Graphics on Amiga Unix???
Keith Gabryelski
ag at cbmvax.commodore.com
Wed Feb 6 06:00:38 AEST 1991
In article <WARREN.91Feb4125422 at rainbow.atmos.washington.edu>
warren at atmos.washington.edu (David Warren) writes:
>How do you do graphics under Amiga Unix?
You can open a graphics screen and write to the bitplanes. This is
how /usr/amiga/bin/fractal was written.
>Do you have to do everything in X or is there (now or future) a GKS
>and/or PHIGS out for it?
You do not need to write graphics applications under X but for now that
is the easiest way. We may supply a graphics library in the future.
>Also, is there any way to take advantage of the blitter from UNIX?
In a hackish sort of way you could open /dev/amiga and write to the
graphics chips. A windowing system was written to take advantage of
this.
Pax, Keith
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