Patch for disappearing inodes
Pete Alleman
pja at ralph.UUCP
Mon Dec 5 06:11:22 AEST 1988
I've been bit by the disappearing inode bug in System V one too many times.
Since I have only a binary license, I fixed the problem by patching
the offending object file (alloc.o).
The fix was simply to have the search for more inodes always start with
inode 1 instead of whatever inode was first in the free list. I realize
that I will pay a performance penalty (slow is better than stopped), but
how much?
My own experiences lead me to believe that the inode list is refilled
infrequently, so I would expect that a few extra seconds spent searching
for inodes would have little impact on system performance. Right?
--
Pete Alleman
ralph!pja or
digitran!pja
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