Another patch for HPGL to PostScript
Federico Heinz
federico at actisb.UUCP
Fri Feb 10 21:03:37 AEST 1989
Please apply this patch to the yahp2ps program I posted about a month
ago. It fixes a problem computing the radius of circles when the start
angle is near a square angle.
--------------------------------- Cut Here --------------------------------
*** circle.alt Thu Feb 9 19:12:10 1989
--- circle.c Thu Feb 9 19:24:09 1989
***************
*** 328,340 ****
Number *radius, *angle;
CoordinatePair offset;
! { Number cosineOfAngle;
*angle = arcTangent(offset);
! if (cosineOfAngle = cosine(*angle)) /* Watch out for cos(a) == 0!!! */
! *radius = divNum(offset[X], cosineOfAngle);
else
! *radius = offset[X] ? offset[X] : offset[Y];
if (*radius < 0) *radius = -*radius;
}
--- 328,347 ----
Number *radius, *angle;
CoordinatePair offset;
! {
! Number Xabs, Yabs;
+ Xabs = abs(offset[X]);
+ Yabs = abs(offset[Y]);
*angle = arcTangent(offset);
! if (!offset[X])
! *radius = Yabs;
! else if (!offset[Y])
! *radius = Xabs;
! else if (Xabs > Yabs)
! *radius = divNum(offset[X], cosine(*angle));
else
! *radius = divNum(offset[Y], sine(*angle));
if (*radius < 0) *radius = -*radius;
}
-------------------------- Cut Here -----------------------------------
Have fun
--
Federico Heinz "I can resist anything but temptation"
-- Oscar Wilde
From Europe: ...!mcvax!unido!tub!actisb!federico
From elsewhere: ...!uunet!pyramid!/
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