SGI GL matrix performance
Mike York
zombie at voodoo.UUCP
Sun Apr 28 11:02:20 AEST 1991
In article <15407 at helios.TAMU.EDU> jamie at archone.tamu.edu (James Price) writes:
>Has anyone done any benchmarking of the SGI matrix functions? I was curious
>and wrote the program included below. It does a number of 4x4 matrix
>multiplies, first using software, and then using the geometry pipeline
>functions (loadmatrix(), multmatrix(), getmatrix()).
>
>Here are some typical results:
>
>10000 iterations on fritz, with GL version: GL4DGT-3.3
^^
Aha, a GT!
Our application used to run on 4D/60T's. We had one 4D/70GT. We found out
that anything that required the graphics pipeline to regurgitate information
(picking, getmatrix, feedback goodies, etc.), was very slow with the GT
architecture (picking was up to 6 time slower with our application). We got
rid of all our 60's and now have a bunch of 4D/25TG's. I would venture a
guess that if you ran your program on a non-GT machine, you'd see better
results.
--
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