1 + icon_w + (IBorderWidth << 1) > ScreenWidth) {
X icon_x = ScreenWidth - icon_w - (IBorderWidth << 1) + 1;
X }
X if (icon_y - 1 + icon_h + (IBorderWidth << 1) > ScreenHeight) {
X icon_y = ScreenHeight - icon_h - (IBorderWidth << 1) + 1;
X }
X
X XMoveResizeWindow(dpy, icon, icon_x, icon_y, icon_w, icon_h);
X XWarpPointer(dpy, None, icon,
X 0, 0, 0, 0, (icon_w >> 1), (icon_h >> 1));
X
X /*
X * Free the local storage and return FALSE.
X */
X if (icon_str)
X free(icon_str);
X#endif
X Leave(FALSE)
X}
X
XCheckMap(window)
XWindow window;
X{
X XWMHints *XGetWMHints();
X XWMHints *wmhints;
X int x, y, w, h;
X Window transient_for;
X Window jW;
X int border_width, j;
X Binding *bptr;
X AwmInfoPtr awi;
X unsigned long event_mask;
X
X Entry("CheckMap")
X
X /* if it's a transient window, we won't rubber-band
X * note that this call always sets transient_for.
X */
X if (!XGetTransientForHint( dpy, window, &transient_for )) {
X /*
X * Handle any registered grabs for this window. We do this here
X * because we may be about to make an icon out of this window
X * and we want to register any potential grabs on it before this
X * happens.
X */
X awi = GetAwmInfo(window);
X if (!awi) {
X for (bptr = Blist; bptr; bptr = bptr->next)
X if (bptr->context & WINDOW)
X Grab(bptr->mask, window);
X awi = RegisterWindow(window);
X Decorate(awi->client);
X event_mask = PropertyChangeMask | FocusChangeMask;
X if (!FrameFocus)
X event_mask |= (EnterWindowMask | LeaveWindowMask);
X XSelectInput(dpy, window, event_mask);
X SetBorderPixmaps(dpy, GrayPixmap);
X }
X if ((wmhints = XGetWMHints(dpy, window))) {
X if ((wmhints->flags & StateHint) && (awi->state & ST_WINDOW) &&
X (wmhints->initial_state == IconicState)) {
X /* window wants to be created as an icon. Leave size
X /* and position alone, create as icon. */
X XFree(wmhints);
X Iconify(window, 0, 0, 0, 0);
X Leave_void
X }
X XFree(wmhints);
X }
X }
X else if ((awi = GetAwmInfo(window)) == NULL)
X awi = RegisterWindow(window);
X if (awi->state & ST_WINDOW) {
X if (!transient_for)
X PlaceWindow(window);
X XMapRaised(dpy, awi->frame);
X XMapWindow(dpy, awi->client);
X XSync(dpy, 0);
X }
X Leave_void
X}
X
XConfigure(event)
XXConfigureRequestEvent *event;
X{
X XWindowChanges values;
X AwmInfoPtr awi;
X
X Entry("Configure")
X
X values.x = event->x;
X values.y = event->y;
X values.width = event->width;
X values.height = event->height;
X values.border_width = event->border_width;
X values.stack_mode = event->detail;
X values.sibling = event->above;
X
X ConfigureWindow(event->window, event->value_mask, &values);
X Leave_void
X}
X
XCirculate(event)
XXCirculateEvent *event;
X{
X Entry("Circulate")
X
X if (event->place == PlaceOnTop)
X XRaiseWindow(event->display, event->window);
X else
X XLowerWindow(event->display, event->window);
X Leave_void
X}
X
XPlaceWindow(window)
XWindow window;
X{
X XSizeHints wsh;
X int x, y, w, h;
X Boolean configureit = False;
X XWindowChanges xwc;
X AwmInfoPtr awi;
X long flags;
X
X wsh.flags = 0;
X flags = CWX | CWY | CWWidth | CWHeight;
X awi = GetAwmInfo(window);
X XGetSizeHints(dpy, window, &wsh, XA_WM_NORMAL_HINTS);
X CheckConsistency(&wsh);
X AskUser(dpy, scr, window, &x, &y, &w, &h, &wsh);
X
X wsh.flags |= (USPosition | USSize);
X wsh.x = x;
X wsh.y = y;
X wsh.width = w;
X wsh.height = h;
X if (x < 0 || y < 0) {
X Window jW;
X int j, border_width;
X
X XGetGeometry(dpy, window, &jW, &j, &j, &j, &j, &border_width, &j);
X
X if (x < 0)
X x += DisplayWidth(dpy, scr) - w - (border_width<<1);
X if (y < 0)
X y += DisplayHeight(dpy, scr) - h - (border_width<<1);
X }
X if (awi->frame)
X XSetSizeHints(dpy, awi->frame, &wsh, XA_WM_NORMAL_HINTS);
X XSetSizeHints(dpy, awi->client, &wsh, XA_WM_NORMAL_HINTS);
X#ifdef titan /* 5x4 alignment */
X x += (x % 5);
X y += (y % 4);
X#endif
X xwc.x = x;
X xwc.y = y;
X xwc.height = h;
X xwc.width = w;
X ConfigureWindow(window, flags, &xwc);
X awi->state |= ST_PLACED;
X}
X
XBoolean ConfigureWindow(w, mask, xwc)
XWindow w;
Xunsigned long mask;
XXWindowChanges *xwc;
X{
X XWindowAttributes xwa;
X AwmInfoPtr awi;
X int height, width, x, y;
X int bch = 0, bcv = 0;
X Entry("ConfigureWindow")
X
X awi = GetAwmInfo(w);
X if (!awi)
X Leave(FALSE)
X
X if (awi->attrs & AT_BORDER) {
X bcv = BContext + 1;
X bch = bcv * 2;
X }
X
X height = xwc->height;
X width = xwc->width;
X x = y = 0;
X /* width */
X xwc->width += bch;
X if (awi->title)
X XResizeWindow(dpy, awi->title, xwc->width, titleHeight);
X /* height */
X if (awi->attrs & AT_TITLE) {
X y = titleHeight + 2;
X xwc->height += y;
X }
X if (awi->attrs & AT_BORDER) {
X if (!(awi->attrs & AT_TITLE)) {
X xwc->height += (bcv * 2);
X y = bcv;
X }
X else
X xwc->height += bcv;
X xwc->x -= (BContext + (awi->border_width ? awi->border_width : 1));
X x = BContext;
X }
X if (PushDown == FALSE) {
X if (awi->attrs & AT_TITLE)
X xwc->y -= (titleHeight + 2);
X else if (awi->attrs & AT_BORDER)
X xwc->y -= (BContext + (awi->border_width ?
X awi->border_width : 1));
X }
X XConfigureWindow(dpy, awi->frame, mask, xwc);
X if (awi->gadgets)
X PutGadgets(w);
X xwc->width = width;
X xwc->height = height;
X xwc->x = x;
X xwc->y = y;
X XConfigureWindow(dpy, awi->client, mask, xwc);
X Leave(TRUE)
X}
X
Xint
XProcessRequests(box, num_vectors)
XXSegment *box;
Xint num_vectors;
X{
X XEvent event;
X
X XPeekEvent(dpy, &event);
X switch (event.type) {
X
X case MapRequest:
X case ConfigureRequest:
X case CirculateRequest:
X
X DrawBox();
X GetButton(&event);
X DrawBox();
X return TRUE;
X }
X return FALSE;
X}
END_OF_awm/GetButton.c
if test 21347 -ne `wc -c <awm/GetButton.c`; then
echo shar: \"awm/GetButton.c\" unpacked with wrong size!
fi
# end of overwriting check
fi
if test -f awm/menus/track_menu.c -a "${1}" != "-c" ; then
echo shar: Will not over-write existing file \"awm/menus/track_menu.c\"
else
echo shar: Extracting \"awm/menus/track_menu.c\" \(26723 characters\)
sed "s/^X//" >awm/menus/track_menu.c <<'END_OF_awm/menus/track_menu.c'
X#ident "%W% %G%"
X
X#ifndef lint
X static char sccs_id[] = "@(#)track_menu.c 2.1 12/16/87 Siemens Corporate Research and Support, Inc.";
X#endif
X
X
X#include "X11/copyright.h"
X
X/*
X RTL Menu Package Version 1.0
X by Joe Camaratta and Mike Berman, Siemens RTL, Princeton NJ, 1987
X
X track_menu.c: bring up menus and track the mouse
X */
X
X/*
X *
X * Copyright 1987, 1988 by Ardent Computer Corporation, Sunnyvale, Ca.
X *
X * Copyright 1987 by Jordan Hubbard.
X *
X *
X * All Rights Reserved
X *
X * Permission to use, copy, modify, and distribute this software and its
X * documentation for any purpose and without fee is hereby granted,
X * provided that the above copyright notice appear in all copies and that
X * both that copyright notice and this permission notice appear in
X * supporting documentation, and that the name of Ardent Computer
X * Corporation or Jordan Hubbard not be used in advertising or publicity
X * pertaining to distribution of the software without specific, written
X * prior permission.
X *
X */
X
X
X/*
X
X Copyright 1987 by
X Siemens Corporate Research and Support, Inc., Princeton, New Jersey
X
X Permission to use, copy, modify, and distribute this software
X and its documentation for any purpose and without fee is
X hereby granted, provided that the above copyright notice
X appear in all copies and that both that copyright notice and
X this permission notice appear in supporting documentation, and
X that the name of Siemens not be used in advertising or
X publicity pertaining to distribution of the software without
X specific, written prior permission. Siemens makes no
X representations about the suitability of this software for any
X purpose. It is provided "as is" without express or implied
X warranty.
X
X */
X
X/*
X * The menu package will break if you don't define this, but
X * it's there in case you want to see just how and where the
X * "eventstack" stuff is used and, if necessary, replace it.
X */
X#define SAVE_EVENTS
X
X
X#include <stdio.h>
X#include "X11/Xlib.h"
X#include "X11/cursorfont.h"
X#include "arrow_icon.h"
X#include "null_icon.h"
X#include "menu.h"
X#include "menu.def.h"
X#include "menu.ext.h"
X#include "dbug.h"
X#ifdef SAVE_EVENTS
X#include "eventstack.h"
X#endif
X
X#define MIN(x,y) (((x) <= (y))? x:y)
X#define MAX(x,y) (((x) >= (y))? x:y)
X
X#define CLICK_TIME 290 /* in milliseconds */
X
X#define CursorLockMask (ButtonReleaseMask | ExposureMask)
X
X/* Event macros */
X
X#define EventGetXCoord(rep) ((rep).xmotion.x)
X#define EventGetYCoord(rep) ((rep).xmotion.y)
X#define EventType(rep) ((rep).type)
X#define EventXWindow(rep) ((rep).xcrossing.window)
X#define EventXTime(rep) ((rep).xcrossing.time)
X#define EventXMode(rep) ((rep).xcrossing.mode)
X#define EventXRootX(rep) ((rep).xcrossing.x_root)
X#define EventXRootY(rep) ((rep).xcrossing.y_root)
X#define EventXDetail(rep) ((rep).xcrossing.detail)
X#define EventMWindow(rep) ((rep).xmotion.window)
X#define EventMTime(rep) ((rep).xmotion.time)
X#define EventButton(rep) ((rep).xbutton.button)
X#define EventBWindow(rep) ((rep).xbutton.window)
X#define EventBTime(rep) ((rep).xbutton.time)
X#define EventEX(rep) ((rep).xexpose.x)
X#define EventEY(rep) ((rep).xexpose.y)
X#define EventEWidth(rep) ((rep).xexpose.width)
X#define EventEHeight(rep) ((rep).xexpose.height)
X#define PointerEvent(rep) \
X ((EventType(rep) == ButtonPress) || \
X (EventType(rep) == ButtonRelease) || \
X (EventType(rep) == MotionNotify) || \
X (EventType(rep) == EnterNotify) || \
X (EventType(rep) == LeaveNotify) || \
X (EventType(rep) == FocusIn) || \
X (EventType(rep) == FocusOut))
X#define KeyEvent(rep) \
X ((EventType(rep) == KeyPress) || (EventType(rep) == KeyRelease))
X/* Possible states for the state machine */
Xtypedef enum
X{
X Initial, /* Inside a submenu, but not any item */
X CheckTrigger, /* Inside an item that has submenu, checking for pullright */
X Leaf, /* Inside an item with no submenu */
X Exit, /* Preparing to exit */
X LevelControl /* Not in any submenu, waiting to enter something */
X } State;
X
XState InitialState(), CheckTriggerState(), LeafState(), LevelControlState(),
X GetItemState();
Xbool EventNotSignificant(), PushSubmenu();
X
Xvoid OutputEvent(), GetNextSignificantEvent(), PopSubmenu(),
X Highlight(), Unhighlight(), DisplayInitialMenus(), LockCursor(),
X TossExtraMoves(), UnlockCursor();
X
Xvoid ProcessExposeEvents();
X
Xvoid SaveTest();
X
XMenuItem *MenuGetItem();
XMenu *MenuGetMenu();
X
X/* global state variables */
X
Xstatic MenuItem *current_item;
Xstatic Menu *current_menu;
Xstatic Window root_window;
Xextern Display *dpy;
Xextern int scr;
Xstatic int level; /* submenu level */
Xstatic Time button_time; /* time button press invoked */
Xstatic Cursor wait_cursor = None; /* empty cursor for lock state */
Xstatic bool click_allowed;
Xstatic bool lock_event_mask, unlock_event_mask;
X
Xextern int Autoselect;
Xextern int MDelta;
X
X#ifdef SAVE_EVENTS
Xstatic struct Ev_q *ev_save = 0;
X#endif
X
X
XMenuItem *TrackMenu(root_menu, root_x, root_y,
X init_button, root, buttime)
XMenu *root_menu; /* Pointer to root menu requested to pop up */
Xint root_x, root_y; /* Position to start menu */
Xint init_button; /* The # of button used to pop up menu */
XWindow root; /* Window label for parent of menu */
XTime buttime; /* timestamp for button (or 0, if CLICK == 0) */
X{
X State CurrentState = LevelControl;
X XEvent Event_Reply;
X int open_x;
X bool selected = FALSE;
X MenuItem *selected_item;
X
X Entry("TrackMenu")
X
X /* Initialize globals */
X
X button_time = buttime;
X root_window = root;
X level = 0;
X current_menu = root_menu;
X click_allowed = (TestOptionFlag(current_menu, clickokay))? TRUE : FALSE;
X unlock_event_mask = (TestOptionFlag(current_menu, savebits))?
X MenuEventMask : (MenuEventMask | ExposureMask);
X lock_event_mask = (TestOptionFlag(current_menu, savebits))?
X CursorLockMask : (CursorLockMask | ExposureMask);
X
X /* If not already done, set up the null cursor for lock state */
X if (wait_cursor == None)
X {
X Pixmap wc_pixmap;
X XColor fg, bg;
X
X wc_pixmap = XCreateBitmapFromData (dpy, root_window,
X null_icon_bits,
X null_icon_width, null_icon_height);
X wait_cursor = XCreatePixmapCursor (dpy, wc_pixmap, wc_pixmap,
X &fg, &bg, 1, 1);
X }
X
X
X /* Block all other action by grabbing the server */
X /* XGrabServer (dpy); */
X /* Don't think we need to grab the server... so for now, we won't */
X
X#ifdef SAVE_EVENTS
X /* Get the present state, so it can be restored later */
X /* Any events on the queue when we start get saved now, restored later */
X SaveEvents (dpy, &ev_save, ~(unsigned long) ButtonReleaseMask);
X#endif
X
X LockCursor(root_window);
X if (!(current_item =
X Display_Menu(current_menu, NULLMENU, root_x, root_y)))
X {
X CurrentState = Exit;
X }
X /*
X * First item is a label and autoselect is on, so we want
X * to push on to the first "real" item.
X */
X if (ItemIsDeaf(current_item) && Autoselect)
X current_item = current_item->nextItem;
X LockCursor(ItemWindow(current_item));
X open_x = root_x;
X
X /* Push to appropriate previous item, if any */
X while (MenuHasInitialItem(current_menu) && (CurrentState != Exit))
X {
X current_item = GetInitialItem(current_menu);
X ClearInitialItem(current_menu);
X
X /* if the initial item can't be selected, take first in list */
X if (ItemIsNull(current_item) || ItemIsDisabled(current_item))
X {
X current_item = MenuItems(current_menu);
X break;
X }
X else if (ItemIsLeaf(current_item)) /* then we're done */
X break;
X else
X {
X open_x += ItemGetArrowPosition(current_item);
X if (!ItemIsDeaf(current_item))
X Highlight(current_item);
X TossExtraMoves(ItemWindow(current_item));
X (void)PushSubmenu(open_x);
X }
X }
X ProcessExposeEvents();
X if (CurrentState != Exit)
X CurrentState = (ItemIsLeaf(current_item)) ? Leaf : CheckTrigger;
X if (!ItemIsDeaf(current_item))
X Highlight(current_item);
X XSync (dpy, 0); /* get release click, if it's in queue */
X#ifdef SAVE_EVENTS
X DisposeEvents(dpy, (PointerMotionMask | EnterWindowMask |
X LeaveWindowMask | ExposureMask));
X#endif
X LockCursor(ItemWindow(current_item));
X PlacePointer(current_menu,current_item);
X UnlockCursor();
X
X /* State Machine */
X
X while (CurrentState != Exit)
X {
X GetNextSignificantEvent(&Event_Reply, init_button);
X switch (CurrentState)
X {
X case LevelControl:
X CurrentState = LevelControlState(Event_Reply);
X break;
X case Initial:
X CurrentState = InitialState(Event_Reply);
X break;
X case CheckTrigger:
X CurrentState = CheckTriggerState(Event_Reply);
X break;
X case Leaf:
X CurrentState = LeafState(Event_Reply, &selected);
X break;
X default:
X Retch("(RTLmenu) YOW! Unknown State! (%d)\n",
X CurrentState);
X CurrentState = Exit;
X break;
X }
X }
X /* Clean up and exit */
X
X selected_item = (selected)? current_item : NULLITEM;
X while (level)
X {
X if (selected)
X SetInitialItem(current_menu, current_item);
X PopSubmenu();
X }
X if (selected)
X {
X SetInitialItem(current_menu, current_item);
X }
X
X Undisplay_Menu(current_menu);
X UnlockCursor();
X XUngrabPointer(dpy, CurrentTime);
X
X /* Throw out any left over events from menu world */
X /* if (TestOptionFlag(current_menu, savebits)) {
X XSync(dpy,1);
X XUngrabServer(dpy, CurrentTime); add this if grab added!
X }
X else
X XSync(dpy,0);*/
X
X /* Push back any events that were lying around when menus started */
X
X XFlush(dpy);
X#ifdef SAVE_EVENTS
X DisposeEvents(dpy, (PointerMotionMask | EnterWindowMask |
X LeaveWindowMask | ExposureMask));
X RestoreEvents(dpy, &ev_save);
X#endif
X Leave(selected_item)
X}
X
X/* Used for debugging */
X
Xvoid OutputEvent(Event_Reply)
XXEvent Event_Reply;
X{
X Entry("OutputEvent")
X
X switch (EventType(Event_Reply))
X {
X case ButtonPress:
X case ButtonRelease:
X DBUG_5("RTLmenu","Button Press/Release, button %d on window %d at time %d\n",
X EventButton(Event_Reply), EventBWindow(Event_Reply),
X EventBTime(Event_Reply));
X break;
X case MotionNotify:
X DBUG_5("RTLmenu","Motion Notify on window %d at time %d, x=%d\n",
X EventMWindow(Event_Reply), EventMTime(Event_Reply),
X EventGetXCoord(Event_Reply));
X break;
X case EnterNotify:
X DBUG_4("RTLmenu","Enter Notify on window %d at time %d\n",
X EventXWindow(Event_Reply), EventXTime(Event_Reply));
X break;
X case LeaveNotify:
X DBUG_4("RTLmenu","Leave Notify on window %d at time %d\n",
X EventXWindow(Event_Reply), EventXTime(Event_Reply));
X break;
X default:
X DBUG_3("RTLmenu","Unexpected event type %d\n", EventType(Event_Reply));
X break;
X }
X Leave_void
X}
X
Xstatic bool locked = FALSE;
X
X/* Lock the cursor: make it disappear, and ignore events it generates. */
X/* Optionally, confine it to a single window. */
X/* (Using "None" for confine_window doesn't confine it. ) */
Xvoid LockCursor(confine_window)
XWindow confine_window;
X{
X int result;
X
X Entry("LockCursor")
X
X locked = TRUE;
X result = XGrabPointer(dpy,
X RootWindow(dpy, MenuScreen(current_menu)),
X True, lock_event_mask, GrabModeSync,
X GrabModeAsync, confine_window,
X wait_cursor, CurrentTime);
X DBUG_3("RTLmenu","Lock Cursor grab = %d\n",result);
X Leave_void
X}
X
X/* Unlock (and unconfine) the cursor. If cursor lock is not set, */
X/* this does nothing. */
X
Xvoid UnlockCursor()
X{
X int result;
X
X Entry("UnlockCursor")
X
X if (locked)
X {
X locked = FALSE;
X result = XGrabPointer(dpy,
X RootWindow(dpy, MenuScreen(current_menu)),
X True, unlock_event_mask,
X GrabModeAsync, GrabModeAsync, None,
X MenuCursor(current_menu), CurrentTime);
X DBUG_3("RTLmenu","Unlock Cursor grab = %d\n",result);
X }
X Leave_void
X}
X
X/* Keep getting the X events, until finding one that may be interesting */
X/* to the operation of the state machine. */
X
Xvoid GetNextSignificantEvent(Event_Reply,init_button)
XXEvent *Event_Reply;
Xint init_button; /* the button that initiated the menu */
X{
X XEvent Next_Event_Reply;
X bool InsignificantEvent = True;
X
X Entry("GetNextSignificantEvent")
X
X /* Loop as long as any of a number of "insignificant" events */
X /* are found; when the event no longer matches one of the tests, */
X /* it is assumed to be "significant" and returned.*/
X do
X {
X XNextEvent(dpy, Event_Reply);
X DBUG_EXECUTE("RTLmenu", OutputEvent(*Event_Reply));
X
X /* If this event is an "enter", check whether there is a */
X /* "leave" for the same window already in the queue, */
X /* immediately following it; if so, throw them both out */
X /* and get the next event */
X /* NOTE: might try to look further ahead, but this is */
X /* tricky because other events might intervene. */
X
X if ((EventType(*Event_Reply) == EnterNotify) &&
X (EventXMode(*Event_Reply) == NotifyNormal) &&
X (QLength(dpy) > 0) &&
X (MenuGetMenu(current_menu, EventXWindow(*Event_Reply))
X != current_menu))
X {
X XPeekEvent(dpy, &Next_Event_Reply);
X if ((EventType(Next_Event_Reply) == LeaveNotify) &&
X (EventXMode(Next_Event_Reply) == NotifyNormal) &&
X (EventXWindow(Next_Event_Reply) == EventXWindow(*Event_Reply)))
X {
X DBUG_2("RTLmenu","TOSS: Enter/leave pair.\n");
X XNextEvent(dpy, Event_Reply);
X XNextEvent(dpy, Event_Reply);
X }
X }
X#ifdef SAVE_EVENTS
X if (EventNotSignificant(*Event_Reply, init_button))
X {
X if (!(PointerEvent(*Event_Reply) || KeyEvent(*Event_Reply)
X || EventType(*Event_Reply) == Expose))
X {
X /* might be significant elsewhere -- save it for later */
X AddEventToStore(&ev_save, *Event_Reply);
X }
X }
X else
X#else
X if (!EventNotSignificant(*Event_Reply, init_button))
X#endif
X InsignificantEvent = FALSE;
X }
X while (InsignificantEvent);
X
X DBUG_2("RTLmenu","--->");
X Leave_void
X}
X
X/* Check whether the event matches one of the events considered */
X/* "not significant".*/
Xbool EventNotSignificant(Event_Reply, init_button)
XXEvent Event_Reply;
Xint init_button;
X{
X Entry("EventNotSignificant")
X
X /* Insignificant if not in following list */
X Leave(!((EventType(Event_Reply) == ButtonRelease) ||
X (EventType(Event_Reply) == ButtonPress) ||
X (EventType(Event_Reply) == MotionNotify) ||
X (EventType(Event_Reply) == EnterNotify) ||
X (EventType(Event_Reply) == Expose) ||
X (EventType(Event_Reply) == LeaveNotify))
X ||
X /* Insignificant if leave or enter is not "Normal" */
X (((EventType(Event_Reply) == LeaveNotify) ||
X (EventType(Event_Reply) == EnterNotify)) &&
X (EventXMode(Event_Reply) != NotifyNormal))
X ||
X /* Insignificant if hit button other than initial one */
X ((EventType(Event_Reply) == ButtonRelease) &&
X (EventButton(Event_Reply) != init_button))
X ||
X /* Insignificant if tail end of a click -- and clicks allowed */
X (click_allowed &&
X (EventType(Event_Reply) == ButtonRelease) &&
X (EventBTime(Event_Reply) - button_time < CLICK_TIME))
X )
X}
X
XState LevelControlState(rep)
XXEvent rep;
X{
X State next_state;
X Menu *entered_menu;
X MenuItem *entered_item;
X
X Entry("LevelControlState")
X switch (EventType(rep))
X {
X case MotionNotify:
X case LeaveNotify:
X next_state = LevelControl; /* loop back to this state */
X break;
X case EnterNotify:
X /* Decide whether we've entered a menu window or item window */
X entered_menu = MenuGetMenu(current_menu, EventXWindow(rep));
X entered_item = MenuGetItem(current_menu,EventXWindow(rep));
X
X if ((MenuIsNull(entered_menu)) && (ItemIsNull(entered_item)))
X /* Must be some other window; carry on */
X next_state = LevelControl;
X else if (!ItemIsNull(entered_item) &&
X MenuIsDisplayed(ItemMenu(entered_item)))
X {
X /* we entered an item, but not a window. This should only happen */
X /* when we stayed in the parent of the current submenu. So, */
X /* Pop that submenu and get to the item. */
X if (level)
X {
X LockCursor(ItemWindow(entered_item));
X PopSubmenu();
X ProcessExposeEvents();
X UnlockCursor();
X current_item = entered_item;
X Highlight(current_item);
X next_state = GetItemState(rep);
X }
X else /* I must be very confused... */
X {
X Retch("(RTLmenu) Tried to pop the root menu...\n");
X next_state = Exit;
X }
X }
X
X else if (!MenuIsNull(entered_menu)&&
X MenuIsDisplayed(entered_menu))
X {
X /* entered a menu that is displayed */
X while ((current_menu != entered_menu) && level)
X /* drop down the menu that was entered */
X PopSubmenu();
X ProcessExposeEvents();
X UnlockCursor();
X if (current_menu == entered_menu)
X next_state = Initial;
X else
X {
X next_state = Exit;
X Retch("(RTLmenu) Couldn't find the menu I entered!!\n");
X }
X }
X else
X next_state = LevelControl;
X break;
X case ButtonRelease:
X next_state = Exit;
X break;
X default:
X Retch("RTLmenu","YOW! Unexpected event! (%d)\n", rep.type);
X next_state = Exit;
X break;
X }
X Leave(next_state)
X}
X
X/* Figure out the status of the item we've just entered */
XState GetItemState(rep)
XXEvent rep;
X{
X int open_x;
X State next_state;
X
X Entry("GetItemState")
X if (ItemIsNull(current_item))
X {
X Retch("(RTLmenu) null current item!");
X next_state = Exit;
X }
X else if (MenuIsNull(current_menu))
X {
X Retch("(RTLmenu) null current menu!");
X next_state = Exit;
X }
X else if (ItemIsLeaf(current_item))
X {
X if (MenuHasInitialItem(current_menu))
X ClearInitialItem(current_menu);
X next_state = Leaf;
X }
X else if (EventGetXCoord(rep) >= (int)(ItemGetArrowPosition(current_item) - 4))
X {
X /* entered item in "auto pop-up zone", i.e., over pull-right arrow. */
X LockCursor(ItemWindow(current_item));
X TossExtraMoves(ItemWindow(current_item));
X if (PushSubmenu(EventXRootX(rep)))
X {
X LockCursor(ItemWindow(current_item));
X PlacePointer(current_menu, current_item);
X next_state = Initial;
X ProcessExposeEvents();
X }
X else
X next_state = CheckTrigger;
X UnlockCursor();
X }
X else if (MenuHasInitialItem(current_menu))
X {
X /* Entered menu has initial item -- move to it */
X DBUG_2("RTLmenu","Pushing for initial item.");
X current_item = GetInitialItem(current_menu);
X open_x = ItemGetArrowPosition(current_item) +
X EventXRootX(rep);
X ClearInitialItem(current_menu);
X LockCursor(ItemWindow(current_item));
X if (PushSubmenu(open_x))
X {
X ProcessExposeEvents();
X LockCursor(ItemWindow(current_item));
X PlacePointer(current_menu, current_item);
X next_state = Initial;
X }
X UnlockCursor();
X }
X else /* parent pull */
X next_state = CheckTrigger;
X Leave(next_state)
X}
X
XState InitialState( rep)
XXEvent rep;
X{
X State next_state;
X
X Entry("Initial")
X switch (EventType(rep))
X {
X case EnterNotify:
X if (MenuIsNull(current_menu))
X {
X Retch("(RTLmenu) null current menu!?!?");
X next_state = Exit;
X }
X else if (EventXDetail(rep) == NotifyInferior)
X next_state = Initial;
X else
X {
X current_item = MenuGetItem(current_menu, EventXWindow(rep));
X if (ItemIsNull(current_item))
X {
X /* Retch("(RTLmenu) Window entered not an item!\n"); */
X next_state = Exit;
X }
X else
X {
X Highlight(current_item);
X next_state = GetItemState(rep);
X }
X }
X break;
X case LeaveNotify:
X /* Decide whether we're actually leaving */
X /* this menu for another submenu or the root, */
X /* or going into an item. */
X next_state = (EventXDetail(rep) == NotifyInferior)?
X Initial : LevelControl;
X break;
X case ButtonRelease:
X next_state = Exit;
X break;
X case MotionNotify:
X next_state = Initial;
X break;
X default:
X Retch("(RTLmenu) YOW! Unexpected event! (%d)\n", rep.type);
X next_state = Exit;
X break;
X }
X Leave(next_state)
X}
X
X#define NotSet -1
X/* Look to see if pull-right is requested */
XState CheckTriggerState(rep)
XXEvent rep;
X{
X State next_state = CheckTrigger;
X static int Trigger = NotSet;
X static int OldX, NewX, childX, button;
X
X Entry("CheckTrigger")
X if (MenuIsNull(current_menu) || ItemIsNull(current_item))
X {
X Retch("(RTLmenu) Null menu or item...");
X next_state = Exit;
X goto exit;
X }
X if (Trigger == NotSet) /* set it */
X {
X Trigger = MIN(EventGetXCoord(rep) + MenuDelta(current_menu),
X ItemGetArrowPosition(current_item));
X NewX = NotSet;
X }
X switch (EventType(rep))
X {
X case LeaveNotify:
X next_state = Initial;
X Unhighlight(MenuGetItem(current_menu, EventXWindow(rep)));
X Trigger = NotSet;
X break;
X case ButtonRelease:
X next_state = Exit;
X Trigger = NotSet;
X break;
X
X case ButtonPress:
X button = rep.xbutton.button;
X while (TRUE) {
X XNextEvent(dpy, &rep);
X if (rep.type == ButtonRelease &&
X rep.xbutton.button == button)
X break;
X }
X next_state = CheckTrigger;
X childX = TestOptionFlag(current_menu, fixedchild) ?
X (MenuX(current_menu) + ItemGetArrowPosition(current_item)) :
X EventXRootX(rep);
X Trigger = NotSet;
X if (PushSubmenu(childX))
X {
X next_state = LevelControl;
X ProcessExposeEvents();
X LockCursor(ItemWindow(current_item));
X PlacePointer(current_menu, current_item);
X }
X UnlockCursor();
X break;
X
X case MotionNotify:
X next_state = CheckTrigger;
X OldX = NewX;
X NewX = EventGetXCoord(rep);
X if (NewX >= Trigger)
X {
X LockCursor(ItemWindow(current_item));
X childX = TestOptionFlag(current_menu, fixedchild)?
X (MenuX(current_menu) + ItemGetArrowPosition(current_item)):
X EventXRootX(rep);
X Trigger = NotSet;
X if (PushSubmenu(childX))
X {
X next_state = LevelControl;
X ProcessExposeEvents();
X LockCursor(ItemWindow(current_item));
X PlacePointer(current_menu, current_item);
X }
X UnlockCursor();
X }
X else if (NewX < OldX) /* reverse motion */
X Trigger = MIN(Trigger, NewX + MenuDelta(current_menu));
X break;
X
X default:
X Retch("(RTLmenu) YOW! Unexpected event!\n");
X next_state = Exit;
X break;
X }
X exit:
X Leave(next_state)
X}
X
XState LeafState(rep,selected)
XXEvent rep;
Xbool *selected;
X{
X State next_state;
X
X Entry("LeafState")
X switch(EventType(rep))
X {
X case LeaveNotify:
X Unhighlight(MenuGetItem(current_menu, EventXWindow(rep)));
X next_state = Initial;
X break;
X
X case ButtonRelease:
X *selected = TRUE;
X next_state = Exit;
X break;
X
X case ButtonPress:
X case EnterNotify:
X case MotionNotify: /* if events set right, this never happens */
X next_state = Leaf;
X break;
X
X default:
X Retch("(RTLMenu) YOW! Unexpected event! (%d)\n",
X rep.type);
X next_state = Exit;
X break;
X }
X Leave(next_state)
X}
X
Xbool PushSubmenu(x)
Xint x;
X{
X int y;
X bool pushed;
X MenuItem *new_current_item;
X
X Entry("PushSubmenu")
X
X if (ItemIsNull(current_item))
X {
X Retch("(RTLMenu) Can't push from null item.\n");
X pushed = FALSE;
X }
X else if (MenuIsNull(ItemSubmenu(current_item)))
X {
X Retch("(RTLmenu) Null submenu.\n");
X pushed = FALSE;
X }
X else if (ItemIsNull(MenuItems(ItemSubmenu(current_item))))
X /* submenu has no items -- don't push, but not an error */
X pushed = FALSE;
X else
X {
X y = ItemGetMiddleY(current_item);
X ++level;
X
X if (new_current_item =
X Display_Menu(ItemSubmenu(current_item), current_menu, x, y))
X {
X XFlush(dpy);
X current_menu = ItemSubmenu(current_item);
X current_item = new_current_item;
X if (ItemIsDeaf(current_item) && Autoselect)
X current_item = current_item->nextItem;
X pushed = TRUE;
X }
X else
X {
X Retch("(RTLmenu) Display_Menu failed!\n");
X pushed = FALSE;
X }
X }
X Leave(pushed)
X}
X
Xvoid PopSubmenu()
X{
X Menu *parent;
X MenuItem *item;
X
X Entry("PopSubmenu")
X --level;
X parent = current_menu->parentMenu;
X Undisplay_Menu(current_menu);
X current_menu = parent;
X if (!MenuIsNull(current_menu))
X {
X item = MenuItemHighlighted(current_menu);
X if (!ItemIsNull(item))
X {
X current_item = item;
X }
X }
X
X Leave_void
X}
X
Xvoid Highlight(item)
XMenuItem *item;
X{
X MenuItem *old_highlight;
X
X Entry("Highlight")
X
X old_highlight = MenuItemHighlighted(current_menu);
X if ((item != old_highlight) && /* else, already highlighted */
X (!ItemIsNull(item)))
X {
X if (!ItemIsNull(old_highlight) && !ItemIsDeaf(item))
X Unhighlight(old_highlight);
X MenuInvert(ItemMenu(item), item);
X SetHighlightItem(ItemMenu(item), item);
X }
X Leave_void
X}
X
Xvoid Unhighlight(item)
XMenuItem *item;
X{
X Entry("Unhighlight")
X if (!ItemIsNull(item))
X {
X if (MenuItemHighlighted(current_menu) == item)
X {
X MenuInvert(ItemMenu(item), item);
X ResetHighlightItem(ItemMenu(item));
X }
X }
X Leave_void
X}
X
Xvoid TossExtraMoves(window)
XWindow window;
X{
X XEvent ev;
X
X Entry("TossExtraMoves")
X /* XSync(dpy,0); /* make sure they're all on the queue */
X while (XCheckTypedWindowEvent(dpy, window, MotionNotify, &ev))
X DBUG_2("RTLmenu","Tossing extra motion.\n");
X Leave_void
X}
X
X
Xvoid ProcessExposeEvents()
X{
X MenuItem *item;
X XEvent ev;
X
X Entry("ProcessExposeEvents")
X
X XSync(dpy,0);
X while (XCheckTypedEvent(dpy, Expose, &ev))
X {
X item = MenuGetItem(current_menu, EventXWindow(ev));
X if (!ItemIsNull(item))
X Draw_Item(ItemMenu(item), item, EventEX(ev), EventEY(ev),
X EventEWidth(ev), EventEHeight(ev));
X }
X Leave_void
X}
END_OF_awm/menus/track_menu.c
if test 26723 -ne `wc -c <awm/menus/track_menu.c`; then
echo shar: \"awm/menus/track_menu.c\" unpacked with wrong size!
fi
# end of overwriting check
fi
echo shar: End of archive 9 \(of 13\).
cp /dev/null ark9isdone
MISSING=""
for I in 1 2 3 4 5 6 7 8 9 10 11 12 13 ; do
if test ! -f ark${I}isdone ; then
MISSING="${MISSING} ${I}"
fi
done
if test "${MISSING}" = "" ; then
echo You have unpacked all 13 archives.
rm -f ark[1-9]isdone ark[1-9][0-9]isdone
else
echo You still need to unpack the following archives:
echo " " ${MISSING}
fi
## End of shell archive.
exit 0
Mike Wexler(wyse!mikew) Phone: (408)433-1000 x1330
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