nurbs and bezier rendering
Michael Prevost
prevost at eos.UUCP
Fri Jan 12 09:21:12 AEST 1990
Can someone please give me some assistance with drawing
parametric surfaces?
I would like to alter a shaded parametric surface by changing a
single control point for the surface. I need this affect to be be local,
or at least not change the location of the end points. I can get the
effect that I am looking for by using bezier curves ( GL patch
command ) but I cannot seemed to render them as shaded surfaces,
only lines. I haven't seen anything that says you cannot render them
as shaded polygons but I've never seen an example of this either.
I tried nurbs, which can be render as surfaces, but the end points
drift as I change the control points and the curves doesn't have to
pass through the any of the control points. The documentation says
that the effect is local but also shows the end point moving.
1) Is it possible to render bezier patches as shaded surfaces ?
2) Is it possible to restrict the end points of nurbs.
Thanks in advance
Mike Prevost
Sterling Software
NASA AMES ms 239-19
Moffett Field Ca. 94035
prevost at eos.arc.nasa.gov
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