if (pointer) command
guy at sun.UUCP
guy at sun.UUCP
Mon Sep 8 08:24:00 AEST 1986
(This discussion has ceased to be related to UNIX; it is now a discussion of
C, so it is being moved to net.lang.c.)
> > It DOESN'T??? Gee, then maybe you have a busted malloc(). If malloc()
> > fails, it should return the null pointer. That is what is being tested in
> > the clause 'if(p=malloc(strlen(s)+1))'. As so many people have expounded
> > in net.lang.c: a null pointer is semantically the same as zero in the C
> > language (except for sizeof(), should pointers exist of sizes other than
> > sizeof(int)).
> But if a pointer is 4 bits and an int is 2 bits (some 68000
> implementations), you'll get spurious failures if the pointer returned by
> malloc is a multiple of 0x10000!
Not if you've declared "malloc" to return a "char *", you won't. All C
compilers will generate equivalent code for
extern char *malloc();
char *p;
unsigned int i;
if (p = malloc(i))
foo();
and
extern char *malloc();
char *p;
unsigned int i;
if ((p = malloc(i)) != 0)
foo();
Any compiler that does *not* generate equivalent code in these two cases is
not a C compiler; it compiles some other language that may look like C in
some ways, but is not C. If it was intended to be a C compiler, it has a
bug. (Any compiler that does not generate equally efficient code for these
two constructs is *also* broken, since they both mean the same thing in C.)
If you haven't declared "malloc" to return a "char *", this code will rarely
if ever work on a machine where "char *" and "int" have different sizes,
regardless of whether "malloc" succeeds or fails.
--
Guy Harris
{ihnp4, decvax, seismo, decwrl, ...}!sun!guy
guy at sun.com (or guy at sun.arpa)
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