ESCape problem with tetris/tetrix game
Karl F. Fox
karl at zip.UUCP
Tue Dec 5 11:10:30 AEST 1989
In article <24708 at cup.portal.com> thad at cup.portal.com (Thad P Floryan) writes:
...
>But I did discover a strange problem occurring ONLY with tetrix, and it
>concerns restoring the proper tty modes after the game. Specifically, after
>playing tetrix, the ESCape key is fooled into sending TWO instead of ONE
>escape for each depression. I first thought it was a problem with my keyboard,
>but simply logging out and logging back in cured the problem.
Anyone know what this is for? I didn't see any mention of it in window(7),
but curses must find it useful:
% grep ESC /usr/include/sys/window.h
#define WIOCSESC (WIOC|17) /* set double esc mode */
Also, from curses(3x):
"In order to initialize the routines, the routine initscr() or
newterm() must be called before any of the other routines that deal
with windows and screens are used. [...] The routine endwin() must
be called before exiting."
Apply this patch:
Index: tet.c
*** tet.c.ORIG Mon Dec 4 18:57:42 1989
--- tet.c Mon Dec 4 18:58:19 1989
***************
*** 409,414 ****
--- 409,415 ----
mvaddstr(22,48,"Tetrix says Bye\n");
mvaddstr(23,0,"");
refresh();
+ endwin();
sleep(1);
ioctl (0, TCSETA, &origtty);
exit(0);
--
Karl F. Fox, Morning Star Technologies, Inc. karl at MorningStar.COM
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