Hack/Nethack and Xenix
J.T. Conklin
jtc at tessera.UUCP
Fri Oct 14 01:01:59 AEST 1988
In article <17278 at adm.ARPA> XBR1YD3O%DDATHD21.BITNET at cunyvm.cuny.edu writes:
>I have problems running Hack or Nethack on a machine with
>SCO Xenix. When I use the ready compiled version 1.0.2 of Hack
>distributed on the SCO Games Disk, the program crashes with the
>message "memory fault", when I try to get below level 27.
>
I have found three bugs in SCO's hack. Here is the fix for one, and
how the others can be avoided.
* SCO linked hack without enough stack space. This causes it to dump
core when you get to a maze level. Fix by doing a "fixhdr -F 3000"
to the hack executable, "/usr/games/lib/hackdir/hack."
* Wishing for an item that doesn't exist, or misspelling one that does,
causes hack to dump core. No fix for this, just be _very_ careful
when wishing.
* Engraving with your finger drops a cursed weapon. Strong willpower
will keep you from exercising this bug to your own advantage.
By the way, wizard mode is enabled for the account "eric"
Just hack -D and away you go.
-- jtc
--
J.T. Conklin (..!ubc-cs!fornax!syssol!seacbc!tessera!jtc)
4831 Hickory Court, Burnaby, B.C Canada
(604) 435-9458
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