3D Text Manipulation
Craig Kolb
craig at weedeater.math.yale.edu
Sat Jun 16 00:40:30 AEST 1990
We are developing an application that requires the use of "text as decals."
That is, we need to transform arbitrarily text strings in three dimensions.
We haven't been able to find any way of doing this using the standard GL
routines. Are we missing something obvious?
If not, does anybody know of a polygonal font or polygonal font package
for the 4D?
Many thanks,
Craig
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