Socket Addresses
Shaun ARundell
shaun at sauron.OZ
Sun Aug 3 07:22:01 AEST 1986
In have been working on a BSD4.3 ipc program and have come across
a few things that puzzel me.
The format for a socket address in <sys/socket.h> is
struct sockaddr {
u_short sa_family; /* address family */
char sa_data[14]; /* up to 14 bytes of direct address */
};
May times I have seen a AF_UNIX address structure like
struct sa {
short family;
char path[LARGE_NUMBER];
};
I take that this means that a socket address structure for AF_UNIX
consists of a short (decribing the family) and as much data following
that as you want.
This would make sense. We all know (I think) that the socket system
calls impose no address structure on the sockets but that different
families expect there addresses in a certin formats.
NOW - what can you say something like this
server -
s = socket(AF_UNIX, SOCK_STREAM, 0);
...
bind(s, "server", sizeof( "server" ) );
...
listen(s, 5)
...
accept(s, &from, &fromlen );
client -
s = socket(AF_UNIX, SOCK_STREAM, 0 );
...
bind(s, "client", sizeof( "another_server" ) );
...
connect(s, "server" , sizeof("server") );
...
chat away
socket ADDRESSES have me confused. Can any body clear up the
confusion.
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