Adventure Games Sought
wjb at goanna.UUCP
wjb at goanna.UUCP
Fri Jul 18 20:15:04 AEST 1986
In article <869 at ucbcad.BERKELEY.EDU>, chapman at pavepaws.berkeley.edu (Brent Chapman) writes:
> In any case, most microcomputer adventure games (especially the earlier
> ones, such as the Scott Adams stuff, and ZORK and such) were written in
> assembler.
Not true! ZORK originated at MIT, written in FORTRAN (I think).
The micro versions had an assembler core interpreter, but the actual
adventures were in a high-level-language, especially created for ZORK.
Warwick Bolam CSNet: wjb at goanna.oz
Dept of Computing UUCP: seismo!munnari!goanna.oz!wjb
Royal Melbourne Institute of Technology
124 La Trobe St ARPA: munnari!goanna.oz!wjb at SEISMO.ARPA
Melbourne, Victoria 3000
AUSTRALIA
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