Stereo-Problem

Dave Martindale dave at imax.com
Sun Jun 9 01:29:50 AEST 1991


This isn't really a solution to the problem, but:

Try to minimize the contrast between the objects of interest and the
background.  This might be as simple as using a grey background instead
of a black one, or using foreground colours that aren't quite as
bright.

It's a fact of life that most 3D systems have crosstalk between the
eyes.  Film-based 3D using polarized glasses, red/green filter glasses,
or LCD shutters all have this problem even though there is no
phosphor decay time to contend with.  Sometimes you just have to
set up your scenes to minimize the problem as one of the costs of
working in 3D.

People using 3D systems with an independent optical channel for each
eye (e.g. head-mounted displays) don't know how lucky they are.



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