suggested mods for "dog"
Howard Lo
hlo at orca.dallas.sgi.com
Wed Jun 26 02:36:00 AEST 1991
In article <SLEHAR.91Jun21120245 at park.bu.edu>, slehar at park.bu.edu (Steve Lehar) writes:
|>
|> As a former commercial pilot and avid aerobatic enthusiast who has
|> always had an interest in air combat, I have received years of
|> pleasure from the sgi family of flight simulators, which give a better
.
.
.
|> horizon. Even my old Pitts biplane could do this trick.
|>
|> I would be delighted to demonstrate these principles in actual flight
|> to anyone (in the Boston area) who is seriously planning to modify the
|> code and fix some of these little bugs.
|>
|> Steve Lehar
|>
|>
|> --
|> (O)((O))(((O)))((((O))))(((((O)))))(((((O)))))((((O))))(((O)))((O))(O)
|> (O)((O))((( slehar at park.bu.edu )))((O))(O)
|> (O)((O))((( Steve Lehar Boston University Boston MA )))((O))(O)
|> (O)((O))((( (617) 424-7035 (H) (617) 353-6741 (W) )))((O))(O)
|> (O)((O))(((O)))((((O))))(((((O)))))(((((O)))))((((O))))(((O)))((O))(O)
Another enhancement I would like to see is in the area of ergonomics.
How about using the spaceball to control the pilot's out of the window
view ? This way, I can visually track another airplane for dog fighting
or aerobatics by twisting the spaceball with my left hand while
controlling the flight path with my right hand.
Hat's off to Gary Tarolli, Rob Mace and all the contributor.
-- hl
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